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Divine Arms - A magical action-adventure hentai game


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HentaiWriter

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Re: Divine Arms - A magical action-adventure hentai game

How can animation this good exist not in zone stuff? o_o; This is unreal..
There's no way this could ever be finished..
Actually, if you check the dev's blog posts, you can see they have YEARS of experience in doing video games, both SFW and NSFW. I have faith they'll complete the game, for sure.
 

Zeff

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Re: Divine Arms - A magical action-adventure hentai game

From what's done already, This would probably be considered amazing quality even for a japanese H-game. But, The fact that it's english (and uncensored obviously) is just icing on an already fantastic cake. Keep up the great work, Looking forward to keeping track of this. And probably becoming a patreon when i get some more money rolling in. First post on here ever btw just had to post a comment on this!
 
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MegatronYES

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Re: Divine Arms - A magical action-adventure hentai game

The amount of clicks required to break out is extremely steep, I keep getting with a hair's breadth of the top of the bar lol,.
I figured out what I was doing wrong and I can do it no problem now, I thought you had to leave the circle when it was FUCKRAGING but then I read through the paragraph-o-mechanics again and realized I need to continously track it.
 

MajorKagami

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Re: Divine Arms - A magical action-adventure hentai game

who is worried about reading when your about to get raped by tentacles?
 
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blightspawn

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Re: Divine Arms - A magical action-adventure hentai game

Yes, yes they do :p I personally LOVE reading, but people like that are pretty uncommon nowadays, and especially for a hentai game, people really wanna be shown the story/gameplay mechanics in visuals/action-based examples.

A quick fix would be to possibly let the player do the fight as is, and then if they move their mouse OFF of the angry face, have Mahalai be like "uhh... I JUST TOLD YOU not to do that, why would you pick this option and then TRY to let her lose?!"

Something like that might really get the player to actually pay attention to the rest of the text; eventually I know you said you'd do something more interactive/visual, but yeah :p
The amount of clicks required to break out is extremely steep, I keep getting with a hair's breadth of the top of the bar lol,.
The minigame will be reworked. It was a good thing I made it hard tho as I rather get feedback of 'too difficult' than 'too easy' - I'm thinking the change will be that when the icon gets mad, it chases your mouse instead haha. will see what works best. Nice suggestion, too HW. more airtime for Mahalai. hehe



This looks like a really cool game. Considering it's flash, and the style the actual gameplay is made in, it reminds me a ton of Dragon Bride, just much prettier. The animation that is in the game, even though I'm not a huge fan of slime and tentacles, is incredibly well made, so great kudos to that. Also, love the two brutes you have there in the monster concept art. I'm all for oversized rapists!

Gameplay-wise the game is pretty good. I beat all the stages in the demo, and unlocked and maxed all skills available, and it was pretty entertaining. I must say that the turret ball thingies and the shield are ridiculously OP though, especially since you can spawn all three turrets before the enemies even spawn, and they can't die/disappear from what I've noticed. I just spawned three and then walked in a circle. Didn't have to do anything myself.

Looking forward to seeing more things than kawaii slimethingies that apparently grow in size times ten when they catch people.
Flash, for me, is still the best out there to relay 2D animated sex scenes that can be as big as the game screen without bloating the filesize. and at my goal of 30+ enemies and sex scenes, i bet the filesize for them won't go above 8MB.

And wow, you beat all repetitive 30 stages in the demo? I never even tried that beyond crystal 8. YOU WILL LOVE the final product if you endured the alpha demo's basic contents. - the Halocopter turrets are OP for the purpose of spell showcasing. in fact I did not tweak or balance the spells much there and almost all spells when maxed are very OP. - The turrets will have limited ammo in the final design and to reload them, you will need to recast the same spell level. The more halocopters you have, the sooner you exhaust your ammo. Every spell will be tweaked.

I am doing one of the brutes for the next update. Currently, the rapevine is winning the slot for next monster scene. Vote for the fungus brute in the public poll hehe. thanks for playing THAT MUCH! (Dragon bride was one of the inspirations for this game. hehe)



The combat was fun and easy to use, but the sex animation was the highest quality h-animation i've seen in well...ever.

