Re: Officer Chloe - Operation Infiltration - (Upgraded)
I would only change morality requirement for confession. She should be able to go there with 0 morality to either boost her morality up or further decrease it.
Everything else is ok, i don't have complaints.
Choices are great and getting all the scenes is easy once you know how everything works, i don't see a problem there. Even if you need to play it twice or 3 times, still great to me, i like the ability to choose lots of different paths
Just my opinion, it's up to Key' to see what's good or bad
Well Thats the point.
In games like that you basicly have to guess what author had in mind to proceed, or do it by trial and error, which is daughting in this game for some reason.
And I realy doubt such game is worth spending 12+ hours on it - looking for every single permutation of choices - to be sure he havent missed some super rare to get scene.
And to be honest I was never a fan of too much branching in games like this. It is better to develop single immersive and fun storyline, than multiple week once. Sometimes it is ok to make game with exacly 2 routes branching off, but more than that is just tedious, unless you have some sort of guide.
Oh - and btw - this game has nothing in term of in game tips, ect. You might easly fail or miss a scene without even knowing it was there, which can further compromise your other scenes etc ....
So in case of such games - creators usualy provide some hits sustem, flowcharts, or even full walkthroughs.
Which is a shame to be honset - I played this game waaaay back once - before redesign, and I invested a lot of time into it then looking in nooks and crainies for stuff. And i liked it.
Now I played to day 3 when I realised I missed importent things, and I struggle to force myself to replay it again...
Realy Walkthrough or flowchart would be appreaciated.