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ACT [ Red Dragonfly ] [ 赤いトンボ ] Pandemonium: Slash Princess Sakura / 百鬼夜行 剣姫無慘 RE137944 RJ137944


Re: 百鬼夜行 剣姫無慘

i got to say, for a demo it has decent amount of content,i found atleast 5 enemies that have atleast 2 h animations, they are poorly made tho but hot in its own way i guese.
world is decent size but thats only an illusion, is it just me or that girl runs increadibly slow? Thats why world seems big and as for gameplay....bugy as hell,
you cun run on top of any steep hills or mountains, ignore terrain, enemies half of the time miss or hit each other, honestly it was a great idea, remindet me an if i am playing an mmo with some h in it but unles you want some H out of it its not worth it.....like i sed H is kinda hot in its own way.
 
Re: 百鬼夜行 剣姫無慘

I tried a couple of downloads but they all turned out fake. Will wait for someone to upload a copy. Despite being buggy I love games like this, just can't justify the cost with all the problems it has.
 
Re: 百鬼夜行 剣姫無慘

I tried a couple of downloads but they all turned out fake. Will wait for someone to upload a copy. Despite being buggy I love games like this, just can't justify the cost with all the problems it has.

Dangit! I thought this was gonna be someone posting a link...

I'm keeping my eyes open for a link, but the game came out today so pretty much all the links you'll find will be fakes. Probably gonna have to wait a few days for links to appear in the usual spots. Or wait till someone else uploads it here.

Also someone should change the [incomplete] tag on this. Its finished.
 
Re: 百鬼夜行 剣姫無慘

For those who have played the demo, how far along does it go? I made it as far as the snake mountain trail before I found a teleport which doesn't work. Is that the limit?
 
Re: 百鬼夜行 剣姫無慘

That teleport is to the final boss dungeon.

This game, if you play it as an action RPG, is a complete failure. On the hand other, if you play it as its intended, an action H-Game, then it's pretty hawt. (I am disappointed to be honest, due to the way the game handles actions, but at least the control is simple and it's a short game without grind)

Apparently game can be cleared in an hour, possibly two if you take time to collect all the clothing. It's pretty short in terms of content and the game is as people before mentioned buggy as hell when it comes to grab. There's too many ways to kill a boss after grab frames.

Enemy mobs doesn't hit each other, this game has it when enemy mobs touch your weapons, they take damage. Hence if you shake your weapons, they end up clearing weak enemies easily without slowing down.

H-aside, as an action RPG, it's a failure of one. (Too simple, but it's to be expected consider Circle's previous games) On the other hand, it is a pretty awesome H-game (if they ever fix all the bugs anyways) simply due to the fantasy setting, dancing, clothing change, and etc.

Finally in terms of grind fest ... I only got one extra piece of clothing other than the default. *sweat drops* Leveling on the other hand is instant to Lv80+ at the last dungeon, don't bother grinding any where else.
 
Re: 百鬼夜行 剣姫無慘

i hope not that the demo has everything other than the "final boss dungeon" cause that would seem very little.... as far as H concerned the only 2 places are the orcs/wolf/bear side in one area and the snake hill for the demo?

i dont see anywhere else that has mobs who can rape u
 
Re: 百鬼夜行 剣姫無慘

That teleport is to the final boss dungeon.

This game, if you play it as an action RPG, is a complete failure. On the hand other, if you play it as its intended, an action H-Game, then it's pretty hawt. (I am disappointed to be honest, due to the way the game handles actions, but at least the control is simple and it's a short game without grind)

Apparently game can be cleared in an hour, possibly two if you take time to collect all the clothing. It's pretty short in terms of content and the game is as people before mentioned buggy as hell when it comes to grab. There's too many ways to kill a boss after grab frames.

Enemy mobs doesn't hit each other, this game has it when enemy mobs touch your weapons, they take damage. Hence if you shake your weapons, they end up clearing weak enemies easily without slowing down.

H-aside, as an action RPG, it's a failure of one. (Too simple, but it's to be expected consider Circle's previous games) On the other hand, it is a pretty awesome H-game (if they ever fix all the bugs anyways) simply due to the fantasy setting, dancing, clothing change, and etc.

Finally in terms of grind fest ... I only got one extra piece of clothing other than the default. *sweat drops* Leveling on the other hand is instant to Lv80+ at the last dungeon, don't bother grinding any where else.

Don't suppose you'd be willing to share the game...assuming you still have it anyways.
 
Re: 百鬼夜行 剣姫無慘

Pretty much everything can that's specific to 1-2 areas, you just have to be stunned first. So the fat ogres, goblin men, etc. that you run into just wandering around cannot, but anything else can. The area around the boss is especially full of "interesting" mobs: I can think of Minotaurs, perverts, lizard men, monkey men, bear/panda things, werewolves, undead, and orcs that all show up there that can do it.

Don't go down into the canyon though, the only thing there's the sort of gator men. I haven't seen anything else down there that liked my ass.
 
Re: 百鬼夜行 剣姫無慘

Rather than waiting for enemies to stun you with their attacks, pressing H on the keyboard induces a stunned state straight away. After that it's a matter of which 2 stances the special mobs will adopt to ravage your character.

There's actually a wide variety of enemies that have violation animations, only the mob enemies with no names don't offer anything in H scenes.
 
Re: 百鬼夜行 剣姫無慘

You can take the helicopter as well and end up in a different area, or just exploit the uber glitches and jump to outside the whole map, walk around to find more mobs with animations, including a muscleman QB.


Ended up with a Maid Suit, Bunny Suit and a small yukata from who knows where.
 
Re: 百鬼夜行 剣姫無慘

i found the 4 costumes so far (demo. and if the attachments show up)
 

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Re: 百鬼夜行 剣姫無慘

I have so far found 7 costumes, I made a gif of them.

picture.php
 
Re: 百鬼夜行 剣姫無慘

Hold there, good sir! Does that mean you have the full game?
Because if not, that's just teasing us more.
 
Re: 百鬼夜行 剣姫無慘

I'm running the demo, just farm enemies in the boss area and they'll drop more costumes eventually.
 
Re: 百鬼夜行 剣姫無慘

Well thanks for the information... I will go back to lurking I guess..
 
Re: 百鬼夜行 剣姫無慘

The demo sure has a lot of content, more content then you'd expect in a demo.
Wonder how much more the full version adds?
 
Re: 百鬼夜行 剣姫無慘

i hope that it have much more content

despite the crude animations and gameplay it is a lot better than some games lately.

i am a bit tired of rpg`s that you need to play around 2 hours just for 1 cg without sound

specially that puzzle Hrpg that came out recently. that game made me want to drink beers at a bar to calm myself n i hate that kind of drinks
 
Re: 百鬼夜行 剣姫無慘

what's the decryption key?
it looks like the MEGA link you posted isn't completed.i try click on it and it ask for decryption key
 
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