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RPG [Blue Mad Diode] BLOOD RUSH (RJ176090)


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nightelluna

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Re: [RJ176090] BLOOD RUSH

someone tell me stuck at the beginning of the factory (from the scene opened the first 4 if it matters) unless I just do go there))))
p s will be glad of any help)
 

Welxeor1

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Re: [RJ176090] BLOOD RUSH

someone tell me stuck at the beginning of the factory (from the scene opened the first 4 if it matters) unless I just do go there))))
p s will be glad of any help)
I dont remeber for sure but you must find a keykard in silver or golden chest in some room and trigger the closed door, or you could miss an elevetor
 

Sangoku25

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Re: [RJ176090] BLOOD RUSH

So I'm a bit disappointed.
Have something better expected.
 

nightelluna

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Re: [RJ176090] BLOOD RUSH

faced with such a problem the game often crashes supposedly ends the memory on your computer anyone else encountered this problem? (Windows 10 memory 8)
 

sorrow4444

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Re: [RJ176090] BLOOD RUSH

Yes, there is a animaton gallery mode, its a building with the "kABURA" WORD name in the front, its at the left of the casino there you can see the animation that you want.


PD: Sorry for my bad english
 

EverworldJalil

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Re: [RJ176090] BLOOD RUSH

Dumb question, but where are you supposed to heal at? Did meat grinder boss and he left me pretty depleted.
 

Deleted member 194301

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Re: [RJ176090] BLOOD RUSH

Dumb question, but where are you supposed to heal at? Did meat grinder boss and he left me pretty depleted.
You can often find beds scattered throughout a lot of the dungeons and can usually sleep at one to heal. There's also a clinic to the southwest of the police station, though I'm not sure if that's available before you clear the first boss.

Yes, there is a animaton gallery mode, its a building with the "kABURA" WORD name in the front, its at the left of the casino there you can see the animation that you want.


PD: Sorry for my bad english
Well, that saves me the effort of putting together the image files to make them. Thanks for clearing that up.
 

sorrow4444

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Re: [RJ176090] BLOOD RUSH

nice to be able to help =)
 

Slam Sector

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Re: [RJ176090] BLOOD RUSH

I tried the demo, and this game doesn't seem very well coded. The entire game client suddenly closes down every five minutes or so once you enter the factory, and every system operation has bigger delays with every random battle and menu use. It's really annoying to make progress in. Does it ever get better in the full game?
 

nnescio

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Re: [RJ176090] BLOOD RUSH

Ran into some technical difficulties:

1) Game won't start after running the exe. Still won't load even after waiting 30 mins. It spawned a single process in process explorer though (normally an RPGmaker MV game will spawn 4).

2) Unpacked the game using EnigmaVBUnpacker_v0.35. Unpacked exe crashes on startup. Unpacked exe within the %DEFAULT FOLDER% will spawn an actual game window, but will again hang on startup (entire window is white with no response even after 30 mins).

3) Game runs 'fine' by opening it using a browser via index.html inside the www folder, with audio and everything. Not sure if this will cause issues later on (Generally, in my experience, RPGmaker MV games run significantly faster via the browser, possibly because ANGLE lets it map OpenGL calls to DirectX/Direct3D, but it may cause issues later on).

Granted, I am using Sandboxie, but I can generally run other RPGMaker MV games inside the sandbox (I don't trust giant exes that cannot be scanned, as well as copious use of scripting. It's way too easy to slip a virus or trojan inside there. Heck, poorly written code like a certain Black Panda game can even eat up all your memory and force a BSoD, which has a chance of damaging your computer. At least in the Ruby based RPGmakers all you need to do is scan the [small] exe and if it's legit then it is. Also, why the FLIPPING fuck does MV need 4 processes to run a game with all of them requiring an internet connection, geez).
 
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moogles

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Re: [RJ176090] BLOOD RUSH

Rpgmaker VX requires internet for whatever reason, not the game itself.

The game uses a bit around (and at times) over 1GB of ram, if you have an old/slow PC, or a cheap laptop( and or 3+ year old laptop), the game may struggle to run.

Randomly, anyone have a save with all the cg unlocked?
 

nnescio

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Re: [RJ176090] BLOOD RUSH

Rpgmaker VX requires internet for whatever reason, not the game itself.

The game uses a bit around (and at times) over 1GB of ram, if you have an old/slow PC, or a cheap laptop( and or 3+ year old laptop), the game may struggle to run.
RPGmaker VX doesn't require internet to start. MV does, however.

My computer is a three-year old laptop, but it has a discrete graphics chip and can run Skyrim (yeah, an 'old' game, but if RPGMaker MV requires more system resources than Skyrim it's obviously very badly programmed) without problems. Borderlands: The Pre Sequel can be played too (not at maximum graphical settings though), and that's 2014. Maybe it can manage even Fallout 4, if I expand the memory (only have 4 GB). I suspect some issue with the graphics card driver, which can be hard to update for a laptop (graphic card manufacturers don't publish the drivers for the laptop since they pass it on to the laptop manufacturer, but lappy manufacturers are generally slow on updating if they even do it at all. 'Hacking' a desktop driver to work on a lappy, meanwhile, can cause numerous issues.), but I never encountered this kind of problem with any kind of game other than RPGMaker MV ones.


Randomly, anyone have a save with all the cg unlocked?
The game has it included, under the おまけ-全CG開放データ (Bonus/All CG unlock data) folder.
 
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Maryel

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Re: [RJ176090] BLOOD RUSH

thx a lot for the info in the gallery friend
 

that1guy

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Re: [RJ176090] BLOOD RUSH

I've made it to the point where the house of nuns gets murdered. I have no idea what I'm supposed to do now, though. Any ideas?
 

Deleted member 194301

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Re: [RJ176090] BLOOD RUSH

I've made it to the point where the house of nuns gets murdered. I have no idea what I'm supposed to do now, though. Any ideas?
http://www.ulmf.org/bbs/showpost.php?p=891186&postcount=73

I think you're the second person to ask after I answered it already (that, and there's already been someone else who asked for a full save). I need to get a big flashing neon sign for my posts or something. I'm waiting to find out that I'm giving out incorrect information after being sassy, though.
 

Ericridge

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Re: [RJ176090] BLOOD RUSH

Oh nice thanks.

I got a question, is the save from demo compatible with the main game? Just cuz I don't really want to redo the beginning fights.
 

Aradude

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Re: [RJ176090] BLOOD RUSH

Hmmm anyone managed to get the version released today? It seems to have fixed some critical freezing bugs as well as some flag bugs

p/s: The character designs and their backgrounds reminds me quite a bit of the manga "Trash"...
 
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moogles

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Re: [RJ176090] BLOOD RUSH

Hmmm anyone managed to get the version released today? It seems to have fixed some critical freezing bugs as well as some flag bugs

p/s: The character designs and their backgrounds reminds me quite a bit of the manga "Trash"...
yup, reminds me of the same thing haha (although the other girl has axe's as the main weapon, and doesn't use her fists as much...)
 

poppyseed02134

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Re: [RJ176090] BLOOD RUSH

Ok, so I tried starting the game and I got to the very first fight with the 2 policemen. I hear the battle music, get a black screen, and the game crashes. Anyone know of any fixes?
 
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