Dragonpaladin
Tentacle God
- Joined
- Oct 3, 2012
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Re: [DMM] Grand Quest - Launched!
Physical attacker does more damage to not weakness, and normal. But much less when compared to magic in terms of weakness.
Magic attacker only does more damage to weakness. That and AOE makes life a lot easier. (Though matters much less in the higher level dungeons) They are also very easy to get greeting called (1 enemy cast damage, good element, mage dead)
Defense are slow, but otherwise excellent in terms of damage (about 3/5 of a magic attacker and 4/5 of a physical attacker in terms of damage) and are very hard to kill. (Reduce the need to heal)
All in all, physical attacker are a bit weak in terms of damage, but otherwise balanced. (They need higher HP and skill for physical damage, or increase from 125% to 150%~200%)
So far it kind of seems like the strength type girls kind of get shafted, when you have a mage that can just 1 shot aoe all the mob enemies down or do 1800+ damage to a boss. I can only assume eventually there will be enemies with high magic defense or that are invulnerable to magic altogether.
Physical attacker does more damage to not weakness, and normal. But much less when compared to magic in terms of weakness.
Magic attacker only does more damage to weakness. That and AOE makes life a lot easier. (Though matters much less in the higher level dungeons) They are also very easy to get greeting called (1 enemy cast damage, good element, mage dead)
Defense are slow, but otherwise excellent in terms of damage (about 3/5 of a magic attacker and 4/5 of a physical attacker in terms of damage) and are very hard to kill. (Reduce the need to heal)
All in all, physical attacker are a bit weak in terms of damage, but otherwise balanced. (They need higher HP and skill for physical damage, or increase from 125% to 150%~200%)