Re: Crisis Point: Extinction - Metroidvania - Final Public Update! (July 25th, 2015)
Happy (late) New Years everyone! I wanted to post this earlier, but I also wanted to wait until I could announce all of these things at once so I could give you a more substantial post than just an "I'm alive and work hasn't gone much of anywhere yet".
So, 2016 is officially over and 2017 has begun, ending another full year of progress. When one year ends another begins, and I can't wait to see how much Crisis Point will shine this year.
Why will it shine, you ask? Well, thanks to this smooth segue, it's time to talk about some exciting new stuff coming for Crisis Point! As you all know, we're balls-deep in The Great Rework™ right now. Many aspects of the game are being reimagined, retooled, and reworked to make for a funner, sexier experience. Unfortunately, my car wreck has put a pretty big dent in my personal working schedule, but that hasn't stopped the gears from turning! Throughout December, I was in contact with a number of people, and while I can't quite talk about one of them yet I am proud to announce two things coming to Crisis Point! First of all..
New background art!
Some of the tilesets and background art in Crisis Point have been a weak point for a while (namely the Summit and Deep Soil), and I'm happy to say that will be changing in the very near future. I've hired Reddart, a very talented background artist, to rework most of the tilesets and parallax backgrounds in the game - he will be working on the game long-term, so once he's finished reworking what's there, we should start seeing some NEW background pieces and details as well! The screenshot up above is the work he's done in the past few days on the Summit. It's still a work in progress, but comparing it to the old Summit tiles, the difference is obvious. You can find his tumblr here -
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- so feel free to check him out for more of his work!
As for my second announcement..
New music!
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Up until now, Crisis Point has been using royalty-free music from incompetech. The best thing I can say about it is that it works, but it's not particularly exciting. When it comes to music, if the tone doesn't match it can easily ruin the mood of a scene, so royalty free music tends to be rather understated and inoffensive. I was never fully happy with the music I chose, and nothing motivates me more than music, so now Crisis Point is officially getting an original soundtrack! The composer I've hired has yet to decide on his NSFW alias (or if he'll even be using one), so I won't name him quite yet, but he's already hard at work making new tunes for the game.. starting with the Catacombs, which you can download and listen to up above!
We had a lot of stuff to do after getting back from our vacation, but things are finally slowing down, so work on Crisis Point should finally be picking back up again very soon. Because of the car accident, I still have a lot of work to do for the next update, so as much as I wish I could be releasing it soon, I don't expect that to happen. With any luck I can at least get back to streaming soon, though.