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ACT [ Red Dragonfly ] [ 赤いトンボ ] Pandemonium: Slash Princess Sakura / 百鬼夜行 剣姫無慘 RE137944 RJ137944


mrblack

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Re: 百鬼夜行 剣姫無慘

Yep, within the .assets files.
The tools needed aren't hard to find.

Did I mention she's commando :D
+rep

googled .assets files found a program
Unity Assets Explorer
Version 1.2 (29.01.2013)


Easy to follow instructions for those who have done similar (ie. had to rename for the right fit). I'm sure it might be a bit tricky for someone totally new, but I'm really looking forward to further mods.

I wish there was a way to get rid of the white tube dick, but with all the different monsters I doubt even a re color would look any good. He probably did the white cylinder as a place holder and then looking at the variety just released the game. No point in creating and assigning 10 different censored dicks.

I'd love to see the leggings get damaged like the thigh highs, maybe even some panty damage.


Overall I'd give this game a 8.5/10

I was really put off at first by the glitches and hard to follow quest/leveling area flow (quests should have a level requirement) It subtracts from the gameplay and turns it into a quest to view animations imo. It's a shame, I feel this game could have easily made a 10/10 truly epic all time hall of fame favorite with just a little more polish and mechanics, but that's coming from someone who didn't put in any work hours.
 
Last edited:

Sangoku25

Tentacle God
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Re: 百鬼夜行 剣姫無慘

Yep, within the .assets files.
The tools needed aren't hard to find.

Did I mention she's commando
who great if you write where the Dartein to go in to the for me it does not seem.

it does not work XD
 
Last edited:

Judael

Grim Reaper
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Sep 18, 2012
Messages
482
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Re: 百鬼夜行 剣姫無慘

+rep

googled .assets files found a program
Unity Assets Explorer
Version 1.2 (29.01.2013)


Easy to follow instructions for those who have done similar (ie. had to rename for the right fit). I'm sure it might be a bit tricky for someone totally new, but I'm really looking forward to further mods.

I wish there was a way to get rid of the white tube dick, but with all the different monsters I doubt even a re color would look any good. He probably did the white cylinder as a place holder and then looking at the variety just released the game. No point in creating and assigning 10 different censored dicks.

I'd love to see the leggings get damaged like the thigh highs, maybe even some panty damage.


Overall I'd give this game a 8.5/10

I was really put off at first by the glitches and hard to follow quest/leveling area flow (quests should have a level requirement) It subtracts from the gameplay and turns it into a quest to view animations imo. It's a shame, I feel this game could have easily made a 10/10 truly epic all time hall of fame favorite with just a little more polish and mechanics, but that's coming from someone who didn't put in any work hours.
Remove the censorship is not the same as edit assests. You need to decrypt the game since as you said he added the cylinder as a place holder and you have to add textures by yourself and in case edit phisics too (since some mob have broken dick). As far as i know isn't possible to decrypt unity 3d games...of course ( at least not now). I've also translated comments in his blog; someone already asked to remove the censorship and he told the same. Also probably during this week he is planning to release an update solving most of the bugs and with some new content: ---Or at least those are on the list---
Bgm volume, hair phisics, cloth phisics, summonable monsters as gallery mode,halved last boss hp, 3p H attacks, fixed Struggle during H ecc..ecc...
I give to this game 9/10.(Bugged ver,also bought on dl eng)
This kind of games are rare cos programming 3d requires a lot of work than Rpgs. That's why most of the people on dlJ bought the game just to support the author. Of course all this if i get well what is written on the blog.

Anyway for who want here is my sweetfx settings for the game SMAA enabled. You need to set graphic to good when start the launcher. Copy everything in the folder. where the executable is. Works better for highest resolutions

 
Last edited:

Games Dude

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Re: 百鬼夜行 剣姫無慘

I'm trying to use Assets Explorer but everytime I try to extract SharedAssets1, it gives me an error saying "The filename, directory name or volume label syntax is incorrect" when it reaches a file with ??? for it's filename.

Am I trying to open the wrong sharedassets file or something?

