Inspector_Whatsup
Jungle Girl
- Joined
- May 23, 2017
- Messages
- 336
- Reputation score
- 191
The water tiger has unused internal animations, they're nice if you view them in FoBsex.i dont mind the vore scenes i just really want to know whats going on inside them.
i seen that i just wonder why he didnt add in yet i also wonder what gos on with that octopus girlThe water tiger has unused internal animations, they're nice if you view them in FoBsex.
HAHA I made the same list but I went by colorYou know, I just felt like making a slight guide for the butt room. In case anyone wanted to not have to do it without the potential for failing.
I'm giving them numbers based off of location in the form of
1---2
3---4
5---6
For the first puzzle it's 3, 6, 1,
For the second puzzle it's 1, 2, 5, 3,
For the third puzzle it's 2, 4, 3, 1, 6, 5
For the final puzzle it's 4, 3, 5, 2, 6, 3, 1, 5, 6, and lastly 2.
This might have come a month too late, but replaying through the entire game I realized that there was no set in stone guide for this I could find. Hope it helps!
Heh, I'll just leave it here (in case Zell will change it again, of course)looks like the old lizard grill sprite from "alpha" version its still rocking.
Yeah, honestly I agree. New characters are nice, but for sure I'd rather see more of what we have properly fleshed out rather than having more 'no infi-rape, no game over, only found in one area(often a dead end)' girls. Think back to the level design of the forest, desert, and witch hut areas. There's a few enemies that you'll see in more than one place(slimes, ants, forest dwellers, mushroom girls, so on), there are few dead ends.I have to admit, the lack of girls being aggressive even after being knocked to zero hp, and the lack of infini-rape game overs (I'd be happy with either/or) are starting to make the new girls less exciting for me.
Its reaching a point to where I'd rather see pre-existing girls finished than new girls.
While I already had this capture done with the hidden switch, I still tried this method. Needless to say it worked, thanks a lot for noting it down! +repYou know, I just felt like making a slight guide for the butt room. In case anyone wanted to not have to do it without the potential for failing.
I'm giving them numbers based off of location in the form of
1---2
3---4
5---6
For the first puzzle it's 3, 6, 1,
For the second puzzle it's 1, 2, 5, 3,
For the third puzzle it's 2, 4, 3, 1, 6, 5
For the final puzzle it's 4, 3, 5, 2, 6, 3, 1, 5, 6, and lastly 2.
This might have come a month too late, but replaying through the entire game I realized that there was no set in stone guide for this I could find. Hope it helps!
Honestly, I've been waiting for forever for the White Hunter to be capturable for all these reasons, and it's one of the oldest monster girls that still isn't capturable. It's probably still my favorite animation, though there has been some competition that comes close (ex. Pipe Fox).Yeah, honestly I agree. New characters are nice, but for sure I'd rather see more of what we have properly fleshed out rather than having more 'no infi-rape, no game over, only found in one area(often a dead end)' girls. Think back to the level design of the forest, desert, and witch hut areas. There's a few enemies that you'll see in more than one place(slimes, ants, forest dwellers, mushroom girls, so on), there are few dead ends.
There's a lot of good opportunity there already. I've wondered for some time, 'why not have the panels be infinite rape?" Maybe MC wants to keep hammering away at the Yamabiko, just like her normal animation. Maybe the white rabbit isn't sated by just one creampie, so on. I'm also of the opinion that Game Over screens should be a priority for the more dangerous enemies. The mummy, red ghost, and wolf girl are all prime examples. The gargoyle would have made for a great Game Over, all the drugs being pumped into the air. The Water Tiger that can insta-kill at half health, hell, she already has some unused internal sprites that would make it interesting. Hell, the monkey girl is the first major threat you'd generally face, but all she's got going on is a panel.
/rant
ya i thought she be small to.... guess he went irony and made her a "big" mouse girl.Wow, considering it's a mouse girl we're talking about I expected her to be an oppai-loli, kinda like the Imp girl. But after seeing her animation I gotta say her big size is very welcome!
And that pile-driver, epic! Break his spine so he can't run away from the paizuri lmao
I feel like drawing a fan-art of her now