If the rest of the H-attacks are going to be like that I will certainly be keeping an eye on this game.
Thank you. Expect the same quality on the next scenes. (Tho I always go the extra mile when I can)


How can animation this good exist not in zone stuff? o_o; This is unreal..
There's no way this could ever be finished..
Well, I used to work for hentaikey, and Zone was the standard quality we had to emulate, so a big thanks to them because they made my life fucking hard that time. But in exchange, learned a lot of things I am making great use of right now.

And relax. I'm broke and in debt from my last (sfw) market.
I have mouths to feed. If I abandon this project, I abandon them, too. Not happening.



11/10. Game is fun and sex scene is neat, looking forward to next demo/release.
Thanks!

From what's done already, This would probably be considered amazing quality even for a japanese H-game. But, The fact that it's english (and uncensored obviously) is just icing on an already fantastic cake. Keep up the great work, Looking forward to keeping track of this. And probably becoming a patreon when i get some more money rolling in. First post on here ever btw just had to post a comment on this!
Thanks for the compliments! Do take your time. Your words are encouraging enough.
 

Darkstrain

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Re: Divine Arms - A magical action-adventure hentai game

wow, your demo is amazing.

after the holidays i'll support this gem

keep up with the incredible work :D
 

arivia

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Re: Divine Arms - A magical action-adventure hentai game

If anything is going to convince me to support a patreon this might be it; it looks fantastic. If it doesn't start going the way of Breeding Season over the next couple months, I'll happily support it.
 

HentaiWriter

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Re: Divine Arms - A magical action-adventure hentai game

If anything is going to convince me to support a patreon this might be it; it looks fantastic. If it doesn't start going the way of Breeding Season over the next couple months, I'll happily support it.
I don't know of any Patreon that's went to the extremes of delays of Breeding Season besides Akabur stuff, so you should be ok I figure ;)
 

ombre vengeresse

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Re: Divine Arms - A magical action-adventure hentai game

The creator of "Witch Hunt" create a porn game, he has the same theme music than "Witch Hunt" :D !

The game is very promising, wait to see.
 

Logos

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Re: Divine Arms - A magical action-adventure hentai game

Looks good, but I'm having a bit of trouble getting the demo to run... though it seems a bit more functional than some other games I've tried using on linux so far.

On newgrounds, the demo proceeds up through the viper logo, but then fades to a white screen from which I've been unable to proceed. Right clicking and hitting play brings me through a number of other screens, one of which looked like a main menu with another (non-functional) menu over the buttons, but no gameplay I could find.

The .exe just loads a standalone flashplayer and does nothing more when I try opening it in wine.

Mind, that still puts it a step above most games, but I'm wondering if anyone else is having these issues?
 

Papanomics

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Re: Divine Arms - A magical action-adventure hentai game

That is some quality animation there!

Shades of Zone, if I daresay.
 

kvier

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Re: Divine Arms - A magical action-adventure hentai game

The .exe just loads a standalone flashplayer and does nothing more when I try opening it in wine.
For whatever it's worth, it works fine for me in wine (I'm running 1.7.55)
 
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blightspawn

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Re: Divine Arms - A magical action-adventure hentai game

wow, your demo is amazing.

after the holidays i'll support this gem

keep up with the incredible work :D
Take your time! Any form of support, even in encouragement form is as good as a pledge.


If anything is going to convince me to support a patreon this might be it; it looks fantastic. If it doesn't start going the way of Breeding Season over the next couple months, I'll happily support it.
The game mechanics are already done, so the next months of updates are focused on enemies and sex scenes. If you like what you see by then or spilled a fap or two, please do pledge. hehe.


The creator of "Witch Hunt" create a porn game, he has the same theme music than "Witch Hunt" :D !

The game is very promising, wait to see.
Hehe the music was done by my brother. The battle theme for Witch Hunt is very similar to Divine Arms but they are not the same. Everything else IS from Witch Hunt and it will be replaced or added, since we own the music rights anyway. Thanks for playing!


That is some quality animation there!

Shades of Zone, if I daresay.
Tho I strive to surpass Zone even before I was working for hentaikey, they are leagues away from me.
Those guys are like Category 5 Kaijus! Glad you like what I offer, still.


Looks good, but I'm having a bit of trouble getting the demo to run... though it seems a bit more functional than some other games I've tried using on linux so far.