I also can't figure out how to get imported .dds files to show up on the list in Assets Explorer, so really I have no clue how you guys are doing all this.
 

Judael

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Re: 百鬼夜行 剣姫無慘

Is your sword hime folder japanese named?
 

Games Dude

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Re: 百鬼夜行 剣姫無慘

Is your sword hime folder japanese named?
No, the folder is Sword_Hime

My computer is in Japanese unicode and has been since long before the game came out. There have been absolutely no hiccups except for this. I went back and took a screenshot.



Also, I've been running Assetsexplorer in admin without it making a difference, I'm running Windows 8 and sharedassets1 is the only file that breaks. I can extract sharedassets 2-6 without a hitch.
 

Judael

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Re: 百鬼夜行 剣姫無慘

Did you tried to extract just one file at time from assets1 ?
I get a similar issue with assets5 but it just skipped the file.
Cos from your ss it is a reading error from assets1
anyway i'm uploading my shared assets 1 (dlsite ver). it may solve the issue.
if not something is wrong with the tool or win8
 
Last edited:

Games Dude

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Re: 百鬼夜行 剣姫無慘

Did you tried to extract just one file at time from assets1 ?
I get a similar issue with assets5 but it just skipped the file.
Cos from your ss it is a reading error from assets1
anyway i'm uploading my shared assets 1 (dlsite ver). it may solve the issue.
if not something is wrong with the tool or win8
Alright I got Assetsexplorer to import the files and save as the assets, but now the game crashes on startup. Error log is in the spoiler.

Initialize engine version: 4.3.4f1 (e444f76e01cd)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1230]
Renderer: AMD Radeon HD 7570
Vendor: ATI
VRAM: 2048 MB (via registry)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Games\Downloads\Sword Hime\Sword_Hime_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Games\Downloads\Sword Hime\Sword_Hime_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Games\Downloads\Sword Hime\Sword_Hime_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Games\Downloads\Sword Hime\Sword_Hime_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Games\Downloads\Sword Hime\Sword_Hime_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Games\Downloads\Sword Hime\Sword_Hime_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Games\Downloads\Sword Hime\Sword_Hime_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Games\Downloads\Sword Hime\Sword_Hime_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Games\Downloads\Sword Hime\Sword_Hime_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Games\Downloads\Sword Hime\Sword_Hime_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\Games\Downloads\Sword Hime\Sword_Hime_Data\Managed\dfScriptLite.dll (this message is harmless)
Loading C:\Users\Games\Downloads\Sword Hime\Sword_Hime_Data\Managed\dfScriptLite.dll into Unity Child Domain
Platform assembly: C:\Users\Games\Downloads\Sword Hime\Sword_Hime_Data\Managed\U_r_g_utils.dll (this message is harmless)
Loading C:\Users\Games\Downloads\Sword Hime\Sword_Hime_Data\Managed\U_r_g_utils.dll into Unity Child Domain
- Completed reload, in 0.067 seconds
desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Users\Games\Downloads\Sword Hime\Sword_Hime_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Games\Downloads\Sword Hime\Sword_Hime_Data\Managed\System.dll (this message is harmless)
The file 'C:/Users/Games/Downloads/Sword Hime/Sword_Hime_Data/sharedassets1.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 998265642 > 252046660]

(Filename: Line: 269)

The file 'C:/Users/Games/Downloads/Sword Hime/Sword_Hime_Data/sharedassets1.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 998265642 > 20190132]

(Filename: Line: 276)

