Re: Aegis Thousand Year War - DMM Online Game
News Update for Upcoming Maintenance:
-Collaboration Celebration Mission 2nd Mission Begins
+For All-age and iOS (R-18 excluded).
+Obtain Guaranteed Skill-up Unit 'Yakumo' (やくも) (display function same as Senko).
-Rarity Silver Female/Male Unit Base XP 3x/1.5x Event Begins.
-Angel 2nd AW Implemented.
Angel 2nd Awakening:
Seraphim (セラフィム):
Azrael (アズライール):
Aside from Chloe most likely being Azrael, I don't know what they'll choose for Eln, Parhelia, and Miruno (would be strange if all 3 of these are Seraphim). Not like they made total sense with Witch 2nd AW when Yuyu looked like a Holy Witch, but is instead a Sorceress.
(All-age) Seraphim Sophie:
Finished rough translations for the first phase of this entire special emergency mission.
Special thanks to Crow_MW for making a neat list of links for all of the past missions I translated. They copy/pasted a lot of lines of dialogue, but they also modified them (deleted/added/moved parts and pieces), so this still consumed several days of my life. If the last several maps starting with Marie's are any indication, I have a bad feeling the second phase is going to consume even more of my time.
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(Monthly Goal: 34/30)
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Checked 'Shiropro:Re' again to make sure I'm Lv15, and used all of my orbs from apologies and the welcome back campaign, and still haven't summoned anyone above the game's equivalent of gold rarity.
I find the stats and capabilities of characters to be too chaotic, especially as their stats change with the 'growth' system, which affects their cost when you retreat and redeploy them. For me, the level of depth feels like trying to discern when it's best to use a Prince with a title other than AW, or skill-buff over an alternate 'attack', 'defence', or 'HP' title, but with all units.
I like the music and the background illustrations, and how things are more animated, but most of the characters I possess in it have boring designs. One of the only characters I like is some 2-star one (my gold rarity ones are either dull, or sound like ball-stomping sadists):