WARNNING, I'm in the middle of switching languages so a lot of stuff on this page is out of date because of the changes
I'll keep uploading links to this folder on Media fire. or Do note i'm not longer officially keeping the java versions.
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NEWS
4/29/14
I just got off my butt and reuploaded all the C#/Unity versions of the game onto my Media fire account.
I might switch to Mega.co since i have there app on my computer and it just simplifies things for me. It's also quite easy to download from them in general.
I will still be using drop box and will likely post that folder as a mirror; but that's going to be more of my development uploads so i can share it with friends.
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Update, here is a tech demo of the event system.
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It's a bit janky. I've had this complete for about two weeks or so, however i've been working on behind the scene stuff which quite frankly isn't that impressive.
I'm sure there are grammatical errors in this however the text was designed to find bugs (Which i have found)
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Hello, i am blue light and i'm coding a CoC like game. I hate saying "CoC" like since i personally don't like this feeling that i'm degrading my own ideas and can't be creative. Anyways, down to the meat of my idea.
Latest project, pictures
Setting
The future comes faster than anyone can expect. in a span of 40 years, we moved for propeller based aircraft, to jet, to rocket ships travelling to the moon. from the year 2000, to 2100 the human race learned and mastered the ability to nullify mass, making faster than light travel possible. With this advancement came exploration of space and colonization of new worlds.
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Setting
It's the year 2167 and you, have been sent to a small colony that was founded in the year 2081 The colony is a huge dome that sits on this worlds rocky surface. In theory the dome should be transparent but it look like a frosty yellow. The colonist broke away from earth so they may pursue scientific breakthroughs that were being held up by the legal reason on earth. For the most part it was left alone; except for one instant where empire civilians were tricked into a vacation, only the passenger liner disappeared; no one from that flight has ever been heard from again. All inquires by the empire have been denied
You job is to investigate the surrounding area for a group of civilians and if need be, enter the dome; your to leave the instant you notice hostile forces and to call drop carry just a day away. Contact was lost just 2 weeks ago and they are assumed dead. Their last broadcast had them reporting in, that they were about ready to drill into the dome.
Your search turned up nothing. No bones, no sign of a fight, no drilling equipment and no damage to the dome. The only clue you have is one set of tire tracks from the main campsite leading to a entrance of some type.
What can you expect for this game?
Well my plans as i said is to make a game like CoC. The huge difference i think is the fact i'm likely to go with a more sci fi approach to this, but i'm also going to try to keep the game play simple and reasonable. One of the let downs to the latest CoC updates is these events that are 3 or so pages long. Look, it's nice to have a lot of content but when you get to 3 pages long it starts to become a chore.
The monsters/enemy i will provide will contain mutants which i'm hoping to provide a couple different kinds, all with their own text for sexual events.
Escaped science experiments like tentacle monsters, goo, and breast sucking bugs.
I also thinking of doing some Robots who might try to pump you full of drugs and suck every liquid they can, out of you.
You will go into this game armed to the teeth, however it might be foolish to equip your best equipment.
You'll be given some body armor and two types of guns.
You armor can be broken over time and the guns will run out of ammo.
I have a fetish for character covered in stuff, for instants cum or goo so i'm hoping to have a liquid mechanic where your character can be covered by several types of liquids. However this is right now on the back burner if anywhere and will likely be added at a later date.
I do have a mechanic where you can filled containers with liquids. Mixing liquids is possible and will provide you with the benefits of both liquids.
Right, alot of this is just ideas floating around in my head.
-Blight
P.S. sorry for spelling or grammar errors. But i'm tired as all hell. NITE
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