Re: Divine Arms - A magical action-adventure hentai game
Short-ish version: Well, I got to say I'm exceedingly impressed with the game. It plays extremely well, and the aesthetics are pretty nice. The stage music (outside of fights) is extremely lovely and the rest is good. The scene animation is godlike and I adore how you still get the scene even if you resist. Dialog is off putting. Overall amazed, actually subscribed to the Patreon despite my dislike for the format.
Long version: It's so nice to see an h-game that plays this well. I especially like how you can use different fighting approaches (while it wasn't as optimal as the Flaming Deathcopters of Absolute Doom, maxing out the beam of light attack and cast speed is actually both fun and effective when having 8 beams of light out at once for example). I like angels and the colorful approach. The music is great. I like how you can get a scene during battles, instead of pushing the "losing on purpose".
Stupidly enough, what impressed me most about the h-scene is Siggy's eyes and expressions. I was trying to resist, the little monster icon thing went by her face, and her eyes shifted to throw the player an absolutely perfect "Are you actually going to do something" look? Followed by a "are you happy with yourself?" look after I lost, enough to actually make me feel bad about it even though I did try my hardest to get her out of it. The animations themselves are probably the best I've ever seen overall. I didn't particularly like the clickfest for the Resist part, but I read in previous comments that's getting changed anyway so I won't harp on it.
On the more negative side, the constant dialog about "my incredibly large manhood" and "how much Malakai wants me" is... unsettling is the best term for it I guess. I want to play as Siggy to help her on her quest, not as an "offscreen massively endowed and handsome male". I understand who the main audience is and how the game was designed with this in mind so I know I'll have to live with it, but I can't help but at least comment about how I feel that this is alienating to part of your potential audience. Considering just how amazing everything else I can overlook that though (proven by the fact I did join the Patreon after all). At least there's an handful of funny moments that come from it (like the whole "Remember to think of me... Well, think of Siggy too, but less").
I'm amazed that this is made with flash: I always associated (wrongly obviously) Flash games with small, simple games where even right-click can't be used.
TL;DR: Game good, take my money.