What's new

ACT [Datanony] Labcoax - 2d H-platformer [updated 2014-03-09]


OP
datanony

datanony

Demon Girl Pro
Joined
Sep 20, 2012
Messages
141
Reputation score
56
Re: Labcoax - 2d H-platformer

Would you by any chance be adding some futa?
You don't want it? Okay ...

Firstly, escaping from grabs is a little too easy. Most conventional games of this type usually have some sort of arousal meter that is increased as the heroine is H-attacked, but in lieu of that you can opt to have the escapes harder as her health drops lower. The amount of damage taken from regular attacks is good, but the rape damage is a little too low.
... all it needs is some good artwork and this will be a gem.
There will be difficulty settings which would scale the game difficulty according to your liking.
Melee? I don't know yet.
CG/Artwork? I'll try, then see if it appeals. If it doesn't, then probably not. :rolleyes:

Second, the rape...after you ermm.."submit" or "lose", you're still dropped and grappled over and over again. Might I suggest that once you get to this point, that the creature or person who grappled you when you lost would continue to rape you over and over again without you being released?
The monsters in LBCX prefers to "share".
 

thswherizat

Evard's Tentacles of Forced Intrusion
Joined
Jul 4, 2011
Messages
770
Reputation score
82
Re: Labcoax - 2d H-platformer

I personally find futa a total turn off. I wish it wasn't the current H game 'vogue' thing to do.
 

2ndvenus

Jungle Girl
Joined
Feb 11, 2011
Messages
43
Reputation score
3
Re: Labcoax - 2d H-platformer

Great start to a 2D platformer, keep it up! ^^ All the basic elements are there.
 

omp1234

Mystic Girl
Joined
Feb 23, 2012
Messages
231
Reputation score
67
Re: Labcoax - 2d H-platformer

I personally find futa a total turn off. I wish it wasn't the current H game 'vogue' thing to do.
Hey, it's not like futa is gay. It's just a chick, who happens to have a penis, that's all.

Except futa with balls. That shit's gay.
 

glacier

Mystic Girl
Joined
Oct 25, 2011
Messages
254
Reputation score
24
Re: Labcoax - 2d H-platformer

First saw this game when you got linked by Kyrieru, and it still looks pretty promising.

I really like the feel of the fully semi-auto weapon fire. If you add some real guns later, I hope some of them feel similar. Understandably, recoil and reload time would probably have an impact on firing rate, but it's very satisfying to have such precise control over how you spend ammo.

On that note, is budgeting your resources going to be a theme of Labcoaxx? Will you be encouraged to save ammo until you need it, or will you be able to fight aggressively and throw syringes all over the place?
 

Hand Solo

Demon Girl
Joined
Oct 14, 2010
Messages
85
Reputation score
4
Re: Labcoax - 2d H-platformer

Hey, it's not like futa is gay. It's just a chick, who happens to have a penis, that's all.

Except futa with balls. That shit's gay.
ROFL!!! That's hilarious!

In the past I might have agreed w/ the above, but having played Corruption of Champions, the whole futa-with-balls thing no longer seems gay to me...

I DO have to admit though, I don't mind it in text form, but seeing a drawing of a futa with balls is STILL a little unnerving to me.

...Maybe it's just me...
 

thswherizat

Evard's Tentacles of Forced Intrusion
Joined
Jul 4, 2011
Messages
770
Reputation score
82
Re: Labcoax - 2d H-platformer

Problem I have is when I see something like this:


I don't see a girl with a dick, I see a guy with boobs. Look at all that muscles n stuff. I don't want to see porn to watch more penis.

Now, slender looking girl happening to be having sex with other non-futa girl, that's okay. I can even think of it as a strapon if I want.
 

Hentar

Cthulhu
Joined
Mar 20, 2012
Messages
384
Reputation score
198
Re: Labcoax - 2d H-platformer

Problem I have is when I see something like this:


I don't see a girl with a dick, I see a guy with boobs. Look at all that muscles n stuff. I don't want to see porn to watch more penis.

Now, slender looking girl happening to be having sex with other non-futa girl, that's okay. I can even think of it as a strapon if I want.
Yeah, thanks for that. Gonna go to bed now.
 

Hentie

Grim Reaper
Joined
Nov 24, 2012
Messages
482
Reputation score
58
Re: Labcoax - 2d H-platformer

With a perspective of realistic project goal and prioritizing in mind. Maybe:

- Farm out level designs out to someone else, after all that's a more common skill then animating things we all like :D. If nothing else just a template (Hand drawn even heh) to save you time on that or just provide some reference/inspiration. Castlemania I think is quite good in terms of level design, and the guy studied super metroid/castlevania and the like before designing it. I think if you can find gamer like that to do up that part it'd save you time. You'd need to think up game mechanics beforehand like double jump, monster behavior and the like though.

