Re: I got a question about a certain heavily secure H-Artist.
See the deal here is that her work just isn't very good by anyone's standards, it's not an issue if you're charging money for low quality work, I'm sure many of us do understand that the bills need to be paid, but at the same time when you're running your business the way Vanja is you're going to end up destroying nearly all potential goodwill out there, no one is going to want to support Vanja's efforts and growth as an artist/programmer if this is how she acts, as if shes "entitled" to payment for work that is sub-par on nearly every front.
"As if" she's entitled to payment..? She
is entitled to payment for her work. It's her right, they're her products, and any potential customer who doesn't think her work is worth paying for, can choose not to have them. What really does come off wrong, is when someone acts like they're entitled to have something for free just because they don't think it's worth paying for.
The results have been fairly clear in this thread alone, the majority being either "Vanja, eugh" or "Vanja, meh" and what little support she does have stems from the white knight category who would defend anything on naive principle alone.
Being on a pirate board and discussing something people aren't allowed to share here, is expected to entice rage and complaints. And many of the complainers here have been ranting about Vanja in at least one other thread in this forum before. As Papanomics pointed out, however, it really is a bit ironic how the people who call her games crap and claim not to care, are very eager to talk about them..
I like her games and art. So does other people, even in this very thread. We are aware of some of the issues with her games, but we've all seen a steady improvement, we like the stuff she makes, and we see the potential. If her newest games had the same lacks in both gameplay and artwork as her first ones (Lost Hearts, Bondage World, and Bibbi's Curse for example which were the three first games she made, aside from the free "Willy Wizard" one), then it would've been a different matter. The first ones usually had animations with nothing more than 2 frames each, making them look quite choppy. They also tended to have really jagged lines (probably due to being animated gif's with transparent background), while in her newer games they look smooth and have more frames (the animations in one of her newest games, Witchcraft World,
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, have some really good looking animations).
Still, no matter how much some people complain about her games, and no matter how many speculations some people have about how she'd be better off by letting her work get pirated and how she's losing out on sales for this or that..here's the only
real fact: she's making a living of this. She didn't do that before she started marking her products and cut down the piracy issues. Now, we can assume all kinds of things about sales and business and what's good and what's bad, but we're not sitting here with her sales statistics, and we're not sitting around with any statistics or whatsoever regarding her website and business. The only thing we do know, is that she's making a living of this, and she wouldn't have done so if most of the people who signed up to her site disliked what they got. And we also do know that even some people in this very thread have admitted buying a membership to her website, and plans to do so again.