On newgrounds, the demo proceeds up through the viper logo, but then fades to a white screen from which I've been unable to proceed. Right clicking and hitting play brings me through a number of other screens, one of which looked like a main menu with another (non-functional) menu over the buttons, but no gameplay I could find.

The .exe just loads a standalone flashplayer and does nothing more when I try opening it in wine.

Mind, that still puts it a step above most games, but I'm wondering if anyone else is having these issues?
For whatever it's worth, it works fine for me in wine (I'm running 1.7.55)
The game runs on Flash Player 11.4, But I can downgrade it next update to 11.2
I am not very familiar with mac and linux.
If you're playing it on a browser, make sure your browser flash player is atleast 11.4 (the higher the better)
 

MidnightXV

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Re: Divine Arms - A magical action-adventure hentai game

Hello. I tried out this game for you and my feedback is that the combat is quite tediuous and not very fun. The fact that there is a cooldown / charge up time for the regular attack makes it feel rough. I feel one simple click should launch it.
 
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blightspawn

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Re: Divine Arms - A magical action-adventure hentai game

Hello. I tried out this game for you and my feedback is that the combat is quite tediuous and not very fun. The fact that there is a cooldown / charge up time for the regular attack makes it feel rough. I feel one simple click should launch it.
The normal attack or the buzzlight saw is a close range spell.

Later in the original plan of the gameflow, you will have a default level in halocopter, he will be your source of dps early in the game, while you are focusing on charged spells. The cooldown on the normal spell is there for closerange mob fights, but it will be tweaked later to have a defensive counterpart.

Did you even try the charged spells? (Hold the mouse to charge)
Nothing in the game is final. I hope you try the other spell upgrades, too.

Here's hoping to meet your basic expectations as the game develops further. Thanks! I appreciate the feedback.
 

Dataslycer

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Re: Divine Arms - A magical action-adventure hentai game

Is there a way to send donation other than Patreon?
 

censuur

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Re: Divine Arms - A magical action-adventure hentai game

Main thing I found was that some spells were quite a bit weaker (to the point of being entirely pointless) at longer charges, the defensive breath spell for example is simply worse than the previous ice wall at a much longer charge time, but what's worse is that due to enemies moving around a lot you might be charging up for a spell and in that time the enemies scattered around the area meaning you'll only be able to hit one or two of them after a long charge-up time.

Being able to charge a spell and save it for later would be a very welcome addition, something simple like hitting shift to cancel the charge and save the currently charged spell until the next time you press shift would be great.
 
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blightspawn

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Re: Divine Arms - A magical action-adventure hentai game

Is there a way to send donation other than Patreon?
Paypal declines any donation that has nsfw content. For now Patreon is the only available. And if you can't be bothered with Patreon, that's fine. Knowing you're into supporting the game is enough for me. Also, you will be able to play the updates for a few months before things get a little exclusive. If you get to find the time to pledge on patreon if convinced of the game updates or I get to find another way to accept donations, your thoughts are counted pledges.

Main thing I found was that some spells were quite a bit weaker (to the point of being entirely pointless) at longer charges, the defensive breath spell for example is simply worse than the previous ice wall at a much longer charge time, but what's worse is that due to enemies moving around a lot you might be charging up for a spell and in that time the enemies scattered around the area meaning you'll only be able to hit one or two of them after a long charge-up time.

Being able to charge a spell and save it for later would be a very welcome addition, something simple like hitting shift to cancel the charge and save the currently charged spell until the next time you press shift would be great.
Did you upgrade the tomes? upgrading them will reduce casting speed. The angelic breath is not useful for now because the main usage of that spell is against high defense monsters. the angelic breath tarnishes enemy defense to percentages.

I hope the later updates will make the game more fun and accustomed to your play style.
thanks for playing, still!
 

NLL

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Re: Divine Arms - A magical action-adventure hentai game

Paypal declines any donation that has nsfw content.
Can't you use an invoice or whatever? I managed to support a few nsfw projects that way.
 

Hentaispider

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Re: Divine Arms - A magical action-adventure hentai game

The game runs on Flash Player 11.4, But I can downgrade it next update to 11.2
I am not very familiar with mac and linux.
If you're playing it on a browser, make sure your browser flash player is atleast 11.4 (the higher the better)
That's probably the problem, since 11.2 is the last supported version on linux unless you use Chromium, which uses google's own pepperflash instead. However, pepperflash can be used in Firefox via
 
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