Tesseract
Evard's Tentacles of Forced Intrusion
- Joined
- Sep 2, 2012
- Messages
- 638
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- 107
To sell Equipment:can i even sell gear? i cant seem to find that option D:
On the latest version, this menu here is an in-game sprite gallery. It has all the animation, but It still may not satisfy people, and it kinda hard to browse through all the equipment.thank you alot, my inventory was full with swords and katanas
is there a gallery option or something in the game if beat it?
The Monstergirl Unit can only equip one kind of clothes unique to them, Example: Harpy wore Breast-Shirt, HoneyBee wore Tanktop.it looks like there are many companiens because i get so many clothes, but i cant seem to find them or get them, is there a trick in obtaining new companiens?
What exactly is translated? The UI?Yeah, it was a much older version huh... maybe I can fix that!
Well here you go! A translation for version 1.092! To use it, just unzip it into your game directory.
The content of the translation is much the same as the last version I made, this is just updated to the latest version of the game. Hope that helps
THANK YOU VERY VERY VERY MUCHOn the latest version, this menu here is an in-game sprite gallery. It has all the animation, but It still may not satisfy people, and it kinda hard to browse through all the equipment.
If it doesn't appear in yours:
1. Is your game the latest version?
2. Have you beat the game yet?
The Monstergirl Unit can only equip one kind of clothes unique to them, Example: Harpy wore Breast-Shirt, HoneyBee wore Tanktop.
But the Human Unit can equip other than their unique clothes type, some even share them,
Example: Blue unique clothes is the Armored-Princess-Gown, but she can also wear the Roman Dress and the Bikini Armor, and the Roman Dress is also equippable to Yellow while the Bikini Armor is also equippable to Red.
Answering your question, there are two ways of getting new Monstergirl Units (Human Unit acquisition is story-driven):
1. InterBreed Birth:
Finish the stage with any of your unit defeat-by-raped by enemy. This will get you the respective Monstergirl of the Monster raped your units.
Example: Blue Princess KO-raped by Hornet, Slimegirl KO-raped by SlimeGoop, when you finish the stage, you get new HoneyBee and Slimegirl Unit.
Tips: Human Unit can be raped by anything. Monstergirl can be raped by their own species counterpart.
2. InterHybrid Birth:
Other than their own species counterpart, each Monstergirl Unit can also be raped by (mostly) one of other monster species, this will instigate the birth of an Hybrid Monstergirl Unit (There are cases though were Hybridisation didn't happen, Ex: Orcgirl with SlimeGoop). Obviously, Hybrid Unit are overpowered compared to normal Monstergirl Unit (But well, IMO the Lamia is the most OP unit even though she's not Hybrid Unit) .
Example: Let HoneyBee be raped by Spider or Arachnee be raped by Hornet, guess what's the Hybrid will be?
Tips: Hybrid unit can be raped by their respective origin species counterpart, this result in that same Hybrid Unit, easy way to duplicate Hybrid, not the way to get all different element though. (Remember, the element of the Unit is decided by their Mother's Element, Blue Princess will always give birth to Water-Elemented Units)
Random info:
Technically, the Monstergirl Unit is a hybrid themself, between Human and Monster, so that makes the Hybrid Monstergirl Unit to be actually a Tribrid.
Basically anything that's stored as text within the game, rather than as a texture. What this amounts to is basically the tooltips that appear when examining units and equipment, and parts of the story cutscenes between levels. Some of the UI is translated, but many of the buttons are 'painted on', making the text harder to replace.What exactly is translated? The UI?
Thanks i guess i can finally try out the game thanks to the translation.Basically anything that's stored as text within the game, rather than as a texture. What this amounts to is basically the tooltips that appear when examining units and equipment, and parts of the story cutscenes between levels. Some of the UI is translated, but many of the buttons are 'painted on', making the text harder to replace.
And regarding the moderation concerns; if the translation gets more interest, or some volunteers interested in translating the story, I'll make a thread in translation for it. I didn't think posting a translation once in awhile is much of a derail for a thread that doesn't see much action in the first place.
(Last version in this post if you missed it.)
no i guess u can't control ur character like that, the system is fixed by dev. i think ur characters will face and attack the nearest opponent by default after jumping and landed rather than u control it. characters have different attack styles that will help u get through the situation ur in. at some map lvl u'll find holes, poison water, poison boxes (?) and some kind of 'bowl' (u die or hp decreased if u get in there) so if u don't take a good advantage of that so yeah that's a little annoying... lmaoTHANK YOU VERY VERY VERY MUCH
you dont know how much that actually helped me
edit: right now im getting realy pissed about that game....but the underwater level are retarded...srsly...if i fly to the right, is there ANYWAY to be able to attack to the left?
Tips:Right now im getting realy pissed about that game....but the underwater level are retarded...srsly...if i fly to the right, is there ANYWAY to be able to attack to the left?
I can confirm that Alraunes work; they work so well on some levels that it feels like cheating. Pretty much any stage that doesn't have flying enemies is trivialized by Alraunes.Want to have an easier time with those water levels? Bring some Dryads/Alraunes. Dryads will hit 2 random enemies at ground level. Sometimes she will aim at flying enemies and will miss miserably. Alraunes will hit every enemy at ground level. They will hit ground enemies no matter where they are.
Actually, a story translation would be great, because I feel a BIG Disgaea vibe in this. I can't be the only that think Galeocerdo would fit as an overlord right ?Basically anything that's stored as text within the game, rather than as a texture. What this amounts to is basically the tooltips that appear when examining units and equipment, and parts of the story cutscenes between levels. Some of the UI is translated, but many of the buttons are 'painted on', making the text harder to replace.
And regarding the moderation concerns; if the translation gets more interest, or some volunteers interested in translating the story, I'll make a thread in translation for it. I didn't think posting a translation once in awhile is much of a derail for a thread that doesn't see much action in the first place.
(Last version in this post if you missed it.)
Well, if this could make you feel better, my latest version's size is also about 800MB and nothing i conscious of is missing.Hey guys I have a question. My original Tobihime file size is around 3 gigs but I downloaded the latest update and the new file size is only 800mb. Am I missing something?