Paladox
Tentacle God
- Joined
- Mar 10, 2013
- Messages
- 781
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Re: The Fairy, the Succubus, and the Abyss. V1B10P7B (Updated March 30th, 2014)
Sorry, bad link.
I fixed the other two links as well (OP and other post).
As for managing a garden.. originally I had a concept where you could use a shovel to plant several types of veggies and whatever you planted would grow. I guess I figure there's enough going on that I don't want the player to be bogged down with the daily management of a garden. It might be fun at first but I think it would get old after a while.
I plan on having a traits system at some point. There will probably be some that impact gardening but not on an interactive level. Like one trait might result in extra food items when you harvest while others could increase the diversity of plants in the garden, decrease harvest time, minimize stamina loss, etc..
Sorry, bad link.
You must be registered to see the links
I fixed the other two links as well (OP and other post).
As for managing a garden.. originally I had a concept where you could use a shovel to plant several types of veggies and whatever you planted would grow. I guess I figure there's enough going on that I don't want the player to be bogged down with the daily management of a garden. It might be fun at first but I think it would get old after a while.
I plan on having a traits system at some point. There will probably be some that impact gardening but not on an interactive level. Like one trait might result in extra food items when you harvest while others could increase the diversity of plants in the garden, decrease harvest time, minimize stamina loss, etc..
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