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SIM [ IrisField ] [アイリスフィールド] How to Make a Floating City / 浮遊都市の作り方-空飛ぶ風俗都市運営はじめま!- RE143307 RJ143307


justgoaway11

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Re: [アイリスフィールド] 浮遊都市の作り方-空飛ぶ風俗都市運営はじめま&a

after you have cleared the game (all the missions on the first page on any difficulty) a couple new missions on the 2nd page appear . she is the third from the bottom iirc . (if by last you mean the bottom right corner)
thx but not that girl. I meant girl I must have from 2nd page last one stage. I can't even open it. What I did wrong?
 

Carver

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Re: [アイリスフィールド] 浮遊都市の作り方-空飛ぶ風俗都市運営はじめま&a

Stats from top to bottom (the measured ones with numbers):

Level
"Physical Power"
"Dexterity"
"Precision"
"Brute Strength" (not completely sure how this differs from physical power)
Defense
"Eyesight"
"Movement" (probably movement speed)
"Luck"
"Work" (as in going to a job, probably has to do with the brothel or something)
 
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Vidayen

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Re: [アイリスフィールド] 浮遊都市の作り方-空飛ぶ風俗都市運営はじめま&a

thx but not that girl. I meant girl I must have from 2nd page last one stage. I can't even open it. What I did wrong?
the bottom mission on the 2nd page doesn't unlock a girl , if you have the blonde on the bottom right then go through all the stages and make sure you have at least one rank in each cleared . everything will unlock by doing so. except h scenes which are explained earlier in this thread.

Stats from top to bottom (the measured ones with numbers):

Level
"Physical Power"
"Dexterity"
"Precision"
"Brute Strength" (not completely sure how this differs from physical power)
Defense
"Eyesight"
"Movement" (probably movement speed)
"Luck"
"Work" (as in going to a job, probably has to do with the brothel or something)
thanks that helps knowing what the stats are. and physical power would be health. as its the one very easy to figure out stat. so strength must be melee strength . or possibly but unlikely knockback strength.

now I just need to know what the weapon stats are .

I think its

dmg
ammo
???
???
attack delay
reload delay
durability

for ranged ? and

dmg
???
???
???
attack delay
???
durability

water elemental stage is frustrating .. I have barely made a dent in the last rank mission -_-
 

esteon

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Re: [アイリスフィールド] 浮遊都市の作り方-空飛ぶ風俗都市運営はじめま&a

Stats from top to bottom (the measured ones with numbers):

Level
"Physical Power"
"Dexterity"
"Precision"
"Brute Strength" (not completely sure how this differs from physical power)
Defense
"Eyesight"
"Movement" (probably movement speed)
"Luck"
"Work" (as in going to a job, probably has to do with the brothel or something)
did that mean like this picture??





Weapon Stats [Ranged Weapons]

Power: 7
Charges: 8
Rate of Fire: 20
Hit Rate/Accuracy: 3
Rapid-fire Accuracy: 60
Reloading Speed: 180
Weapon Durability: 30
Special Ability/Effect: Scatter Shot

Big Thank's to member nick SFrame give me that translation of the word's in that picture
 
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OP
lazycat

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Re: [アイリスフィールド] 浮遊都市の作り方-空飛ぶ風俗都市運営はじめま&a

Stats from top to bottom (the measured ones with numbers):

Level
"Physical Power"
"Dexterity"
"Precision"
"Brute Strength" (not completely sure how this differs from physical power)
Defense
"Eyesight"
"Movement" (probably movement speed)
"Luck"
"Work" (as in going to a job, probably has to do with the brothel or something)
HP
Bow damage
Gun damage
Melee damage
Defense
Not sure on eyesight, it's probably how far they can detect enemies (and fire at them)
Movement speed (only affect melee really)
 

Carver

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Re: [アイリスフィールド] 浮遊都市の作り方-空飛ぶ風俗都市運営はじめま&a

did that mean like this picture??





Weapon Stats [Ranged Weapons]

Power: 7
Charges: 8
Rate of Fire: 20
Hit Rate/Accuracy: 3
Rapid-fire Accuracy: 60
Reloading Speed: 180
Weapon Durability: 30
Special Ability/Effect: Scatter Shot

Big Thank's to member nick SFrame give me that translation of the word's in that picture
yeah, it's the stats in that picture, but they are arranged from top to bottom in the army setup phase. In that picture, it's:

Level

HP
Bow Damage / Gun Damage
Melee Damage / Defense
Vision Range / Movement Speed
Luck / Work
 
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esteon

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Re: [アイリスフィールド] 浮遊都市の作り方-空飛ぶ風俗都市運営はじめま&a




that 4 girl icon character is the best for grinding some stronger weapon on HARD MODE i love Ranged Type easy kill enemies and faster than a Melee

1. stop moving all enemies

2. Sudden Death attack chance 30% i think not all of them were dead

3. Refill all type of ur ammo Bow & GUns

4. knockback enemy more far than long Blue hair girl
 
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Fixes

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Re: [アイリスフィールド] 浮遊都市の作り方-空飛ぶ風俗都市運営はじめま&#

Don't know in which building investing money...
As I do not know what they are used for and in addition have as 2 or 3 options on each section ... :cry

The first building it appears to be used to improve the life of the walls of the fight :S can someone help me clarify a little?
 

nnescio

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Re: [アイリスフィールド] 浮遊都市の作り方-空飛ぶ風俗都市運営はじめま&a

Don't know in which building investing money...
As I do not know what they are used for and in addition have as 2 or 3 options on each section ... :cry

The first building it appears to be used to improve the life of the walls of the fight :S can someone help me clarify a little?
1) City Walls
a) Reclaim Land (Lit: Zone Development)
- Increases the capacity of the City Walls zone. Each improvement (not counting reclaiming land) requires one capacity. You generally start with 10 per zone.

