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[English RPG game] New paths [0.0.7][06.12.2016][PATREON ONLY]


Azumi

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Re: [English RPG game] New paths

Looking foward to see how this will turn out
 

Shaele

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Re: [English RPG game] New paths

mega link seems to be dead sir
 
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drunknescafe

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Re: [English RPG game] New paths

Demo or what we shall call it is out. 0.01
 

torkenstiem

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Re: [English RPG game] New paths

Demo or what we shall call it is out. 0.01
you get and idea of what shes gonna start out doing, so i guess its a start. choosing a name for the player doesnt matter since it gets switched back to "player" after leaving the house. will have to wait and see what you come up with next.
 
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drunknescafe

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Re: [English RPG game] New paths

you get and idea of what shes gonna start out doing, so i guess its a start. choosing a name for the player doesnt matter since it gets switched back to "player" after leaving the house. will have to wait and see what you come up with next.
Fixed :)
 

Combustion Man

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Re: [English RPG game] New paths

Keyboard config !!!
You're the best !

Not that's needed here, at least for me but i hope many game devs are going to follow your example, for their own good.

I guess it's a new script, i didn't play any MV game with one.
 
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drunknescafe

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Re: [English RPG game] New paths

Keyboard config !!!
You're the best !

Not that's needed here, at least for me but i hope many game devs are going to follow your example, for their own good.

I guess it's a new script, i didn't play any MV game with one.
I use the keybinder for myself :p but there is a lot of plugins if you just want want to look :)
 

Combustion Man

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Re: [English RPG game] New paths [0.0.1]

On the second day, the main char is referred as "Player" everywhere her name should be used.

The brother sprite also disappears before she goes to sleep and he stays invisible until the end of the demo.

Good work, i'm not sure about your animations but artwork is nice.

It would also be funnier to have optional side quests rather than following a unique path with no options.
 
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drunknescafe

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Re: [English RPG game] New paths [0.0.1]

On the second day, the main char is referred as "Player" everywhere her name should be used.

The brother sprite also disappears before she goes to sleep and he stays invisible until the end of the demo.

Good work, i'm not sure about your animations but artwork is nice.

It would also be funnier to have optional side quests rather than following a unique path with no options.
The bug with the player name is a bug with the rpg maker mv and the only way to “fix it” is to make her a new static name.
The brother bug is fixed.
Animation is a work in progress at this point. And will better with time. At this point the quest will be very linear until most of the history and information about the family situation is told. But its coming 
 
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drunknescafe

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Re: [English RPG game] New paths [0.0.1]

I need to change the player name since the “insert name” system for rpg maker isn’t working that good. And I don’t have any idea what name she would\shall have. So it’s an online vote again. Come with the suggestion in the comments and when there is 4-6 name I set up a vote. (Normal English names please) ;)
 

Shaele

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Re: [English RPG game] New paths [0.0.1]

Suzie also fits,

Nathalie kinda but it's a far fetch...
 

Hoboy

Evard's Tentacles of Forced Intrusion
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Re: [English RPG game] New paths [0.0.1]

Kelly or Kellie?
 
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drunknescafe

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Re: [English RPG game] New paths [0.0.1]

Name list so far:
Stacy
Suzie
Nathalie
Kelly
Harley <---PM entry


Nice to have a long list of names to vote from :) keep them coming
 

tiago

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Re: [English RPG game] New paths [0.0.1]

In first place ,i loveeeeeeeee the new stuff ,looks more appealing :p ,so keep with the good work...
in second ,Suzie sounds more suitable,in my opinion ,i cant wait for the next update

PS: probably you already know ,but, when going to the bar ,if u go straight to the change cloth u will get stuck,:p
 
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