Re: [English RPG game] New paths [0.0.7][06.12.2016][PATREON ONLY]
So, I've played .09B and an earlier version. I really want to like and enjoy this game, but I probably won't. These are the reasons why:
* The game is ridiculously resource intensive, most likely due to the cloud, fog and rain animations. I know I'm not the only one reporting this issue, maybe it's time to address it.
* There is zero point to the lifeguard training. Why spend all of that time and money learning to be a lifeguard when it pays less than being a garbage collector? Sure, you could do both, but then there's no time to pursue anything else.
* Where's the H content? Not only is there next to nothing--at least as far as I've gotten in the game--but there seems to be little opportunity for anything either. Why doesn't Harry try to peep on her while she's changing? Why aren't the guys around town pursuing her more actively?
* The story is taking way too long to develop. This time around, I decided to do the garbage collector route, and it just seems like you're going through the motions every day with nothing happening. Also, it's impossible to save up money and advance because...
* The stat hits you take--especially the hunger stats--are way too severe as you get further into the game. More than once I've died from hunger despite having a huge breakfast after a day of work. That's not only unrealistic, it's ridiculous. As the character's speed and fitness improve, the amount of energy and hunger consumed by work should decrease, not increase.
There are a handful of suggestions that I think could improve this game:
* If the main character can go to the capitol and get a job with no experience, why can't Brian? I know it's primarily being done to create an opportunity for negotiation, but that could be done in a different way, such as Forman threatening to fire her dad, or someone else for that matter of fact. Brian is able-bodied but sitting on his duff all day playing video games.
* Speaking of which, once you get the quest of cleaning up the community center, why can't the main character recruit people to help her out? That could be an opportunity to barter for favors and such. Along those lines, some sort of fundraiser might be cool too, such as a car wash or something else that could raise corruption a little.
* It's a good that you can skip the intro at the beginning. Might I suggest that you make the opening cut-scenes at the protagonist's home and the cut-scene where her father shows her around the mine skippable as well? Once a player has played the game once, watching all of that a second time is a bit of a waste of time.Your game is meant to be replayable, and doing this can make it a more enjoyable experience.
This game has some promise, but it also has a great many weaknesses as well. If some of those weaknesses are addressed, it could be considerably better.