how much content is in the demo available? is it worthy to play as it is now (a la hounds of the blade) or should i wait till the author finishes the game , im patient, i brought my tent.
Agreed...but it is something at least =\
Yeah, I watched it once, and it did nothing for me. I'm just gonna keep waiting, I guess.
I don't know how 99% of game makers make the same mistake. They come up with an idea, see it through, and end up with 1 or 2 levels of good quality work. Then they say that they're going to introduce 8 new playable characters, 17 different weapons, a three-dimensional hat interface, and a custom-built neural processing Cyberdyne system that will take six weeks to render... Then they come back three months later saying they gave up, or have no motivation left to go on.
To me, it's the same thing as the kids who would time out on tests because they got stuck on question 3. I don't understand why people allow bad work habits like that to fester. Fucking finish it first, then go back and tweak things. Time effectiveness is LITERALLY the most valuable skill you can teach someone... if that's not incentive enough, what is?
Yeah, I watched it once, and it did nothing for me. I'm just gonna keep waiting, I guess.
I don't know how 99% of game makers make the same mistake. They come up with an idea, see it through, and end up with 1 or 2 levels of good quality work. Then they say that they're going to introduce 8 new playable characters, 17 different weapons, a three-dimensional hat interface, and a custom-built neural processing Cyberdyne system that will take six weeks to render... Then they come back three months later saying they gave up, or have no motivation left to go on.
To me, it's the same thing as the kids who would time out on tests because they got stuck on question 3. I don't understand why people allow bad work habits like that to fester. Fucking finish it first, then go back and tweak things. Time effectiveness is LITERALLY the most valuable skill you can teach someone... if that's not incentive enough, what is?
Create a 3D game alone is always complicated and long.