Number of buildings.there is now a new option when starting new game, the first is 9, and the second is 15, anyone have any ideas what they mean?
15 buildings it's actually the "standard" for all the precedent versions, so if you import a save you'll default to the 15 option.Number of buildings.
9 is normal, and there's some bonus to it.
15 is extended. You can build almost all buildings, but it may break the game balance.
That's what the game says, as far as I remember.
It seems like the atmosphere in the village plays a factor in what character visit the island and/or moves in. But plain old luck is way more important.Is there any requirements for a particular character to move in? I have been trying to get Cecilia for quite a while with S/L method and the only 2 that ever appear are Kutei and the other girl who wear modern clothes.
My town atmosphere are 21/22/3/6.
I think that the characters follow some sort of pattern, but I really can't understand it for now... I'm quite sure that there is at least some weighted randomization, since every character shows up at least once before old characters start to appear again.Might be the order of people moving in is pre-determined at start of the game? Or when you first start building the house?
My money is on pre-determined at the start of the game. Doesn't mean you can't boot them out of course.
Light Atmosphere: Chop the trees. Save scum for great effect. EDIT: I might be wrong here...Where do I get Fragments of Sacred Tree for the upgraded Axe?
Well,the characters you get are affected by the atmosphere of your village,the season you're in,the number of days that already passed,and of course some of the choices you've made during the intro.So when you start building houses first make sure that your atmoshpere is the one from which you want the characters(example:if you want Queen have neutral atmoshere,and your chances of getting her are boosted considerably).Anyway there is a pattern for characters indeed,but only for every character "row"(i mean every row represents a certain sphere like light,darkness,chaos and even law and neutral),but seeing how you're bound to have a mix of certain spheres in your village it is impossible to predict what character you'll get(because you have to include the season and time factor in as well).I think that the characters follow some sort of pattern, but I really can't understand it for now... I'm quite sure that there is at least some weighted randomization, since every character shows up at least once before old characters start to appear again.
On an unrelated note, patch 1.9 it's already out, but from what I gather it adds nothing of note (a new title screen). Patch 2.0 is on the making and it appears to be more consistent. Why did they even bother with patch 1.9?
I dont know why but RPGMaker ... makers patch consistently. Like the Virgin Island RPG, it had like 4 patches in a week.I think that the characters follow some sort of pattern, but I really can't understand it for now... I'm quite sure that there is at least some weighted randomization, since every character shows up at least once before old characters start to appear again.
On an unrelated note, patch 1.9 it's already out, but from what I gather it adds nothing of note (a new title screen). Patch 2.0 is on the making and it appears to be more consistent. Why did they even bother with patch 1.9?
The other version of the protagonist is already in the game, he/she is on the bonus stage map you get when playing with 9 slots.Are the turnips market and the raccoon reference to animal crossing?
I hope they add the MC counterpart for 2.0
Some characters seems able to break the barriers no matter what the atmosphere is.Anyone figure out how to break the barrier with out going Chaos?
Whoops, I got confusedThe info is wrong, Satira can break the one at the Cave, and it's very specific, not just any one, it's the bottom one of the top part, close to the portal.
None of the other people I had could destroy any of those barriers, I'm guessing only Chaos can destroy it =(
No real news for what to expect for the new update, unfortunately. I think that they will focus on bug-fixing now(the game is quite bug-free from what I've seen, expecially if you consider its complexity).Yo,guys.So,has there been any announcement as to what will be included in the new 2.0 patch or when will it be released?
Also i don't know why people insist on having a relationship with the MC counterpart out of all possible characters.There are way better stuff for authors to do for a new update(in my opinion at least).
Hmm,well it would be nice to have a few new CG's,but i would prefer something tangibile for new update(like new items,or chars,or buildings...).I mean CG's are nice,but they are not really that important(not with the lack of H events anyway).No real news for what to expect for the new update, unfortunately. I think that they will focus on bug-fixing now(the game is quite bug-free from what I've seen, expecially if you consider its complexity).
The last blog posts are from the artist that is talking about his new pen tablet and posting new drawings he made with it... So yeah...
Maybe while he (or she?) is at it, will add a couple of CG? Who knows!