Perhaps i liked ur
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too much and my expectation was unfairly high for a demo.
There are a few things that I do not like right now:
Some lines seem to break the 4th wall, or just feels awkward. Say at the beginning of the game, her mom says "If your choice bad your corruption will be higher". Do people actually say "your corruption will be higher" in real life? Maybe you can let her mom give some hints and let the narrator do the explanations.
The game seems very linear. I would love to have more freedom. I want to be able to choose when to read the book. After I read it I can "discover" or progress on the story line in the item store. I want to be able to choose when to go to the library and discover scenes myself instead of being spoon fed. I'm always forced to go to one place or talk to someone. Everytime when I thought I'm finally free to do something I'm given another task... till the game ends. This could work on a text adventure but it is very disappointing for an RPG maker game.
The "animations" are so slow. I have to hold enter all the time during the animations, and there are just not enough pictures/frames during the animations. In the bath scene, I can't remember well (ignore the rest if im wrong) but I think Suzie just let her hair soak in water. This feels really dirty and no girls will do that in real life.