Re: THIS IS THE OFFICIAL TEAM FORTRESS 2 TOPIC
You can "but this one time I did this" all you want, but there will always be basic market value. The longer trading is around, the harder it'll be to swindle people and charm/lie your way to good deals. Additionally, the number of people ignorant to trade value will steadily decrease, although there will always exist some people who think a vintage hatless is worth three refined.
Basically, you can either lose a huge amount of ingame "currency" (metal is basically currency these days), or IRL currency. Fun fact, it costs 10 bucks to open four crates, and will almost always cost you four refined to open four crates. I don't necessarily agree with toxic, but I think keys should drop. Maybe the chance of finding an unusual is decreased even further, I dunno. But leaving the excitement of opening crates to people willing to spend IRL bux or waste refined on keys is a bit of a low blow.
That said,
I don't really care.
^ Also directed at the above post.