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Re: Suggestions
My guess is that pyrokinesis is not a ranged attack while Mind Cutter is.
My guess is that pyrokinesis is not a ranged attack while Mind Cutter is.
I can't think of anything offhand. At this point... well, either run a few test encounters yourself, or something like that? Nothing else seems obvious without actually playing some.Notice: See above post about reload speeds, and if no one else has any suggestions I'm willing to start off the first few people.
Stealth is stat dependent like Perception. Sneaking around physical senses uses Body, hiding from a creatures spiritual senses uses Spirit, and setting up traps and such uses Mind.+1 for casting, +1 for to hit, +1 for dodge, +1 for damage (I think), +1 for perception checks, +1 for... yeah, lucky probably isn't that strong compared to buying a few specific skills.
from a stat gamer pov, three 'lucky' gives +3 to any roll, body, mind, or spirit based. but since the system automatically uses either the stat itself, or stat/2 for most roll modifiers, if you just took the improved body/mind/spirit talents instead you would get a +3 or +6 to every roll, plus the other benefits of higher stats (more hp, more ep, higher pleasure threshold).
the only rolls that might make luck worthwhile are the secret rolls unrelated to your stats, such as loot tables, encounter charts, or other information we don't see.
p.s. what stat is related to stealth? >.> or is it varied like perception too?