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ACT [Gorepete] Sakyubasu no Tatakai


dragoonistix

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Re: RUSH!

I'm not sure what you're trying to say here, MegatronYES.

Having one hand take care of movement and the other take care of the controls suits me just fine. the WASD was only introduced for the sake of FPS games where you needed to be able to strafe and still use your mouse to aim at targets.

In side scrolling games like this one, having a WASD movement would mean putting the attack, backflip, and mind control buttons on the right hand side of the keyboard. Why is it obnoxious to stick with the d-pad and use the zxcv keys for actions? It seems very intuitive and easy.
but then you'd need a third hand to control your joystick . . ..
 

BlueSlime

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Re: RUSH!

Heh. I don't do that at the same time that I play. No wonder you guys have such trouble getting past the bosses - you're all distracted. ;)
 

MegatronYES

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Re: RUSH!

I have always felt that ANY hentai game is automatically failing at providing a decent control scheme if it requires two hands to play it... UNLESS :eek: there is a gallery mode of any sort, which RUSH features and thus this is not a relevant problem. Of course, I happen to be a southpaw (in virtually every sense) so I've always preffered h-games that exclusively involve mouse clicks so that's a problem that can never be perfect for all users, but it still doesn't excuse things the nature of Fairy Fighting's control scheme and complete lack of a proper gallery which deliberately and uneccesarily impedes the user from getting to the content.

But that's not really the issue with making the arrow keys movement instead of making the god damn WASD keys movement like we should all expect everything we ever play to do. The issue is which hand controls movement and which controls the actions. Most flash-based platformers are directly asking people to constantly invert their own handedness from the basic notion of controls that has existed for twenty years now.
 

Kiva

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Re: RUSH!

I fap during rape scenes, and quickly go back to my controls when rape is over, that is why I like run or rape games, the small window that creates to possibly get the rape going again is the only way for me to be raped legitimately in some games, sometimes it sucks being so good at these games :p
 

dragoonistix

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Re: RUSH!

I fap during rape scenes, and quickly go back to my controls when rape is over, that is why I like run or rape games, the small window that creates to possibly get the rape going again is the only way for me to be raped legitimately in some games, sometimes it sucks being so good at these games :p
either your keyboard or your mouse is rich in protein then , , and probably manlier than you are in a sense. .
 
OP
Kusanagi

Kusanagi

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Re: Sakyubasu no Tatakai (Original Title: RUSH!)

bump.

Two updates have come out in the past week.

Latest one is in first post.
Previous one:
gorepete2 said:
7/14
- added level 2 boss and dialogue
- boss not killable right now, just has attack animations / fight mechs
- certain conditions will trigger new zergling sex animation that results in possible pregnancy
- successful pregnancy / birth scene will follow level 1 if additional condition is met
-- virtual camera temp disabled for scene till I find out whats up its butt
- chozo minibosses easier now, damage box range pushed up while hitbox range pushed back (wont run into legs unless you really try)
- fixed bug with health pool bonus
- fixed bug with lust pool bonus
- fixed bug with attacking trace while in full seduction
- added a throw away scene to nap area
- other minor changes
ALSO: Can't skip to the Rest Area anymore, it seems.

Chozo mini-boss loads easier now. Perhaps he should knock the damage-box back about half the distance he moved it up? Or a Quarter? It's just too easy to hit him now.

Heh, kinda thought he'd use that enemy for the boss. Definitely want to see what he does with it.
ALSO: I think I see how to go about attacking it, but I'll have to wait until I actually can damage it.

For the Zergling pregnancy thing:
gorepete2 said:
Original purpose of "talk" feature in base is to give clues to the hidden stuff. Just haven't added them yet.
So will give both clues here which should be easy enough for most people to figure out:
1) Zerglings do not tolerate being teased
2) Brute sperm is toxic to all other strains

^ should be very easy to figure out now
Second one should be simple enough.
First one... Don't go to the Zergling, let it come to you.

Maybe it's just me, but the game feels more responsive now. Still not stellar, but better. IDK, though. Maybe it's just me.
 

