Re: Divine Arms - A magical action-adventure hentai game
Can't you use an invoice or whatever? I managed to support a few nsfw projects that way.
Ah Invoice sounds good. I may also setup a blog for my SFW games so I can put a donation button there.
Thanks! Woke up to that one. That's lesser commissions to do for me.
That's probably the problem, since 11.2 is the last supported version on linux unless you use Chromium, which uses google's own pepperflash instead. However, pepperflash can be used in Firefox via
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Thanks for this. I'll definitely downgrade the next version.
Your game is really great!(witch hunt was great too BTW) The only weak side I found was that the sex scene were only shown when you're losing, when you are too focused on the minigame to avoid game over. This game will definitely be a success and hopefully, you'll reach the $2000 milestone before the end of the month easily if you post your game on more forums.
You said in your game review that you went into NSFW games because SFW games are making less and less money (or something like that). With your skill, do you think about making a game with micro-transactions next? I've heard those games make a lot of money.
Yeah I always talk about money I know
Thanks. Yeah, I'll be improving the animations for sure. Right now, It's easier to just "complete" them off the list. Further improvement will be done on the polishing phase, just right before optimization phase. As for micro-transactions, I am in an ongoing deal with a company for that option. We'll see.
Man this game is fantastic, you've really got something going here! I'm not used to seeing such high quality animation in an H game.
I had a couple thoughts on the sex animation that you've got in there. It'd be nice if there were a few differences depending on what action you chose. I know animating a separate "willing" scene when you choose to indulge might be a bit much to handle considering you want to do 30 enemies, though maybe rather than a different scene, it just changes her expression from discomfort to pleasure.
Also some kind of animation for when you successfully resist would be a nice detail. Right now it feels kinda underwhelming to beat the minigame. A little animation where Siggy escapes or fends off the attacker would feel like a better conclusion to the scene.
Lastly, and this is just a personal preference of mine, but it'd be way sexier if when the enemy cums, they'd pump inside Siggy a couple times before all the cum floods out. Right now the cum scene is over too quickly, you don't get a chance to savor it
Hi! Yes, those are in the list of todo, yet as I've said above, can only be done in the polishing phase or as soon as I get an assistant animator. Winning the minigame will have a very basic animation in the list as well. The indulge animation will have hearts and happy stuff in the works, too. And in special enemies, more options to indulge and different effects. (Bj gives gold drop bonus, anal improves casting speed etc etc.)
The cum pump, however is a great suggestion. I honestly don't do liquid animations well, and I'll have to hire someone else to do that. I remember wasting hours trying to animate it and end up not satisfied. Those lost hours would have been best given to coding.
Right now, developing the game is VERY EASY. I've done this many times before.
But animating in the best possible quality I can offer is many leagues HARDER.
And the sooner I can get an animator assistant, I may even surprise myself on what I can actually produce here.
I had a similar thought, changing the expression from anger to something lewd would make sense.
...Is ahegao still popular, or was it ruined by people turning it into a horror face?
Good suggestion. I like Siggy's face and if I ever do ahegao, I'll make sure it does not go distorted. Boner is kill that way.