Re: Divine Arms - A magical action-adventure hentai game
what is it with indie devs and catastrophes?
better hope they all don't converge together all at once while working on games people are all waiting on or a meteor will destroy the earth
I don't think artistic endeavors are any more stressful than regular jobs, especially when you get 8k a month and no deadlines. Not criticizing the dev or anything, just sayin.
The big difference here is that in 99% of regular jobs, you're one of hundreds, if not thousands of people at the job; if you're out sick, the job can still continue to go just as well for the most part, even if you're a manager or a boss, workers can still do thier jobs decently well.
(Also take into account that many regular jobs consist of you doing pretty rote/clear cut work that doesn't change too much from day to day, as compared to a creative job where what you're working on can radically differ from day to day; this isn't bashing on regular jobs, as they're needed just as much as anything creative is, if not more.)
For indie games, one person being sick is equal to say, Google losing thousands of staff members for a week. It would significantly screw up the work process as well as cause roadblocks for other team members (say the SFX artist needs an animation done by the sick artist to match thier sound effect up to, they're sitting around without anything to do in the interim).
Adding onto this, many indie devs don't live in good parts of the world, including ViperV, either due to cultural stuff (gangs, lawlessness, etc.) or weather-related stuff (in ViperV's case).
A lot of indie devs are very up front about their problems as well, compared to large companies that practically never announce the condition of any of their employees; this only further compounds the problem, leading to a scenario that on the surface, seems very odd and almost fabricated that games can be delayed this much due to just a sickness here or there or a weather problem, but when you look at it with this perspective, it makes more sense.
A couple screenshots and some gifs are all we've gotten out of 80,000 dollars, which should be more than enough to easily replace a roof, especially if you're not in a first-world country.
Do take into account he has a wife and multiple children; also take into account that even where he lives, with the money conversion giving him a sizeable amount of income, people can only work so fast to replace an entire roof and fix flooding in a house.
It's also been a lot more than that, of course, with behind the scenes work; take into account too that his artist had a similar situation as to what Cheshire did with us, where he started getting really lazy on work, was hard to reach, and eventually ViperV's artist quit because he "didn't want to do porn anymore", leaving him dead in the water without an artist, and him essentially 1-man-army'ing the game for quite some time, and 1-man-army'ing a game at the quality level of Divine Arms is going to take an eternity. That's why he got on the new artist, who seems to be making really good headway, but he's still doing everything else himself besides the animations and backgrounds (which ReddArt did in some cases).