I think there were also different stages of 'naughty' with each piece of clothing.I think the naughty lvl has an influence on her clothing. (e.g.breast/crotch visible etc) Which will enable random events with the townsfolk. In their others games (most notably salvation) there were a huge number of random events scattered around (albeit with repeating images, but still).
Update's up, get it here.
her teacher story indid we get to play her teacher?
She has quite a few scenes in the game and in the next patch you can recruit her and get into actual Events with her in the group. At the moment that isn't in the game though and there are only 2 special scenes right before the end, a short arena scene with her and 5 crystals who show scenes in the academy which you briefly visit during the prologue.did we get to play her teacher?
So this is a sequel ? Or a prequel ?her teacher story inYou must be registered to see the links
Holy crap, I completely couldn't recognize the teacher as her, despite having played her game too...her teacher story inYou must be registered to see the links
It's a good thing. Their art improved quite a bit.Holy crap, I completely couldn't recognize the teacher as her, despite having played her game too...
Their art noticeably improves with every game, I think Clymenia is one of the best circles for improving game to game.It's a good thing. Their art improved quite a bit.
Any idea when the patch will be?She has quite a few scenes in the game and in the next patch you can recruit her and get into actual Events with her in the group. At the moment that isn't in the game though and there are only 2 special scenes right before the end, a short arena scene with her and 5 crystals who show scenes in the academy which you briefly visit during the prologue.
Since they are quite busy with bugfixing at the moment they need to get that stuff done first.Any idea when the patch will be?
Ah i see. About the gameplay is it the same like salvation? At least the dungeon play seemed "wierd". You are walking over different squares rather than exploring dungeon itself. Is it still the same?Since they are quite busy with bugfixing at the moment they need to get that stuff done first.
Afterwards when the game is bug free they can work on the missing features.
My estimation without any actual facts to base it on: 1 Month.
Dungeon play saves time actually. Bump into a monster and it will die at the cost of 5MP. Players get XP and a random item from the monster drop list in return.Ah i see. About the gameplay is it the same like salvation? At least the dungeon play seemed "wierd". You are walking over different squares rather than exploring dungeon itself. Is it still the same?
The whole combat gameplay is actually just a managing of ressources.Ah i see. About the gameplay is it the same like salvation? At least the dungeon play seemed "wierd". You are walking over different squares rather than exploring dungeon itself. Is it still the same?
Is there a way to teleport outta the tower without dying? Or its completly HP management?The whole combat gameplay is actually just a managing of ressources.
You lose a certain amount of HP per second and each enemy gives you an item and exp if you defeat it at the cost of 5 MP.
You have 2 items, 1 regenerates a certain amount of MP and the other gives you more stats so you take less HP / sec as dmg.
At the beginning you can't afford MP potions so you will most likely go for the MP reg but later you take such a huge amount of dmg that you need the protection item.
Anyway the items that drop are mostly used to craft stuff. Everything you craft is useless for you but can be donated to people in the town to get a certain amount of points needed to get bronze/silver/gold tickets which will grant access to more of the town so you can get more scenes in the process and can climb even higher in the tower.
So you can clear the game quite fast and can enjoy the scenes
Personally I loved the combat in salvation but on the other hand you never need to grind much. If you want you can even rush through the dungeon. If you earned enough money in the town and stock up on potions you can clear the each 10 level tower level in 5 minutes.
The purple Jar is the H level.Is there a way to teleport outta the tower without dying? Or its completly HP management?
Also is there a list which npcs accept which items.
And whats with the purple jar thing on menu screen?