Crash!!!
SymInit: Symbol-SearchPath: '.;C:\Users\Games\Downloads\Sword Hime;C:\Users\Games\Downloads\Sword Hime;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols* ', symOptions: 530, UserName: 'Games'
OS-Version: 6.2.9200 () 0x300-0x1
C:\Users\Games\Downloads\Sword Hime\Sword_Hime.exe:Sword_Hime.exe (00FF0000), size: 11948032 (result: 0), SymType: '-exported-', PDB: 'C:\Users\Games\Downloads\Sword Hime\Sword_Hime.exe', fileVersion: 4.3.4.31067
C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (77C70000), size: 1474560 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 6.3.9600.17031
C:\WINDOWS\SYSTEM32\KERNEL32.DLL:KERNEL32.DLL (77980000), size: 1310720 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\KERNEL32.DLL', fileVersion: 6.3.9600.17056
C:\WINDOWS\SYSTEM32\KERNELBASE.dll:KERNELBASE.dll (75A60000), size: 847872 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\KERNELBASE.dll', fileVersion: 6.3.9600.17055
C:\WINDOWS\SYSTEM32\USER32.dll:USER32.dll (76150000), size: 1372160 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\USER32.dll', fileVersion: 6.3.9600.17031
C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (75000000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VERSION.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\ole32.dll:eek:le32.dll (75CC0000), size: 1097728 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ole32.dll', fileVersion: 6.3.9600.17042
C:\WINDOWS\SYSTEM32\SHLWAPI.dll:SHLWAPI.dll (76420000), size: 266240 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SHLWAPI.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\ADVAPI32.dll:ADVAPI32.dll (75790000), size: 491520 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ADVAPI32.dll', fileVersion: 6.3.9600.17031
C:\WINDOWS\SYSTEM32\GDI32.dll:GDI32.dll (762A0000), size: 1077248 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\GDI32.dll', fileVersion: 6.3.9600.17111
C:\WINDOWS\SYSTEM32\SHELL32.dll:SHELL32.dll (764C0000), size: 18612224 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SHELL32.dll', fileVersion: 6.3.9600.17090
C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (658B0000), size: 868352 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OPENGL32.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (736A0000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMM.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\WS2_32.dll:WS2_32.dll (75740000), size: 315392 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WS2_32.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\OLEAUT32.dll:OLEAUT32.dll (75B70000), size: 552960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OLEAUT32.dll', fileVersion: 6.3.9600.16506
C:\WINDOWS\SYSTEM32\IMM32.dll:IMM32.dll (778B0000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\IMM32.dll', fileVersion: 6.3.9600.17031
C:\WINDOWS\SYSTEM32\DNSAPI.dll:DNSAPI.dll (701A0000), size: 507904 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DNSAPI.dll', fileVersion: 6.3.9600.17039
C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (73B00000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (6F4C0000), size: 606208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINHTTP.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (6D660000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\MSACM32.dll:MSACM32.dll (6D820000), size: 86016 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSACM32.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\msvcrt.dll:msvcrt.dll (75C00000), size: 778240 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\msvcrt.dll', fileVersion: 7.0.9600.16384
C:\WINDOWS\SYSTEM32\combase.dll:combase.dll (75910000), size: 1368064 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\combase.dll', fileVersion: 6.3.9600.17031
C:\WINDOWS\SYSTEM32\RPCRT4.dll:RPCRT4.dll (77AC0000), size: 724992 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\RPCRT4.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\sechost.dll:sechost.dll (75B30000), size: 253952 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\sechost.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (68140000), size: 147456 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\GLU32.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\DDRAW.dll:DDRAW.dll (67380000), size: 946176 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DDRAW.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\WINMMBASE.dll:WINMMBASE.dll (73680000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMMBASE.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\NSI.dll:NSI.dll (778E0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\NSI.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\MSCTF.dll:MSCTF.dll (75810000), size: 1011712 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSCTF.dll', fileVersion: 6.3.9600.17031
C:\WINDOWS\SYSTEM32\WINNSI.DLL:WINNSI.DLL (73AF0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINNSI.DLL', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\SspiCli.dll:SspiCli.dll (75690000), size: 118784 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SspiCli.dll', fileVersion: 6.3.9600.16408
C:\WINDOWS\SYSTEM32\DCIMAN32.dll:DCIMAN32.dll (6F560000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DCIMAN32.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\cfgmgr32.dll:cfgmgr32.dll (76480000), size: 237568 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\cfgmgr32.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\DEVOBJ.dll:DEVOBJ.dll (73660000), size: 126976 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DEVOBJ.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\CRYPTBASE.dll:CRYPTBASE.dll (75680000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTBASE.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\bcryptPrimitives.dll:bcryptPrimitives.dll (75620000), size: 339968 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\bcryptPrimitives.dll', fileVersion: 6.3.9600.17031
C:\WINDOWS\SYSTEM32\shcore.dll:shcore.dll (70370000), size: 483328 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\shcore.dll', fileVersion: 6.3.9600.17031
