Re: ULMF Minecraft Server (Address can be found on first post)
Yay for necroing!
The sever went down due to a computer problem, but I've got it fixed now that some interest has been shown again, unfortunately, I was unable to save the world we had been working. However, OAMP's been running something of an interim server as I understand it, and we'll probably be starting the server on the map him and the others have made so far, unless there's a fair amount of objection to that.
So, for those of you who want to return to the server, I've got some questions for you:
1) Do you want to start on OAMP's map, or start from scratch?
2) Do you want the server to be Vanilla, that is, without mods, with a few mods that don't do much (usergroups, serverside stuff, etc.), or with mods that add a fair amount of new stuff (advanced minecarts, economics, RPG-style stats, etc.)? Just a note, Runecraft will NOT be returning to the server, mainly because it's just a little too difficult for me.
Also, if we do use mods, even simple ones, that would require the delaying of applying Minecraft updates right away until the mods have been updated. Thanks to Notch, this isn't such problem as you can now choose not to update Minecraft now, but you won't be able to play with the new stuff for a little while.
Assuming everything goes on track, I'd like to get the server running again by this weekend at the latest. It really depends on how long it takes OAMP to send me his world file, though I would like to give everyone some time to agree on the above two questions.