- I wouldn't worry about Game over CG for the enemies until the enemies and animations are finished. In which case you can always release that as is and lessen the chance of abandoning the project; building the frame before adding bonus layers so to speak. If you have a decent platformer with nice smooth animation (and it's looking that way) backing the game up it can stand on it's own even with lower res, like UnHolY SaNctuaRy (though that has GO CG, but even without won't make that much of a difference.) which I consider a to be a product that can be sold with pride... ok maybe moar levels and enemies first muahaha.

- You could also go the route of a higher quality generic GO scene, like shinobi girl / 銀河戦士ソフィ. I honestly don't know which people prefer more though, as I don't have a preference myself. Again, the GO stuff are icing, I'd bake the cake first and eat just that if I have to :D. I do really like GO animated followups though, like the SM queen and Orc (2nd) in Unholy Sanctuary which changes environ, or Fairy Fightings GO followups, though those are effort intensive bonus brownies.

- More then 1 animation type for each enemy, rather then more enemy type:

a) It's less work (I think) to animate 1 more scene of an existing monster rather then making a new monster with a new scene. And/or perhaps multiple stages to an animation like... Mitsuko X I think? I also quite liked incubus hunter's 3 stage animations, though it only had a small demo and is now defunct :(. The animations contained within a single enemy for mitsuko X or incubus hunter feels more satisfying by factors compared to the standard formula stuff: Fighting Yuna / Guild meister / 銀河戦士ソフィ.

b) It can make for interesting mechanic in terms of requiring certain condition to trigger different animation (grabbed from back / ground / air / lust bar / flashing special attack ...etc), Iris action takes this to another level even, though I sometimes wonder whether so much time/effort on that couldn't be used in a better place. I wouldn't do it in the traditional JRPG style secret hunting which requires a completionist mentality, but I wouldn't hand everything to the players on a platter either.

c) If you have no inspiration for a monster type, by all means leave it at 0-1 animation, on the other hand if you have a gush of inspiration for another enemy you can fit a few animation on it, it'll keep players guessing whether he's seen it all when combined with point b :D.

d) I think it gives you more control over the project stages. You can always add more or set a smooth cut-off as your inspiration / motivation dictates.

- Start with designing the list of enemies and boss, their behavior/AI, just a rough concept sketch and notes would be enough I think. Then design the game mechanic / level around them. Well... Everyone works differently so a grain of salt and all that :eek: As for the enemies list, I'm sure we can all give you a huge list of enemies within various fetish categories for you to pick or poll according to your preference :).

I hope the above wasn't redundant or overbearing and at least some small bits of it was useful. Wishing your project all the best :)

Mitsuko X, UnHolY SaNctuaRy, Iris Vision are all good references
 

StiffSponge

Banned
Joined
Sep 28, 2010
Messages
478
Reputation score
238
Re: Labcoax - 2d H-platformer

Problem I have is when I see something like this:


I don't see a girl with a dick, I see a guy with boobs. Look at all that muscles n stuff. I don't want to see porn to watch more penis.

Now, slender looking girl happening to be having sex with other non-futa girl, that's okay. I can even think of it as a strapon if I want.
I hate to be "That guy", but I'll just say it..

I don't want to see porn to watch more penis.
Then don't.

Learn to like it, or learn to avoid it, with an OPEN community of hentai lovers, what goes into a new developers game is up to either the crowd, or
the developer him/herself, depending on how stingy they are with said
development.

Developers who take suggestions often form a game to suit most fetishes.

Developers who take advice often form a game that's easy and fun to play.

Developers who take advice but refuse suggestions often form a game
that's slightly stiff on the hentai factor, but is very playable, and often
gets looked upon in admiration for it's balance and simplicity, but
leaves the crowd hungry for more when the developer pulls the plug.

Developers who take suggestions but not advice will usually go any
direction the crowd wants them to go, but their games end up being
amateur and sloppy, which can even hurt the hentai factor, considering
how good they are at the animations and details.

The ones who take both advice and suggestions, those are the keepers..

... Personally I prefer a ratio of 75% gameplay with 25% hentai..

Games like the lab one from nekonomeme, kurovadis, and this game seem
to have a similar ratio, and the last 2 have NOT disappointed, so I already
have high hopes for this project.

If I had anything to say to the developer personally, it would be to
make sure you don't over-work yourself.. Work within your schedule,
and only work when you are inspired to do so.. If you force yourself,
you'll get burned out, and the entire project will seem less valuable to
you in the long run.. I wish you good luck, and I look forward to playing
your completed game.. (Paid for, free, or pirated otherwise)
 

Daylight666

Jungle Girl
Joined
Nov 1, 2012
Messages
14
Reputation score
2
Re: Labcoax - 2d H-platformer

Are you going to add an infinite health cheat at some point? Because I personally don't like losing HP while my heroine gets raped. I prefer the Nanocrisis approach where you're not damaged while raped, but nasty things will happen afterwards. ("Been a bad girl" fetish I have... don't ask). I of course know this is not everyone's cup of tea and I'm definately not saying you should implement it. Make the game the way YOU want it to be.