C:\Users\Games\Downloads\Sword Hime\Sword_Hime_Data\Mono\mono.dll:mono.dll (10000000), size: 2285568 (result: 0), SymType: '-exported-', PDB: 'C:\Users\Games\Downloads\Sword Hime\Sword_Hime_Data\Mono\mono.dll'
C:\WINDOWS\SYSTEM32\PSAPI.DLL:pSAPI.DLL (77B80000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\PSAPI.DLL', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (70280000), size: 282624 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSWSOCK.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\kernel.appcore.dll:kernel.appcore.dll (74490000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\kernel.appcore.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (70740000), size: 897024 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\uxtheme.dll', fileVersion: 6.3.9600.17031
C:\WINDOWS\system32\dwmapi.dll:dwmapi.dll (706C0000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\dwmapi.dll', fileVersion: 6.3.9600.17090
C:\Users\Games\Downloads\Sword Hime\d3d9.dll:d3d9.dll (5E880000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'C:\Users\Games\Downloads\Sword Hime\d3d9.dll'
C:\WINDOWS\SYSTEM32\d3dx9_43.dll:d3dx9_43.dll (5E680000), size: 2093056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\d3dx9_43.dll', fileVersion: 9.29.952.3111
C:\WINDOWS\system32\d3d9.dll:d3d9.dll (681A0000), size: 1802240 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\d3d9.dll', fileVersion: 6.3.9600.17085
C:\WINDOWS\SYSTEM32\aticfx32.dll:aticfx32.dll (6F920000), size: 1032192 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\aticfx32.dll', fileVersion: 8.17.10.1230
C:\WINDOWS\SYSTEM32\atiu9pag.dll:atiu9pag.dll (5FB10000), size: 110592 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\atiu9pag.dll', fileVersion: 8.14.1.6340
C:\WINDOWS\SYSTEM32\atiumdag.dll:atiumdag.dll (5D180000), size: 6172672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\atiumdag.dll', fileVersion: 9.14.10.984
C:\WINDOWS\SYSTEM32\atiumdva.dll:atiumdva.dll (5CB90000), size: 6193152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\atiumdva.dll', fileVersion: 8.14.10.415
C:\WINDOWS\SYSTEM32\clbcatq.dll:clbcatq.dll (77830000), size: 512000 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\clbcatq.dll', fileVersion: 2001.12.10530.16384
C:\WINDOWS\system32\wbem\wbemprox.dll:wbemprox.dll (74460000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemprox.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\wbemcomn.dll:wbemcomn.dll (743F0000), size: 397312 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wbemcomn.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (74470000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTSP.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (743C0000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\rsaenh.dll', fileVersion: 6.3.9600.17199
C:\WINDOWS\SYSTEM32\bcrypt.dll:bcrypt.dll (743A0000), size: 118784 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\bcrypt.dll', fileVersion: 6.3.9600.17031
C:\WINDOWS\system32\wbem\wbemsvc.dll:wbemsvc.dll (73AE0000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemsvc.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\system32\wbem\fastprox.dll:fastprox.dll (73A30000), size: 700416 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\fastprox.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\mscms.dll:mscms.dll (6F400000), size: 487424 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\mscms.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\USERENV.dll:USERENV.dll (74C10000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\USERENV.dll', fileVersion: 6.3.9600.17041
C:\WINDOWS\SYSTEM32\profapi.dll:profapi.dll (74C00000), size: 57344 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\profapi.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\icm32.dll:icm32.dll (6F3C0000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\icm32.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\MMDevAPI.DLL:MMDevAPI.DLL (70230000), size: 303104 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MMDevAPI.DLL', fileVersion: 6.3.9600.17031
C:\WINDOWS\SYSTEM32\wdmaud.drv:wdmaud.drv (62050000), size: 212992 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wdmaud.drv', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\ksuser.dll:ksuser.dll (6DCC0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ksuser.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\AVRT.dll:AVRT.dll (6DE00000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AVRT.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (6FD80000), size: 348160 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AUDIOSES.DLL', fileVersion: 6.3.9600.17090
C:\WINDOWS\SYSTEM32\powrprof.dll:powrprof.dll (6FD40000), size: 253952 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\powrprof.dll', fileVersion: 6.3.9600.17031
C:\WINDOWS\SYSTEM32\msacm32.drv:msacm32.drv (6DA90000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\msacm32.drv', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\midimap.dll:midimap.dll (6D670000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\midimap.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\dsound.dll:dsound.dll (61FD0000), size: 495616 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dsound.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9600.17031_none_a9efdb8b01377ea7\comctl32.dll:comctl32.dll (6F730000), size: 1990656 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9600.17031_none_a9efdb8b01377ea7\comctl32.dll', fileVersion: 6.10.9600.17031
C:\WINDOWS\SYSTEM32\xinput1_3.dll:xinput1_3.dll (00400000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\xinput1_3.dll', fileVersion: 9.18.944.0
C:\WINDOWS\SYSTEM32\SETUPAPI.dll:SETUPAPI.dll (77680000), size: 1757184 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SETUPAPI.dll', fileVersion: 6.3.9600.17031
C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (70570000), size: 1343488 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dbghelp.dll', fileVersion: 6.3.9600.16520