Incubus

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Re: Sakyubasu no Tatakai (Original Title: RUSH!)

:| pregnancy

And thus a wonderful game was ruined.
 

Sifer2

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Re: Sakyubasu no Tatakai (Original Title: RUSH!)

:| pregnancy

And thus a wonderful game was ruined.

Personally I vote for more :p

Anyway I like this game its the best LOK spin off iv'e played so far even better than the Samus one. Too bad I spent like 30 minutes attempting to figure out how to kill the level 2 boss before giving up an reading it can't be beaten yet. Ugh jeez lol.
 

Omnimek

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Re: Sakyubasu no Tatakai (Original Title: RUSH!)

:| pregnancy

And thus a wonderful game was ruined.
Look at it this way. It occurs once, as an optional end of a stage; and then only if you decide to not screw the brute after getting he special zerg scene

Sorry if I sound like a troll.
 
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helhansen84

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Re: Sakyubasu no Tatakai (Original Title: RUSH!)

i dont like this game.
its really boring, beat the game in a few minutes and thats it. plus im not into zerg pr0n. lost interest in this game very fast.
well the animations are better than normal, but still... if i wanted to fap, i would not play this game, if i wanted to have fun playing a game, i would also not play this game.

in addition: i feel sorry for everyone who thinks, this game is too hard. you should try fable III ... its impossible to fail in this game.. SO IT IS A LOT OF FUN!!!11111 ... for gimps.
but do not play as a princess... unless you want to play a woman acting like a man and getting insulted by gnomes telling you that you belong in the kitchen.

some of you guys are responsible for the lack of challenge in todays games with your endless complaints and whining. even in the late 80s the japanese developer decided to make easy mode games for foreign markets knowing that a lot of people just suck at gaming. take mega man 2 for instance. in the original version there was only one difficulty level. those guys made a "normal" mode (which is just an easy mode) for gaijins just to mock them for their lack of skill. im not saying that games have to be ridiculously hard, but i simply love it, when a game pisses me off. it is kind of rewarding beating something that pisses you off.
 
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Papanomics

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Re: Sakyubasu no Tatakai (Original Title: RUSH!)

i dont like this game.
its really boring, beat the game in a few minutes and thats it. plus im not into zerg pr0n. lost interest in this game very fast.
well the animations are better than normal, but still... if i wanted to fap, i would not play this game, if i wanted to have fun playing a game, i would also not play this game.

in addition: i feel sorry for everyone who thinks, this game is too hard. you should try fable III ... its impossible to fail in this game.. SO IT IS A LOT OF FUN!!!11111 ... for gimps.
but do not play as a princess... unless you want to play a woman acting like a man and getting insulted by gnomes telling you that you belong in the kitchen.

some of you guys are responsible for the lack of challenge in todays games with your endless complaints and whining. even in the late 80s the japanese developer decided to make easy mode games for foreign markets knowing that a lot of people just suck at gaming. take mega man 2 for instance. in the original version there was only one difficulty level. those guys made a "normal" mode (which is just an easy mode) for gaijins just to mock them for their lack of skill. im not saying that games have to be ridiculously hard, but i simply love it, when a game pisses me off. it is kind of rewarding beating something that pisses you off.

Why don't you just play your games on normal difficulty or higher? Seems like a useless rant to me. I like games that give me a challenge, but if a game pisses you off, I don't really enjoy it... it did after all, piss me off. Easy mode is great for people who aren't hardcore gamers, or their adaptation to the controller takes longer than others. Saying some of you guys are responsible makes you sound like an egotistical, arrogant turd.

As far as this game, I actually agree with you, to me at least, it's not that fun, but I like the effort put into it, and the animations are nice.
 

