I'm using "YoYoGames GameMaker" program, I'm trying to do everything via scripting and use very little of the drag and drop functions that come with the program.@UrineOnU: what are you using to create the game?
OK I understand now.The sprite looks good.
The determination bar is the health bar yes.
Tick bar sounds fine and HP Regen item would be like the orb of health.
Basically determination bar is just a different name for a basic health bar. Seeing as the majority of enemies don't actually hurt her the idea was instead of losing health she's losing her determination to continue on.
Yea I just hope I'll actually be able to actually pull off it off... Game making is extremely time consuming and tedious, but it's something I've always wanted to do even though I've got very little experience in it.This projects seems very interesting...and I've been unaware of it all year o.o.
I should really start paying more attention....
Is there an option for a unique variable? increase the variable for each loop until a certain nuber then do something else? (i havent used game maker in a while but i'm pretty good at using event based things)Yea I just hope I'll actually be able to actually pull off it off... Game making is extremely time consuming and tedious, but it's something I've always wanted to do even though I've got very little experience in it.
Progress is a little slow right now but I think I'll have the first level with 2 enemy's done and the basics programed either this month or the next ....or the next anyways we'll see how it turns out.
Added a small pic snippit of the testing engine because I got the tentacle to collide and rape the main character with a mask, and now I'm looking into how to make the animation have sequence without making a 300 frame loop that makes gigantic size difference in the game(penetration, sex loop, climax) and adding audio effects to it as well.
Yea you can make global variables that effect all objects in game or personal variables that belong to a specific object or parent object. I've got most of it to work now but I'm still looking into alternatives. But yea i got a slowly reducing variable that when it reach's 0 it switches objects to the next animation.I just don't know If there is to be a struggle system that's why I'm going to wait a bit before I continue this part of the game anyways I still got way too much of other things to do.Is there an option for a unique variable? increase the variable for each loop until a certain nuber then do something else? (i havent used game maker in a while but i'm pretty good at using event based things)
OK that makes things more simple and make this a little easier.I hadn't intended a struggle system for anything but The Trapdoor tentacle since it's an auto death.
Also that picture looks great.
Thank you so much UoU.
Actually having a working demo of this game will be awesome.