Re: Ayame's Adventure - English H-Game [T. Demo Released]
This week: Bob the Ninja contemplates life as another H-game developer attempts to use questionable means to make a profit. Later: Water; is it wet: fact or fiction?
Heh... cute.
Never heard of that as a thing, but then again, I also don't make a habit of using services with questionable practices. Also, paypal got hacked and people got upset once upon a time. Also, using alternative payment sites that may/may not have flown under the radar feels... fishy.
Payoneer is one of the two services that work directly with Patreon, you can choose Paypal or Payoneer, other people don't even have to make accounts, I'm the one taking "all the risks", all they do is pledge whatever way or shape they choose to, however, been 4 months since I've been working with them, they're faster than Paypal, more helpful, Patreon is the one that recommends it and finally, they're not actually unknown, YOU just don't know it. You =/= millions of people.
I want to be upset about the concept of "one-time purchases" primarily because it sounds a bit sketchy, but then I remember sites that host games and put digital licenses up for purchase allow unlimited downloads so lol. I paid $25.30 for Monmusu Quest: Paradox on DLsite and get (mostly) uncensored content content and crap-ton of cg to boot. Also, hundreds of hours of painful grinding mixed with great plot and planning Xelvy's demise. What you seem to be saying here is "we'll release a version on places like dlsite but because they take a cut, we're going to limit the content that we allow PAYING CUSTOMERS to see". Sorry, but that sounds really dick-ish. Don't spite your audience because you don't like losing a small amount of money on sales. Also, Steam takes a 30% or 60% cut last I checked, and yet people prefer them for promoting their stuff because it will be received by a wider audience.
One time purchase IS buy once and download as many times you want and all the future versions past the "final" one. (bugfixes, etc.) just like DLSite.
When did I say I was going to limit the "paying customers" of anything? That's like saying Mercedes is limiting the paying customers to driving the car when it's completed now allowing them to try it before everyone else, without windows or doors.
Yes, I value the Patrons more than the one time purchasers, why? First of all, they are the one that allow me to do this, they constantly get rewards for not acting like cynical, skeptical individuals, and supporting another person out of their good will, they are the reason there will be a finished product in the first place, they are the ones that find the bugs before the final version, give their opinions, help us make a better game and above all, give their moral support, so yes, I don't care if this isn't how economics work, this is how WE work, if you don't like it, feel free to find another game from another circle, there's tens of thousands out there.
I... I get this feeling you have no idea how economics and/or how a free market functions at all. You're essentially saying "throw money at us in the hopes that we'll finish this game and get the version nobody else will!". You now run into the problem of not only denying paying customers who use stuff like dlsite from seeing the full content, but what I'm getting here is that you'll only release the full game (uncensored content and all) to patrons. THIS ISN'T HOW ECONOMICS WORKS.
Translation patches and uncensored patches will be free to download in our website, all you'll have to do is own a copy of the game, download it from our website (instructions in a text file in the game) we don't have ads (so it's not like we're directing you there for profit or slowing the process down) and we use MEGA so it should be fast, put it in the same folder as the game, run it, press yes, done. Having problems? Mail us, we'll help you. Again, I don't know how you could be so wrong about something, if this was a private message I wouldn't bother replying, I'm only replying because I don't want actual valuable members of the community to have those questions, despite believe no one will, because I sense you're trying to sugar pick problems that aren't even there out of spite for some reason towards me or Patreon models or whatever, but let me tell you from the bottom of my heart,if you don't like me or my website or my circle, again, feel free to not purchase our game, we don't have a gun to your head, no hard feelings.
We choose DLC's because Shota, Loli, etc. are not legal in many countries and some people don't like it, hence, why it's absolutely optional if people get them or not, that's THE ONLY reason why we're acting through DLC's instead of just adding it.
See, this isn't even being subtle or proving me wrong. You have officially descended to DSP-level scamming. Congratulations.
What are you crying about here..? Now you're mad about how kickstarting models work...? I can't even take this comment seriously, sorry. Plus it's just another silly thing in a long list of silly things you're accusing us of, scamming people.
If all the non-patrons get is bare bones, what's to motivate someone to pledge? I'm not saying you're fucked because it's very likely you've got a sizable amount of supporters, but this feels like a middle finger to anyone who doesn't throw money at you personally. You realize a 20% cut isn't even a substantial amount, right? Dlsite and Steam make their money not on dlc content and the like from exclusives, but through taking a publisher's cut. Even non-h game developers have to give a certain cut to various forces to make their game sell. It's like you choose to disregard how a free market economy sustains itself and prefer giving the middle finger to both the middle man and the regular Joe who might have felt inclined to view your content before you made this post.
DLSite takes
50%+ RATES, 80% at some levels. I believe that once more platforms show up on the subject, DLSite will have to adapt or go under, right now they have market domination and that's why their prices are so steep. If you don't believe those values I just gave you, check DLSite eng or DLSite jap websites directly.
When games are sold on Steam they (softwarehouses) take the cut Steam receives into consideration so they raise the prices to make up for it or usually only do it after the sales stagnate and even so it's at max 20~30% Steam rates, plus you can't be seriously discussing the amount of publicity being on Steam gives your game, let alone all the support, the platform itself and what it offers, all the services that come with it, the speed and quality of the servers, you know, all the good stuff that comes from working with Steam..
See, this is where you shoot yourself in the foot and cry out "TIS MERELY A FLESH WOUND". You're saying "we'll hold back content for everyone except people who pay this ridiculous sum and also we said earlier that we'll be releasing a $20 *censored* version but this will totally include all the content". I'm not entirely convinced that your business strategy is sound or morally justifiable. There is a certain point where people say "No. Fuck off, and good day to you, sir". This is essentially that point.
100$ Patreons get to design a scene directly with us, which they can choose to make public or not, it's a small reward for supporting our team with such a high amount of money on Patreon, we're three people, we have to eat, regardless of how much we do this out of passion, I just believe you have no idea how Kickstarting models work or you got some personal vendetta against them. Again, your humor... cute.
Congratulations, you have two bullet ones, one in each foot. Can we follow this with a shot to the dick for the finishing touch?
Are you sure you are old enough to browse this forum?
Translation patches that the user has to figure out how to apply them? What is "I shot myself in the dick because I thought it was a good idea?", Trebek.
Answered above.
Oh, you answered all the questions perfectly. -$10,000 for you, good sir. I'm Alek Trebek, and have a good night, folks!
Thanks for raising questions others might have, even tho you worded it in the most judgemental, possible way.