Toyloli
Demon Girl
- Joined
- Apr 26, 2012
- Messages
- 70
- Reputation score
- 16
Its called 2DK2nd...hai hai, so. Random question while I'm at it.
What is the engine this game was made on called?
Cause it seams like a popular one but when I search fighting game engines all I get is mugen... And from what I hear that has problems.
Remember, it's not supposed to be a fair fight. The point of the game is that you can try to fight as hard as you like and still get literally screwed. Tiki's meant to have the odds very much against her.mm. The glitch with the fluidhunter (?lamia) is one move where she puts her hand up the fairies snatch! Only the moment she does the fairy isn't on it anymore. It's as if the move fails to complete. Most of the time afterwards the fairy just flickers and appears on the ground as though nothing happened and you keep fighting... Sometimes when it happens I've had her stop responding to the keyboard and the Lamia whales on me till I restart or die.
With the Fairycrushers though my problem is just logistics.
When you have a few of them, right after you escape one raping you (and you're laying on the ground all paralyzed)
another jumps in and wapes. Before the fairy can even get up. Sometimes it's even the same one you just escaped.
To me it should be - if not that you get a moment invincibility after escaping,
then they should have the frequency of their rape attacks dialed right down so the fairy has a chance to get control of the scene again.
Most of the other baddies I'm fine with.
I mean yeah - some of the badguys have a habit of spamming moves so that you can't get a word in edgewise. Or a move in.
Almost all of the fairies special moves are pointless in an actual fight cause the player never gets time to use them and the badguys move around way too fast.
They only seam to come into play when the player is playing the monster.
That's why I really like the idea of replacing some of the fairies attacks with sexual attacks or sexual counters
corrected your sentence for you.The point of the game is that you can try to fight as hard as you like and still get literally screwed in as many different ways as possible.
An extremely reasonable argument. I happen to agree that it would detract from the game if she became some sex-crazed fairy.If memory serves, the subject of 'proper' counters was briefly mentioned many, many moons ago (and many pages ago), but the arguement was that tiki molesting the enemies detracts from her innocent demure. And I think this is correct (fallen fairy jack-off not withstanding). MJF and fallen fairy turning her into a futa is a particularly dire corruption of that innocence that wouldn't have the same impact as it would if tiki was some promiscuous sex machine.
Not to mention MJF making her a big boob fairy, or fluid hunter/FCs and their boss raping her and pumping truly obscene amounts of cum into her, etc etc.
I'm not sure what difficulty people are having with MJF landing the jelly fuck move- he does it most of the time for me, and occasionally acts stupid so as to not make it an instant-finisher (making it an escapable move might be alright, but I also think its fine as is).
This would however pose the question how she would manage to defeat them and meet other enemies (which currently isn't so hard, luckily. Just spam the forward-strong kick/strong punch move, which is far stronger and more reliable than the windslash).Remember, it's not supposed to be a fair fight. The point of the game is that you can try to fight as hard as you like and still get literally screwed. Tiki's meant to have the odds very much against her.
Maybe a big one, soon.No upgrade today...
Or we have the very bad habit of having an upgrade every sunday and Eluku has decided to better educate us...Maybe a big one, soon.
Mwa ha ha! Did it!
Using Google translate and some persistence I got a comment on the main website that read the same translated as it did in english. More or less.
What I Wrote:
Hello. This is an awsome game, and the animation is sexy.
I saw two important glitches.
Fluidhunter puts hand in fairy, fairy teleports off hand.
Also fairycrushers chain of attacks cannot be escaped.
I am eager about future updates.
Especially with alaulune or milkjellyfish.
Can I recommend feature.
Give skills to fairy.
ie
Fairy use hand in Alaulune.
Fairy suck fluidhunter breasts.
Fairy uses a dildo on fallenfairy.
Same skill.
Different animation per monster.
I think that would be fun!
What it gave me
こんにちは。これはAWSOMEゲームで、アニメーションがセクシーです。
私は二つの重要なグリッチを見ました。
Fluidhunterが妖精に手を入れ、妖精が手からテレポート。
また、攻撃のfairycrushersチェーンはエスケープすることはできません。
私は将来のアップデートについては熱心です。
特にalauluneまたはmilkjellyfishた。
私はこの機能をお勧めすることができます。
妖精にスキルを与える。
すなわち
Alauluneの妖精を使用する手。
妖精はfluidhunterの胸を吸う。
妖精はfallenfairyでディルドを使用しています。
同じスキル。
モンスターごとに異なるアニメーション。
私は楽しいだろうと思う!
How it translates What it gave me
Hello. This is an AWSOME game, animation is sexy.
I saw two important glitch.
Fluidhunter is put your hands to fairy, fairy teleport from hand.
In addition, it fairycrushers chain of attacks can not be escaped.
I am eager for a future update.
Was particularly alaulune or milkjellyfish.
I can recommend this feature.
Skills to give fairy.
Ie
To use the fairy hand of Alaulune.
Fairy sucks the breast of fluidhunter.
Fairy is using a dildo in fallenfairy.
The same skills.
Different animations for each monster.
I think it would be fun!
Aah, google translate. You can be useful, with persistence!
This it will be legible? I would have posted in English except his website doesn't allow it. Thought I was spamming him unless I used mostly Japanese characters!
Probably wouldn't help if awesome is misspelled. Anyway, yeah...amazing would be better. It is すごい or sugoi if you want to type it out romanized.I can read most of it, so yeah I think it would make sense if you gave it to him. (sorta, I mean it'll make about as much sense as broken english does to us so he should be able to understand it.)
maybe use amazing instead of awesome? Amazing should translate into japanese where as you can see awesome didn't.
This would however pose the question how she would manage to defeat them and meet other enemies (which currently isn't so hard, luckily. Just spam the forward-strong kick/strong punch move, which is far stronger and more reliable than the windslash).
More fun to lose if you're actually trying.mm. See this is to a point where I think this game is lacking.
The audience here wants to see the character get raped. So the player isn't going to be fighting that hard anyhow. So game wise I think it's better to decrease the frequency of attacks, make the game a little laid back.