Re: [ScaleGarden] Rhode's Fortress
I was waiting for this, too. I'll just have to play it and make my mind up about it myself. In the demo, I was utterly, utterly confused by the battle system. The one he used in Sangeki was much more usable and easy to understand. I felt this time he went for complexity instead of a "Jump in and think a bit. You'll get the hang of it quickly". The demo battle guy had a kind of "I don't care how much damage you think you're going to do. It says 56P there and you could kill me with that, but fuck you, I'm gonna take it down to between 3 and 10, if you can even hit me. Because fuck you, that's why." thing going on.
Personally I like that fact that he's making things harder and changing the the heroine substantially from game to game, though it does seem that large, jiggling PhysX boobs are a specialty. No bad thing, but the "bloop" sound in Sangeki made me laugh more than a few times ^^
Well, that is after I got over the "Boobs don't go bloop!" phase.