That's why all l'm asking for is an infinate health cheat. :D
 

Jaydubs

Jungle Girl
Joined
Feb 19, 2010
Messages
25
Reputation score
3
Re: Labcoax - 2d H-platformer

Learn to like it, or learn to avoid it, with an OPEN community of hentai lovers, what goes into a new developers game is up to either the crowd, or
the developer him/herself, depending on how stingy they are with said
development.

Developers who take suggestions often form a game to suit most fetishes.

Developers who take advice often form a game that's easy and fun to play.

Developers who take advice but refuse suggestions often form a game
that's slightly stiff on the hentai factor, but is very playable, and often
gets looked upon in admiration for it's balance and simplicity, but
leaves the crowd hungry for more when the developer pulls the plug.

Developers who take suggestions but not advice will usually go any
direction the crowd wants them to go, but their games end up being
amateur and sloppy, which can even hurt the hentai factor, considering
how good they are at the animations and details.

The ones who take both advice and suggestions, those are the keepers..
But saying "I don't want X" is a suggestion with just as much merit as saying "I want X." Finding something to be a turn-off is no better or worse a preference than finding something to be a turn-on. And including a particular fetish in a game can both increase or decrease your number of fans/customers depending on how popular or unpopular that fetish happens to be.

Being an open community means no more than we try our best not to judge each other based on our particular tastes. It doesn't mean I have to actively support something I don't like or even hold my tongue when we're lobbying to get things into a game.

I don't like loli, scat, guro, or futa. If you like any or all of those, more power to you, but I still don't want any of those in a game I'm interested in playing. And ultimately the author will have to decide for himself what to include, based on his own personal desires. Whether those desires stem from personal preferences, perceptions of what will garner the largest audience, or something else entirely we'll just have to wait and see.

And I don't think any of us can reliably say "your game will be more popular if you include A, B, and C, but exclude X, Y, and Z."
 

Yuan-Tiki

Demon Girl Master
Joined
Aug 6, 2011
Messages
185
Reputation score
13
Re: Labcoax - 2d H-platformer

But saying "I don't want X" is a suggestion with just as much merit as saying "I want X." Finding something to be a turn-off is no better or worse a preference than finding something to be a turn-on. And including a particular fetish in a game can both increase or decrease your number of fans/customers depending on how popular or unpopular that fetish happens to be.
This sums it up pretty nicely, I think. At this stage, with the game's creator present and having not definitively stated either way, it's probably the best time to make such suggestions.

That said, it boils down to whether or not Datanony wants to include it, just like any other element.
 

ombre vengeresse

Demon Girl Master
Joined
Dec 24, 2010
Messages
167
Reputation score
7
Re: Labcoax - 2d H-platformer

Problem I have is when I see something like this:


I don't see a girl with a dick, I see a guy with boobs. Look at all that muscles n stuff. I don't want to see porn to watch more penis.

Now, slender looking girl happening to be having sex with other non-futa girl, that's okay. I can even think of it as a strapon if I want.
This is a transsexual :D?
 

Vinceras

Formerly Havokor
Joined
Sep 6, 2010
Messages
2,247
Reputation score
207
Re: Labcoax - 2d H-platformer

The whole futa/penis convo makes me chuckle. I can kinda understand the whole penis vs balls thing since the balls are the...essence of manhood. It's the place where semen is made and stored. But it's all funny either way. So I'll leave you with this.

Ron White:
I said "We're all gay, buddy. It's just to what degree are you gay."
And he goes, "That's bullshit, man. I ain't gay at all."
And I go "Yeah, you are. And I can prove it."
He goes "Fine. Prove it."
I go, "All right. Do you like porn?"
He says "Yeah, I love porn. You know that."
I said, "Oh, and do you only watch scenes with two women?"
And he goes, "No, I'll watch a man and a woman makin' love."
And I say "Oh, and do you like the guy to have a flabby, half-flaccid penis?"
And he goes "No, I like big, hard, throbbing cock..."
<he trails off>
 

???

Cthulhu
Joined
Mar 3, 2010
Messages
416
Reputation score
69
Re: Labcoax - 2d H-platformer

Hmmm...maybe nobody noticed but the author definitely puts debug info inclusive of force knockdown and increasing/decreasing health on the screen. x.x
 

Vinceras

Formerly Havokor
Joined
Sep 6, 2010
Messages
2,247
Reputation score
207
Re: Labcoax - 2d H-platformer

Hmmm...maybe nobody noticed but the author definitely puts debug info inclusive of force knockdown and increasing/decreasing health on the screen. x.x
Pretty sure they noticed...they're just wondering about when the actual demo and game come out. This is nothing more than a alpha.
 

effen

Demon Girl
Joined
Jul 19, 2011
Messages
57
Reputation score
5
Re: Labcoax - 2d H-platformer

The sounds you are using are great! Did you record them yourself or find a pre-made pack somewhere?
 

Novus

Jungle Girl
Joined
Jan 14, 2011
Messages
25
Reputation score
2
Re: Labcoax - 2d H-platformer

Isn't there another lab based game in the works? Not to take this off topic or anything, this game just reminded me of it.
 
Top