Music Preview
This is the main menu theme our musician has created. We're drawing from the "Legend of Korra" Book One soundtrack to make the game really feel like it belongs to the fandom. There will be a good amount of unique tracks for different scenes, time cycles, and locations.
Thanks to Hank Plz for the piece of fan art used in the above "video."
Game Structure
There are three things to do in the game: tasks, quests, and events.
Tasks are actions that you can direct Korra to take. They are broken down into personal favors, public services, and jobs.
Personal favors are tasks which Korra does for you. They have three "phases."
1) First Time - unique dialogue options provide different amounts of obedience and corruption
2) Repeat - similar action dialogue provides a flat amount of obedience and corruption
3) Evolved - new action dialogue with some options that provide minimally different amounts of obedience and corruption
-There may be more than one "Evolved Phase," depending on the task.
In addition, there will be three "tiers" of tasks (for the most part). As you train Korra, you'll unlock higher tiers, to the exclusion of the lower ones. For example:
1) "Sit with Me"
-This is a simple, easy thing to do with Korra to make her more comfortable with you.
2) "Sit on Me"
-This is a more intimate thing to make Korra do and represents a new stage in her training.
3) "Lapdance"
-This is the point where Korra's training has been successful and she is even enjoying herself.
Of course, in New Game+, you'll have access to the lower tiers.
Not all personal favors will have an attached CG. Some will have chibis.
Public services are tasks which Korra does for others. There will be no unique dialogue options.
They will have a "phases" system similar to the personal favors, but public services will provide a flat amount of obedience and corruption throughout the cycle. There are no tiers. Not one public service is required to complete the game. If you want to keep Korra all to yourself, you can do that.
Jobs are tasks which Korra does for money, which allows you to buy sprite customization items and other items that unlock new scenes.
These will provide a small amount of obedience and/or corruption and a random amount of money within a certain range. At no point are you required to buy something to unlock a job; you just need the necessary obedience/corruption level.
Quests are adventures undertaken by the player to proceed through the game.
There are two main questlines which will be kept secret but have more to do with the Avatar universe than tasks do, as well as an assortment of job-related quests. Finishing quests will unlock new sprite customization items, tasks, and endings. Not one quest is required to actually complete the game.
Events are unique occurrences that provide a flat amount of obedience or corruption.
Every so often, you will be presented with an experience and then a choice. Depending on which choice you make, Korra will become more obedient or more corrupt. These will not provide any new art. Events can be skipped.
Future Updates
There is no new artwork that we can show in today's update. However, there will be another update on Monday in which there will be some new artwork. All future updates will take place on Mondays instead of Fridays.
Where can I contact you guys?
You can contact us at
[email protected]. It is checked daily and responses will be timely.