Nanie
Lurker
- Joined
- Oct 6, 2009
- Messages
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Alright guys! Time to generate a character for a yet unknown adventure!
Here's what we need you all to vote on!
Name: (Not really a vote but someone name it)
Gender: (This campaign is hotter with a female in the lead but male can do.)
Ambition (Motives in General):
A. Power
B. Wealth
C. Justice
D. Fame
E. Thrill
F. Knowledge
Weaponry Type:
A. Sword
B. Spear
C. Axe
D. Bow
E. Fists (Harder Mode, score mod +1)
F. Whips
G. Blunt
Class Type:
A. Hapless Villager (Harder Mode, score mod +1)
B. Warrior
C. Mage
D. Thief
E. Healer
There is a story that will be revealed after people vote on what character type will be generated. If this character dies, the final accumulated score will be posted with the character name and a new character can be generated. There is a main goal, there is a plot, but it is an open environment and world. It is advised you understand that the threat of death is high, and you will probably be killed or raped by a series of strange creatures, involving those of a bestial nature. The setting would seem to be akin to a Castlevania like setting and is an old campaign I ran ages ago.
Campaign World: Slayer
The Long Explanation
The Short Version
Also if everyone is terrified of their character dying and wants them to go into retirement (who may or may not be able to be used later, essentially save data for long term use) if like eight people vote the character takes refuge in a fortified city than you can create a new character. If old characters were turned into fodder for plotline purpose, you may encounter them again. Such as if you now are taken by the curse and a zombie.
There is an invisible stat system. The more your character does something the better he or she becomes at it. I keep notes about these things.
Here's what we need you all to vote on!
Name: (Not really a vote but someone name it)
Gender: (This campaign is hotter with a female in the lead but male can do.)
Ambition (Motives in General):
A. Power
B. Wealth
C. Justice
D. Fame
E. Thrill
F. Knowledge
Weaponry Type:
A. Sword
B. Spear
C. Axe
D. Bow
E. Fists (Harder Mode, score mod +1)
F. Whips
G. Blunt
Class Type:
A. Hapless Villager (Harder Mode, score mod +1)
B. Warrior
C. Mage
D. Thief
E. Healer
There is a story that will be revealed after people vote on what character type will be generated. If this character dies, the final accumulated score will be posted with the character name and a new character can be generated. There is a main goal, there is a plot, but it is an open environment and world. It is advised you understand that the threat of death is high, and you will probably be killed or raped by a series of strange creatures, involving those of a bestial nature. The setting would seem to be akin to a Castlevania like setting and is an old campaign I ran ages ago.
Campaign World: Slayer
The Long Explanation
The world is low tech, essentially before the mobilization of gear used by our world's standard Medieval Ages. In a world alternate to this one, in a dimension parallel, is a mirrored world where instead of science their society developed incredibly powerful magic.
Wiring the invisible lines in their bodies through the ages, their society became a race of people capable of causing incredible change. Eventually, their sciences led them to discover the secrets of interdimensional travel to one realm - yours.
A curse was crafted where like puppets, those afflicted would bend to the will of the caster. Worse, this curse was like a bomb and would not activate until triggered by the caster. This curse spread itself whenever people opened up in intimacy, infecting people by the thousands like a terrifying unknown plague. Then came the day when the invading force decided your world was ripe for their picking. With the snap of their fingers and an incantation, they had taken over the world in an instant. Roughly forty percent of the population of people were affected, bearing a mark on their body that shows their brand. They search the world and do the bidding of their masters.
Your village is on the outskirts of the plague, but will surely meet the same fate. The puppet master of these poor people is most definitely sitting in the throne of the nearby Castle Tribune, as it is the center of the plague of this area.
However you intend to do this, you should choose wisely. If you make one wrong move, you will lose your life. In the end you are only mortal, and one against an infinitely produced army. You must steel your soul and heart, make allies, and truly delve deep to solve this terrifying disaster before there is no hope left for your people.
Wiring the invisible lines in their bodies through the ages, their society became a race of people capable of causing incredible change. Eventually, their sciences led them to discover the secrets of interdimensional travel to one realm - yours.
A curse was crafted where like puppets, those afflicted would bend to the will of the caster. Worse, this curse was like a bomb and would not activate until triggered by the caster. This curse spread itself whenever people opened up in intimacy, infecting people by the thousands like a terrifying unknown plague. Then came the day when the invading force decided your world was ripe for their picking. With the snap of their fingers and an incantation, they had taken over the world in an instant. Roughly forty percent of the population of people were affected, bearing a mark on their body that shows their brand. They search the world and do the bidding of their masters.
Your village is on the outskirts of the plague, but will surely meet the same fate. The puppet master of these poor people is most definitely sitting in the throne of the nearby Castle Tribune, as it is the center of the plague of this area.
However you intend to do this, you should choose wisely. If you make one wrong move, you will lose your life. In the end you are only mortal, and one against an infinitely produced army. You must steel your soul and heart, make allies, and truly delve deep to solve this terrifying disaster before there is no hope left for your people.
The Short Version
There's a castle nearby filled with crazy rapist monsters who will have their way with you and kill you, hopefully at the very least in that order. Get in there, kick ass, don't fucking die. Kill the Castle Lord.
Also if everyone is terrified of their character dying and wants them to go into retirement (who may or may not be able to be used later, essentially save data for long term use) if like eight people vote the character takes refuge in a fortified city than you can create a new character. If old characters were turned into fodder for plotline purpose, you may encounter them again. Such as if you now are taken by the curse and a zombie.
There is an invisible stat system. The more your character does something the better he or she becomes at it. I keep notes about these things.
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