Name: Skye Seawolf (Naomi Wolfe)
Class: Warrior
Race: Half-Vampire from Badaria
Body: 34 + 30 for fight +6 = 70
Mind: 6+2 = 8
Spirit: 10+2 +8 = 20
Hit Points (HP): 104
Pleasure to Orgasm (PP): 53
Spirit Energy (EP): 79
Speed: 26
Dodge: 49
Armor: 7
Resistance: 35
Perception: 4
Stealth: 47
Grapple: 70
Experience: 0
Corruption: 0
Talents:
EXTRA TALENT FOR NADIA FIGHT: Grapple Expert = +12 to Grapple
Healthy (+20 HP).
Stealthy (The character gets +12 to their Stealth stat. In addition, whenever the character attacks a creature that is unaware of them, they automatically hit and deal double damage (after armor) on all attacks.).
Greater Energy Pool (+20 EP).
Skill w/ One-handed swords (+12 to attack rolls with the chosen weapon).
Duelist (+10 to Dodge and +2 to all damage rolls so long as they are using a single weapon in one hand, and nothing in the other.).
Natural Spirit Wielder (Demonologist).
Strong of Spirit (+8 to Spirit).
Skilled (3 more skills).
Flaws:
Open Soul (The character takes an additional 4 EP damage whenever anything would cause them to take any).
Mutated (2) (3 mutations of your choice (6)).
Infertile (The character cannot, for any reason, become pregnant. Nor can they cause anything to become pregnant).
Poor Grappler (-12 Grapple).
Fey Lover (Any pleasure dealt to the character by Fey creatures is increased by +8.)
Mutations:
Half-Vampire (The character is a member of the undead, and must feed off of the life essences of others in order to survive, but is also supernaturally resistant to damage. All damage against the character is reduced to 1/4. Attacks that ignore AV also ignore this damage reduction. The character can attempt to bite creatures that they are in a grapple with, which deals 3d10 damage that ignores Armor if successful. Any damage done by this attack is recovered as HP by the character. In addition, if they have the Venomous Attack mutation, they can also inject venom while feeding. This can either be extremely painful, or extraordinarily pleasurable to the one being bitten, at the players choice. When the character rests, they cannot heal up to greater than 1/2 of their maximum HP. The character can see perfectly in non-supernatural darkness). (No Daylight Weakness or Selfish Flaw).
Warped (Characters with this mutation cause any creatures that do not have this mutation to take an amount of corruption equal to 1/2 the pleasure that they deal. Racial Mutations and other Special Mutations do not count toward getting this).
Sadist (character takes d4+1 pleasure damage each time she inflicts health damage to something).
Soft-Skin (Your character causes +2 pleasure during non-oral foreplay).
Whip-Tongue (2) (+4 pleasure damage during oral foreplay).
Fearsome Maw (The character has a mouth filled with Razor Sharp teeth. They deal -4 pleasure whenever they use their mouth during sex, but whenever they deal unarmed damage to creature that they are in a grapple with, they can choose to bite them. If they do, they deal an additional +4 damage).
Venomous Attack (Charmed) (The character's can choose to inject venom with one of their unarmed attacks. If so, that attack deals -10 damage, but the creature affected must make a Resistance check against the character or gain one status effect. The effect is chosen at the same time as this mutation and can only be changed when the character gains another mutation. The possible effects are: Charmed, Horny, Paralyzed or Weakened).
[WARRIORS ONLY]
Skills:
Terrify, (Whenever the character kills an enemy, all other enemies within 30 feet that have line of sight must make a Resistance check vs the character or be unable to attack that round. Failing 2 such checks in a single combat causes a creature to either retreat, or surrender. The character takes a -10 penalty on this check, but also gains a bonus to the check equal to the damage done on the killing blow /10, and multiplied by the tier of the monster. Characters with the Foul aura mutation get a +5 bonus on this check).
Strong-Willed (The character gets a +5 bonus to any Resistance checks made against attempts to control or alter their actions. These include the Dominated, Charmed and Horny statuses).