Incubus

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Re: Sakyubasu no Tatakai (Original Title: RUSH!)

i dont like this game.
its really boring, beat the game in a few minutes and thats it. plus im not into zerg pr0n. lost interest in this game very fast.
well the animations are better than normal, but still... if i wanted to fap, i would not play this game, if i wanted to have fun playing a game, i would also not play this game.

in addition: i feel sorry for everyone who thinks, this game is too hard. you should try fable III ... its impossible to fail in this game.. SO IT IS A LOT OF FUN!!!11111 ... for gimps.
but do not play as a princess... unless you want to play a woman acting like a man and getting insulted by gnomes telling you that you belong in the kitchen.

some of you guys are responsible for the lack of challenge in todays games with your endless complaints and whining. even in the late 80s the japanese developer decided to make easy mode games for foreign markets knowing that a lot of people just suck at gaming. take mega man 2 for instance. in the original version there was only one difficulty level. those guys made a "normal" mode (which is just an easy mode) for gaijins just to mock them for their lack of skill. im not saying that games have to be ridiculously hard, but i simply love it, when a game pisses me off. it is kind of rewarding beating something that pisses you off.
Hey, jerkwad.

I don't mind challenge in normal games. Heck, I don't even mind a little challenge in my hentai games. I do mind being unable to hit the tiny spot between being too far away from the midboss and running into to him, taking damage and being knocked back because the controls are awkward and clumsy. This needed a fix. It was fixed. Why are you whining about it?

And yeah, it seems the pregnancy thing is more an easter egg than a core mechanic, so I forgive it.
 

DarkShadow

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Re: Sakyubasu no Tatakai (Original Title: RUSH!)

I just tried this game and there is no audio. Is that normal or have I encountered a glitch?
 

helhansen84

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Re: Sakyubasu no Tatakai (Original Title: RUSH!)

Saying some of you guys are responsible makes you sound like an egotistical, arrogant turd.
i cannot say anything against me being egoistic and arrogant at that point (and some people just have to be arrogant turds, so the world will not drown in sweet flower chocolate or courteous lies), but isn't begging developers to change the game in any direction to fit the begging subjects needs also egoistic?
it happens very often that a game comes out... its played for a month by a community, hundred of newb whiners start crying out loud and then the game gets nerfed to godmode before anyone has a chance to actually adapt to the game. its a onesided feedback. because those people who dont have any complaints wont just go to the forum and post "please change nothing exept the bugs"... they just dont need to post anything because they are fine with the product.

and again i played earlier versions of this rush or whatever game and i never had any of the problems you guys post here... so that is why i cannot understand that this game ever needed a fixing to the controls... all ive seen is that the game got really easy. just like "oh theres an enemy, what do i do, will i have a sex scene?... just kill it?... whatever, my decision is absolute and the game cannot do anything against my will." ... thats no fun.
its not a succubus fight, its a succubus hike. (plus - its gorepete. so most likely there will be a few more levels if were lucky but thats it, the chances that he will abandon the project are very high judging by experience.)
 
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Kusanagi

Kusanagi

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Re: Sakyubasu no Tatakai (Original Title: RUSH!)

New update. World Map and a new throw-away scene in the 'nap' part.

World Map let's you go back to previous levels (duh).
Though, the soul counters don't reset, so you can't cheat the system and power up early on. Still, nice for if you screw up and want to go back for that soul you missed.

Still can't do shit to the second level boss.
 

Sifer2

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Re: Sakyubasu no Tatakai (Original Title: RUSH!)

Well in regards to the game being too easy. It's a porn game for goodness sakes. One that was wisely designed to be played one handed lol. Ideally these games should be just hard enough to make you feel like your earning some porn but not really that tough to win. I think he did a good job so far though he will need to add tutorial stuff at the start for those with less patience.
 

MrMe

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Re: Sakyubasu no Tatakai (Original Title: RUSH!)

Why did they give it a Japanese name?

Is the the dev Japanese or yet another fucking weaboo?
 

svvv

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Re: Sakyubasu no Tatakai (Original Title: RUSH!)

I have broken shield of the central tentacle (or it is pillar?) Just attack pink spot on the left tentacle when after it moved up to its limit.

Cannot hit the pink spot on the right pillar, i'm moving too slow %(

Any clues?
 
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