Hi acapicaso.
Have to say that I really love this game and, not intending to put much pressure on your team, but I have a huge expectation on this and i'm really hyped. So I hope that you stay motivated and accomplish the best game possible.
I have some concerns and curiosities:
-In the blowjob scene with Nick there's an option to not warn Lily that he is coming on her mouth. Why can't that option have a real effect in the game instead of simply the response be "she will not like it, i may not do it"?;
-Can you tell how the "intelligence" stat will be useful for?;
-Will in the future the different routes and scenes be triggered based on the stats condition at a certain moment? Because so far it is very much linear and the progression of the stats seem pre-determined (as an exemple being the blowjob scene stated above).
Man, I know it can be demanding and hard-working but just hope the game will have a lot of options and free choices for the player to set his own way through.
Oh, and I'm expecting that her corrupted state is a mean and not an end. What I mean by this is that I hope when we reach her deeply corrupted state (or something like that), the game doesn't end short after that and there can be a LOT of scenes and tasks (or quests) to do meanwhile. The same with the "fidelity" route or others.
I just think this has a lot of potential and want you to not rush it's development and take your time. I'm sure in the end it will be awesome.