Re: Logs of the fortress manager
Leaders log, page 28, 22 malachite, year 240
Today one of the engravers found a goblin thief. Later on one of the leatherworkers found a badly mangled, unrecognisable corpse that seemed like a goblin. Problem solved, and the thief had a silk bag, that's now ours. Besides that, nothing worth noting.
20 galena
A leatherworker became possessed today, and headed right for the workshops. He gathered a lot of leather, rock, gems, and some silk, and for once, no wood. I'm very interested in seeing what he's going to make, with those ingredients, it might be very valuable, and very useful.
24 galena
..Oh dear gods, why? Why oh why? The artifact is completed, and it is no less then a leopardskin thong "Noleth Vuknuth", The Gulf of Strangling, inlaid with gems and 2 kinds of rocks, having bands around it of leather, shell, and rock, and the image of a cougar on the front. It is valuable, but nobody may ever wear it, the thought of a big, burly dwarf tucking his beard into it and making pelvis thrusts in a random direction alone makes me nauseous. This is going into the vault and it may NEVER be taken out. The value is ok though, 46 800 bucks, but the mental damage of any who see it will be valued a lot higher.
7 limestone
Arena done, with only a few minor details left to be made, but on his request, Kharak had a few sparring matches with goblins, the count was personally releasing the goblins(And watching), the results, all of these were 1 on 1, none of the goblin's equipment was taken before the fights
Kharak: 5
Olngo, goblin thief: 0
Ngerxun, goblin thief: 0(Kharak hit this one so hard the goblin slammed against a wall and died from that)
Zom, goblin thief: 0
Ngom, goblin wrestler: 0 (This seemed a bit unfair, as on later inspection the goblin already had a crossbow bolt in him)
Stozu, goblin wrestler: 0- At first a tie, Kharak lost interest in fighting goblins after punching Stozu in the stomach so hard there was vomit on the ground, and the goblin was cowering in a corner, hoping not to die. It was a nice test for the arena, and it ended when Kharak decided to finish the goblin off by tossing one of his axes at him from across the arena. He then went for a drink.(I didn't know dwarves could actually do throwing in fort mode)
11 limestone
Finaly, the underground river, and it's fairly big, and very populated. It starts just a little bit below the surface, flowing into our area from the east, and then takes a sharp turn north before falling a few floors down in the first waterfall, then only a short bit further a second waterfall of about the same size. After that another short bit, where we dug into it(Above water level, so no flooding), before it takes another short drop, with then one more short stretch of river before it goes into a deep hole, going all the way down to where not even us dwarves know. Great, I'll make some plans on what to do with it later, for now, to find the magma pipe for easier metalworking, I've used a door and a hatch to lock off the river for now. As a possible use, I've found a section of it to be just a small walk to the east of the still under construction dining room. We may be looking at a very easy way to make drowning chambers, fishing areas, and a swimming room.
As side note, the dwarf caravan came into sight today.
16 limestone
Invading goblins, luckily, the small shelter near the swamp is done, so dwarves there are just as safe as those in the fort. The merchants are inside, and we're ready for them. I'll just let Kharak kill some more of the captured goblins, we need the cages to be empty for after the battle, and hopefully, he will have killed a large amount of the caged ones before going to the front lines to fight there. Oh, and these goblins have ranged weaponry, so nobody gets to go near the entrance.
In the end, everybody except a farmer got to safety, the farmer was safe at first, in the small shelter that was build, but he decided he wanted to risk walking through the entire goblin army to get inside the main fort. Needless to say, he died. And it didn't look pretty. After that, a group of gnomes tried to get into the fort, but they kind of failed to see the goblins, again, it didn't look pretty..Except if you like red, then it was beautiful. So, after slaughtering the gnomes, the goblins focussed on us again.
Inside the entrance, half the marksdwarves decided to take a nap, and Sin's squad went for a drink, so all that's standing between an army of goblins and an undefended fort is a single drawbridge, and Kharak.
The marksdwarves (The few that weren't sleeping) took out all the bowgoblins, so by now, the goblins have next to nothing that can be any kind of danger. Only the first group attacked
The rest of the goblins were running after a single gnome, so we took the time to try to reload cage traps. After that, the bulk of the goblin forces tried to get in, but there was a thin bridge, and Kharak was standing on it.
Kharak tossed the first goblin off the bridge, and the goblin died, then the rest of goblins thought of the smart thing to do and ran. They would have all died if the damn ballista operator didn't fall asleep on the job.
During all this the miners found warm rock, the magma pipe was close. We're trying to find a good way in now, preferably in a way where we don't flood the fort with magma.
End result:
2 goblin leaders captured(Thats both in this attack)
9 goblins captured(Not including leaders)
5 cats lost(of which 1 because it was launched into the air by a drawbridge)
1 war dog shot(Was already wounded before battle)
23 goblins killed
About 5 goblins went missing in battle
5 escaped with heavy injuries
6 escaped with light injuries
14 escaped unharmed
1 dead civilian(Farmer)
1 civilian went crazy(Lost 4 cats, weak mental state)