Reclaiming Land does not require money, only manpower.

b) Wall Durability
- Increases the durability of walls.

2) Residential Area
a) Reclaim Land
- Increases the capacity of the Residental Area zone.

b) Housing
- Increases population cap.

c) Food Production
- Affects rate of population increase and income from the Trade District

3) Armory
a) Reclaim Land
- (You know what this does already, right? Also, you start with 90 cap in the armory for some strange reason, unlike the other zones)

b) Arrow Stores
- Increases number of arrows (available for reloads) in combat.

c) Bullet Stores
- Increases number of bullets (available for reloads) in combat.

4) Artisan Workshop (AKA pre-industriallization 'industrial' park)
a) Reclaim Land

b) Weapons Firepower Research
- Boosts damage dealt in combat.

c) Weapons Durability Research
- Increases maximum weapon durability in combat.

d) Weapons Upgrade Savings
- Reduces costs of upgrading weapons (percentage-based).

5) Construction Zone
a) Reclaim Land

b) Construction Productivity
- Reduces monetary costs of building improvements (percentage-based).

c) Land-Use Efficiency
- Reduces manpower costs of building improvements (percentage-based).

6) Trade District (AKA pre-industriallization 'commercial' district)
a) Reclaim Land

b) Trade Income
- Low cost; increases city income slightly.

c) Guilds Income
- Low cost; increases random income slightly.
(Basically your city generates a constant influx of income after each battle, and sometimes an additional random 'bonus' on top if you're lucky. This upgrade increases the magnitude of the random 'bonus', and seems to have a higher effect in the beginning of the game.)

7) Red Light District (the oldest profession...)
a) Reclaim Land

b) Brothel Income
- High cost; increases city income significantly.

(Each party member can be assigned to brothel duty. Members on brothel duty who did not participate in a fight will have a chance of giving additional income after the end of the battle.)

--

My advice: Dump everything in food production when you first start out. That gives you more money (from taxes and trade) and manpower to throw around. Bonuses to trade income don't give as high as a benefit (early on), while costs reduction upgrades have barely any effect in the beginning of the game (they can save you a lot of money later, but not this early yet).

Start upgrading brothel income once you get enough party members to whore them out. Upgrade houses when you are nearing the popcap. Upgrade ammo stores when you find yourself nearly running out of ammo at the end of fights. Upgrade weapon power if you find the enemies too tough, and upgrade weapon durability if you are involved in long, protracted fights where your weapons break often... you'll get the point.
 

Fixes

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Re: [アイリスフィールド] 浮遊都市の作り方-空飛ぶ風俗都市運営はじめま&#

:eek: nnescio thanks for answering :D
 

Carver

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Re: [アイリスフィールド] 浮遊都市の作り方-空飛ぶ風俗都市運営はじめま&a

This game seems to crash a lot in the later stages with a lot of enemies. Anyone found a way around this?

EDIT: It seems that the crash happens during some melee battle calculations. This makes the game a little bit harder, but if you never send any of your characters into melee range, you should not run into this crash. At least, I haven't.
 
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Megas

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Re: [アイリスフィールド] 浮遊都市の作り方-空飛ぶ風俗都市運営はじめま&#

What's new in 1.07?
 

zephyrlol

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Re: [アイリスフィールド] 浮遊都市の作り方-空飛ぶ風俗都市運営はじめま&a

Ok so how do I unlock these last 2 missions? I've beaten every available mission on both pages in every difficulty.

If anyone is doesn't know, the best mission to level up girls is
on the highest difficulty. You are guaranteed 10 levels every time, even at 80 and 90. It's also fairly short.

Webm:
 
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Dregonaus

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Re: [アイリスフィールド] 浮遊都市の作り方-空飛ぶ風俗都市運営はじめま&#

This game reminds me a lot of the "Elona Shooter" flash game, which i played on kongregate in the past.
 

krisslanza

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Re: [アイリスフィールド] 浮遊都市の作り方-空飛ぶ風俗都市運営はじめま&a

This game reminds me a lot of the "Elona Shooter" flash game, which i played on kongregate in the past.
That's because it basically is.
Just with hentai.
 

turbotoucher

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Re: [アイリスフィールド] 浮遊都市の作り方-空飛ぶ風俗都市運営はじめま&#

So before I go diving into this game, is there any sprite sex or only cgs?
 

Deleted member 194301

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Re: [アイリスフィールド] 浮遊都市の作り方-空飛ぶ風俗都市運営はじめま&#

Just CGs, unfortunately. I'm more of a sprite animation person, myself.
 

xdr22

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Re: [アイリスフィールド] 浮遊都市の作り方-空飛ぶ風俗都市運営はじめま&#





... The girl on the down left.........



Paizuri-sama detected.
 

thordain8

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Re: [アイリスフィールド] 浮遊都市の作り方-空飛ぶ風俗都市運営はじめま&#

my personal favorite was the girl next to her and the girl above her
 

zephyrlol

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Re: [アイリスフィールド] 浮遊都市の作り方-空飛ぶ風俗都市運営はじめま&a





... The girl on the down left.........



Paizuri-sama detected.
She has P cup breasts. Theres a tall girl with Q cups in the game.
 
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