========== OUTPUTING STACK TRACE ==================

(0x0112EB62) (Sword_Hime): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x53392
(0x0112A28D) (Sword_Hime): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x4eabd
(0x0112CAC6) (Sword_Hime): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x512f6
(0x011B1F76) (Sword_Hime): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0xd67a6
(0x011AD642) (Sword_Hime): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0xd1e72
(0x0117B8CB) (Sword_Hime): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0xa00fb
(0x0117B592) (Sword_Hime): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x9fdc2
(0x0117BCDB) (Sword_Hime): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0xa050b
(0x011C68AD) (Sword_Hime): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0xeb0dd
(0x7799919F) (KERNEL32): (filename not available): BaseThreadInitThunk + 0xe
(0x77CBA8CB) (ntdll): (filename not available): RtlInitializeExceptionChain + 0x84
(0x77CBA8A1) (ntdll): (filename not available): RtlInitializeExceptionChain + 0x5a

========== END OF STACKTRACE ===========

**** Crash! ****

Looking at the error log, it seems the assets file didn't save correctly?
 

Judael

Grim Reaper
Joined
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Re: 百鬼夜行 剣姫無慘

(Filename: Line: 269)

The file 'C:/Users/Games/Downloads/Sword Hime/Sword_Hime_Data/sharedassets1.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 998265642 > 20190132]


...yep it seems so..something went wrong into assets1
I dunno how you edited the file or the .dds but the size of the edited .tex must be the same as the original.I even suggest to remove your save from regedit just in case something is loaded from old assets that isn't there anymore.
saves are stored into
HKEY_CURRENT_USER→Software→Red_Tombow

Here is the genuine
 
Last edited:

Games Dude

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Re: 百鬼夜行 剣姫無慘

Apprently I did it wrong the first time, because I went through the full process again (extracting, replacing and saving as .assets) and this time it worked without a hitch.

Thanks for the help!
 

Judael

Grim Reaper
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Re: 百鬼夜行 剣姫無慘

Game update:
still playing but most of the bugs has been fixed
 

MajorKagami

Tentacle God
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Re: 百鬼夜行 剣姫無慘

ok so....what do I do after I have found the save?
 