Disarm (The character can forsake the damage done by their attack to instead disarm their opponent. A creature wielding a weapon that is hit by this attack loses any weapon they are holding, and must take a turn to retrieve it if they want to continue using it).
Head Over Heels (When the character makes a sneak attack, they can choose not to do damage, and instead knock the creature that they’re attacking on its ass. The creature must win a Resistance check against the character or be knocked Prone. Requires Stealthy).
Lightning Strikes (the character attacks three times instead of only once, but each attack takes a -12 penalty to its attack rolls and damage).
Quick Draw (The character can draw their weapons without spending a turn).
Death from the Draw (The character can draw their weapon and swing with it in the same turn. When doing so, they get a +6 bonus to attack and damage rolls).
Sudden Strike (The character can take a -10 penalty to their attack rolls and a -10 penalty to Dodge until their next turn. If they do, they may make a Stealth check at a -10 penalty against any creatures that they attack, and if they win, those attacks count as sneak attacks).
[SPIRIT USERS ONLY]
Spirit Ceiling: ??
Powers:
Form of the Swarm
The character's body dissolves into a legion of tiny creatures of the casters choosing. Be it bees, locusts, rats, ants, bats, spiders, butterflies, or what-have you, the character becomes a swarm of them.
-The character pays 6 EP.
-The character can only move at half their Speed, but can fly, and generally get around things very easily.
-Killing individual members of the swarm has no effect on the whole. As such, directed attacks against the character have no effect. Only area of effect attacks matter. If knocked out while in a swarm, the character regains their original form.
-This power can be used while Bound or in a Submission Hold.
-Reforming takes a turn, during which the character can take no other action.
-The swarm doesn't have to stay completely together. Creatures would not normally recognize the character as what they really are while in a swarm. While in this form, the character cannot attack, cast Spells, use other Powers, use any special abilities, or communicate verbally with other creatures.
Gorgon's Gaze
The character lets their gaze linger on one creature within line of sight. A brief focusing of their energies, and the targeted creature can either be forced to become completely rigid and helpless, or to be turned to stone and instantly killed.
-The character pays 6 + X EP.
-The creature must win a Resistance check against a DC equal to 5X or be turned to stone. This DC does not get a d20 roll.
Summon Demon
The character summons a demon to aid them in combat. Only one creature can be summoned at a time, and in addition to the EP cost for using this power, each creature that can be summoned requires an additional cost of some sort.
-The character pays 4 * X * T EP. X = The number of creatures that you would like to summon, and can never be greater than 5. T = The tier of the creature, which is indicated for each.
-Then, the character chooses one of the following:
1) Soldier, Stalker or Goblin
Tier 1 monsters focused in melee combat. Require that the character make them orgasm at least once as additional payment once their task is complete. Male characters will get female versions, while female characters can choose either or.
2) Succubus or Sorceress
Tier 2 creatures capable of using magic. Require that they be able to feed on the energy of another, though they will prefer the character themselves. Can be male or female, but will always be the opposite sex of the character.
3) Knight
Tier 3 warriors dressed in black plate armor. Require only that the task they are set on be meeting a goal that the demon shares, such as the advancement of their cause, such as the release of another demon or the fall of an angel or a powerful fey. Unlike other demons, only one can be summoned at a time.
4) Great Darkwalker, Nightmare, or Hellhound
Tier 3 monsters of great and terrible power. They require a host for their spawn in exchange for their service, and if the summoner is female, they will prefer her over any other possible bearers.
5) Demon Lord
Tier 4, beings of immense power and unfathomable malevolence and/or insanity. Their price varies and is determined at the time when they are summoned, but it is always high and almost always bad for the character that summons them in the long run. Unlike other demons, only one can be summoned at a time.
6) Nightmare Lord
Tier 4, and one of the most powerful beings in all creation. Only the angels are said to rival them in power. Their price is always the same: A woman to impregnate and a gateway into the mortal world. Unlike other demons, only one can be summoned at a time.
Inventory: Scimitar, Badarian Revolver (in holster is that okay?), Battlemage's Robes, Nose ring, Necklace, Bandana