Oho~! I gotta say it's nice to see someone else take this spin with RPG's at last, the only other group I know being active with such is ARUMERO SOFT with their 'Battle Raper' system, and well myself with my 'Progressive' system ( thought I almost forgot about Newface with his Evil Goddess too! ). You've got an edge thought being both programmer, and artist, more less spying a ton of custom elements, nothing at all coming from the RTP's ( unlike the rest of us who still use tilesets a plenty ).
So I guess I should ask a few questions as you seem willing to answer:
-I'm noticing a lot of different frames for actions, attacks, blocking, dodging and the like. I'm going to assume you've got some fun 'status effects' planned then, with images fitting such? I'm also figuring with how you phrased it that monsters 'rapes' are going to be a stage by stage image change ordeal? So just as a possible example: first part would be a leap on top/grapple, second part might be a 'getting fucked', and third part might be a 'climaxed' ordeal, leaving a 'cummed over' status effect?
-I'm going to assume our two gals are the only two playable cast members we'll have access towards from start to finish? I ask this as the battle system is clearly made to focus on only two team members at a time, more less it seems like you took advantage of each girl being on a selective side, posing both to angle towards the 'center' of the screen.
-While you did say there shall be outfit changes, are there any ideas to also have possible 'corruption/transformation' attires depending on situations? Ether inflicted by battle, or done such via storyline/choices made?
Everything else I could have thought up thought has been pretty much asked at one point or time thought, so call me excited to see a demo, and counting my penny's to save up for this!