HentaiProdigy

Cthulhu
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Re: 百鬼夜行 剣姫無慘

I got to around level 60 or something, and got completely stuck. There are only two quests I could find on the entire map, both of which are active and take me to a different little secluded area by a helicopter. Once there, there's a girl that looks injured and with a green question mark above her head, but it seems as if I can't activate her quest. Instead I continue onwards to where the two quest markers are, but there's nothing there. There was a girl with a whip, who has a red name, but killing didn't finish any quest, and nothing at all happens when I stand at the marks. Are there supposed to be more bosses there? The boss music appears when I stand by the injured girl at the helipad, but I can't find anything else.
 

mrblack

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Re: 百鬼夜行 剣姫無慘

There was a girl with a whip, who has a red name, but killing didn't finish any quest, and nothing at all happens when I stand at the marks. Are there supposed to be more bosses there? The boss music appears when I stand by the injured girl at the helipad, but I can't find anything else.

Same spot, think it glitched and didnt register the whip girl kill. She may respawn if we run around for a while, but reloading my save (before the kill) didn't help.

I'm just going to wait on some kind soul to share the updated version and restart.




ps. As far as I know there is no english DLsite of this game right? if so please link I'd love to support.
 

HentaiProdigy

Cthulhu
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Re: 百鬼夜行 剣姫無慘

Same spot, think it glitched and didnt register the whip girl kill. She may respawn if we run around for a while, but reloading my save (before the kill) didn't help.

I'm just going to wait on some kind soul to share the updated version and restart.




ps. As far as I know there is no english DLsite of this game right? if so please link I'd love to support.
Reloading for me makes her respawn, no matter if the same is from before or after killing her. Anyway, I noticed that the quest mark by her disappears if you follow the path after that spot and walk on to the teleport thingie. When you do that, the girl in the village gets a reward mark above her head. Now I only need to figure out how to do the quest by the stones a little bit closer to the helipad...
 

Judael

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Re: 百鬼夜行 剣姫無慘

ps. As far as I know there is no english DLsite of this game right? if so please link I'd love to support.
 

sack.boy

Jungle Girl
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Re: 百鬼夜行 剣姫無慘

Remove the censorship is not the same as edit assests. You need to decrypt the game since as you said he added the cylinder as a place holder and you have to add textures by yourself and in case edit phisics too (since some mob have broken dick). As far as i know isn't possible to decrypt unity 3d games...of course ( at least not now). I've also translated comments in his blog; someone already asked to remove the censorship and he told the same. Also probably during this week he is planning to release an update solving most of the bugs and with some new content: ---Or at least those are on the list---
Bgm volume, hair phisics, cloth phisics, summonable monsters as gallery mode,halved last boss hp, 3p H attacks, fixed Struggle during H ecc..ecc...
I give to this game 9/10.(Bugged ver,also bought on dl eng)
This kind of games are rare cos programming 3d requires a lot of work than Rpgs. That's why most of the people on dlJ bought the game just to support the author. Of course all this if i get well what is written on the blog.

Anyway for who want here is my sweetfx settings for the game SMAA enabled. You need to set graphic to good when start the launcher. Copy everything in the folder. where the executable is. Works better for highest resolutions
Just like you said, it wasn't surprising I didn't come by any textures for the dicks.

For those who liked the pantie-less edits here's the rest of them, and yes the vagina and anus were PS blended in to the best of my ability.
They all go into "sharedassets1.assets" under the same name, just sort by name and look for the assets ONLY with the "texture" type in UAE.
See if you like the pantie-less w/ stockings ;).

There's also a bunch of quick hair re-colours (don't worry there's a Miku one), some are over exposed so I suggest you take your time and edit them yourself (hint: search dds nvidia). Personally I'm a violet/purple person :).
 

Attachments

companion

Demon Girl Master
Joined
Mar 30, 2012
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Re: 百鬼夜行 剣姫無慘

How can I remove cloth-belt (?) and skirt from the black-red dress? (the non-casual one, called by people as queen dress, witchhunter, etc.)
 

Greyhunter19

Jungle Girl
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Re: 百鬼夜行 剣姫無慘

I assume there isnt any gallery mode for this? A nice complete save would, well, be nice too lol. Registry editing looks confusing xD
 
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