Re: [ACT] Hero and Monster
So many negreps for my rant, but the result was worth it.. Dev listened, shit got done.
Seems people have been scared a bit too many times by whiny overly-sensetive devs to consider that tough love actually does work once in a while, but I knew you weren't like the others..
Part of the reason I wanted him to release a demo was so that you could get some active feedback.. If you just build a game blindly with the only method of sharing details being pictures and text, it just won't be enough, there's always going to be something you missed that a simple demo will allow people to see and comment on.
Speaking of which, regardless what's already been commented on, here's my take on it..
1. The music was annoying and repetitive, and I faithfully assume the bug will be fixed where you are required to restart the game in order for simple volume changes to take effect.
2. ... I warned you about the sound, I really did.. Some of the greatest animations can't hold their own without the correctly satisfying accompanying sound effects to go with it, and using pixely sound effects, while cluelessly pertaining to a retro feel in a HENTAI GAME, just don't work very well. If this was a DOS game in the late 90's, it'd be the bee's knees, but there are better resources you can use for that sort've thing..
3. I can't really comment on the animations, they almost felt underwhelming. Only two of them seemed to "work" the player's shaft at all, the other one just seemed to give a sort've "energy draining" animation.. I can let it slide if the sound effects are worked into something better, as when combined correctly one can help compensate for the lack of quality on the other, and also I faithfully assume you have a fair number of other enemies with "good" rape animations..
4. The game mechanics themselves are.. Whatever they want to be. I come from the olden days of hentai gaming when game mechanics could be utterly slap-dash and the game would still get a gold star if the content was good, so honestly I don't care about how OP the player or enemies are, how high you can jump, how difficult the combat is, ect, you get a pass on that.
5. The idea of a post-lose mechanic in an ROR/adventure game where the monsters can infinitely have their way with you individually is a very rare and unique one, that I've only seen done right from nightmare sphere I beleive, so that makes this the official first male-protagonist game with infinite post-lose rape.. Even if your game turns out to be shit, it'll be shit wearing the platinum badge of "Hey, I don't see YOU makin' anything like this."
Overall.. I'm not entirely disappointed. It's hard to be completely disappointed with ANY release of a male-protag ROR game, because they're so cringe-inducingly rare that you have to praise whichever ones are made, regardless, and this one definitely deserves some genuine praise.
Keep up the good work, and thanks for finally releasing a demo. Now if you'll excuse me, I'll stop pointing that gun at your head and go point it at the dev for erotical night 2.