What's new

RPG RPG Maker [ enuemu ] SACRED EYES RE114067 RJ114067


madman3237

Tentacle God
Joined
Jul 28, 2013
Messages
773
Reputation score
106
Re: SACRED EYES

now that i cant find the translated version, is there anyone who can give a link to it ?(or share it if it's possible) i know it's not the latest version but anyways.
Patch is . (1.03)

Game is . (2.0)
 

igotnostuffs

Grim Reaper
Joined
Dec 5, 2013
Messages
415
Reputation score
49
Re: SACRED EYES

I THINK the translation posted in this thread works for latest version. I say that because I played this in October with a patch and 2.01 came out in August. There may be an occasional bit that is not translated but I honestly don't recall any.
No.. dont do that, If you do, it wont be version 2 anymore but 1.03.

If you have to, overwrite only the maps, ONLY THE MAPS,
version 2 has added some new items and events so if you overwrite those. It will be like playing version 1.03.

But even the maps have been edited since he added new events, so the maps will try to connect to the new maps.
Overwriting those....

Thats why you cant recall anything untranslated because of that.
 
Last edited:

ToaruLL

Sex Demon
Joined
Jan 10, 2013
Messages
263
Reputation score
98
Re: SACRED EYES

so there's no way to have what's translated work with the new things in 2.0?

That's a bit of a shame
 

igotnostuffs

Grim Reaper
Joined
Dec 5, 2013
Messages
415
Reputation score
49
Re: SACRED EYES

so there's no way to have what's translated work with the new things in 2.0?

That's a bit of a shame
I can but, I need the untranslated version1.03. Without that it will take too much time on trying to find the changes.

Just send me everything inside the Data folder of version1.03.
 

ToaruLL

Sex Demon
Joined
Jan 10, 2013
Messages
263
Reputation score
98
Re: SACRED EYES

yeah i dont have it besides what i might do is play the translated 1.03 and then when i've pretty done everything replace the 2.0 data files and play the new stuff

it'll be hard to find the old untranslated one now?
 

igotnostuffs

Grim Reaper
Joined
Dec 5, 2013
Messages
415
Reputation score
49
Re: SACRED EYES

I'm uploading to mega now. Should only be a matter of minutes.

Okay, the code is #!PUplTZQK!dApBd1hzYVWD7bRiVNkRJ0gU3KRp0lGBrlKLmDYGpD4
And the pass is:heisenberg
I think I can use this as comparison.
 

bgn

Grim Reaper
Joined
Oct 29, 2012
Messages
355
Reputation score
83
Re: SACRED EYES

Would be nice if someone finished the translation for version 2, as there are new endings and a few new areas.
 

igotnostuffs

Grim Reaper
Joined
Dec 5, 2013
Messages
415
Reputation score
49
Re: SACRED EYES

The last guy completely translates everything, Even the things that don't need to be translated. What a pain when ...
 

DFTrans

Jungle Girl
Joined
Oct 5, 2013
Messages
22
Reputation score
0
Re: SACRED EYES

Would be nice if someone finished the translation for version 2, as there are new endings and a few new areas.
Well the additional things in the latest version isn't that too many anyway...its not like the translation will start from scratch.

Although who am I to say whether its easy or not since I don't do translations.
 

igotnostuffs

Grim Reaper
Joined
Dec 5, 2013
Messages
415
Reputation score
49
Re: SACRED EYES

Here is it, Reconnection

I just tried to reconnect the old maps to the new which is insanely confusing for me and added the new items/events although its untranslated. I cant guarantee it works though, but please test it.

And tell me where went wrong so I can go fix it.
 

Attachments

Darkstrain

Evard's Tentacles of Forced Intrusion
Joined
Aug 26, 2013
Messages
585
Reputation score
86
Re: SACRED EYES

the 2.0 version, had the true ending route, bonus scene and story in the immoral route, as well as the second scene for plant/slime boss, a secret scene in the woodkeeper's house and the only new map that i can remember besides the gallery is the secret cave near the orc fortress.
 

igotnostuffs

Grim Reaper
Joined
Dec 5, 2013
Messages
415
Reputation score
49
Re: SACRED EYES

the 2.0 version, had the true ending route, bonus scene and story in the immoral route, as well as the second scene for plant/slime boss, a secret scene in the woodkeeper's house and the only new map that i can remember besides the gallery is the secret cave near the orc fortress.
Yeah, I just noticed that Fina's name became 'Immoral Fina' but I didnt bother changing it though because I just tried to connect the maps.
 

HappyGoomba

Sex Demon
Joined
Jul 26, 2012
Messages
258
Reputation score
31
Re: SACRED EYES

Version 1.3 translated



Let me know if this works. It's the first time I've tried to share something through Mega.
 

Arcsete

Demon Girl Pro
Joined
Nov 14, 2013
Messages
163
Reputation score
3
Re: SACRED EYES

i have a problem
the game wont open and says rgss202j.dll
where i download this.....
 

madman3237

Tentacle God
Joined
Jul 28, 2013
Messages
773
Reputation score
106
Re: SACRED EYES

i have a problem
the game wont open and says rgss202j.dll
where i download this.....

This is a RPG Maker game. You will find the first post of this thread helpful.

You need the RTP (run time program) files of the appropriate RPG Maker program. There are about 5 or 6 versions of RPG Maker. Most RTP files can be found . If you check the "game.ini" file of your game, you should find which version is needed.

This game is RPG VX so you need the RTP VX RTP.
 

Arcsete

Demon Girl Pro
Joined
Nov 14, 2013
Messages
163
Reputation score
3
Re: SACRED EYES

thank you for the advice
:) i can play now
 

DFTrans

Jungle Girl
Joined
Oct 5, 2013
Messages
22
Reputation score
0
Re: SACRED EYES

Yeah, I just noticed that Fina's name became 'Immoral Fina' but I didnt bother changing it though because I just tried to connect the maps.
So did you successfully connect the maps or fix the translation? where it won't lock out the new content?
 

igotnostuffs

Grim Reaper
Joined
Dec 5, 2013
Messages
415
Reputation score
49
Re: SACRED EYES

I think I successfully connect the maps, look at the attachment I added at the previous page.

I didnt test it yet, but you can try.
There should be a new boy beside the fountain.
A new event if you sleep in the woodcutters house.
Etc..
 

DFTrans

Jungle Girl
Joined
Oct 5, 2013
Messages
22
Reputation score
0
Re: SACRED EYES

I think I successfully connect the maps, look at the attachment I added at the previous page.

I didnt test it yet, but you can try.
There should be a new boy beside the fountain.
A new event if you sleep in the woodcutters house.
Etc..
Hmmm...if that is so then I may need to play the game from the beginning...I'll post about it when I finish testing it.

Anyone who can test is earlier be sure to post about it so everyone knows if it works much sooner
 

bgn

Grim Reaper
Joined
Oct 29, 2012
Messages
355
Reputation score
83
Re: SACRED EYES

I think the main problem with the translation is the fact that there isn't an easy way to do add the 1.3 translated files into the 2.0 version without manually copying and pasting each individual string.

There is Dreamaker but it does not work with RpgMaker VX Ace sadly :/


Would be nice if the original translator could say something to this, maybe we could help him somehow.
 
Top