Re: The "I wish" thread
As I said, sometimes the window jams, sometimes you open it the wrong way, and sometimes you MISTAKE A FUCKING ] FOR A } AT THE BEGINNING OF IT ALL AND WASTE THREE DAYS CAUSE IT KEEPS THROWING OUT RANDOM ERRORS.. haah.. haah.. rubber duck.. rubbber duck. Ok.
I'm happy to admit that I can't do higher end coding well if at all, but with a proper program to help out, its just logic puzzles, if I were to give a final suggestion, -start- by making a part of the game that you think will be by far mechanically the hardest, for one, intros should impress, for two, now you know if you can.
Admittedly, in my case that ended up with me making an intro 10x more complicated than it neeeded to be, but thats another aspect of programming, you got like 10 ways to do what you want at any given time often, your decision what'll work best, but nothing will save you the one thing most budding gamedevelopers don't expect.. hours over hours of time.. like today I spent over an hour writing on ma game and I consider that light, relaxed fluff work.