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Aegis Thousand Year War - DMM Online Game


FruitSmoothie

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Re: Aegis Thousand Year War - DMM Online Game

Nooo... forgot today is the maintenance still haven't finish farming Ada.
If I remember correctly you need max CCed unit for awakening right?

Boobies are they bouncing it to each other?
Event isn't over for 2 more days, this is just an intermediate patch for awakening. Take a potty break and get some popcorn. I have a feeling the new system will have bugs.

Yep max leveled CC unit and max affection. I don't think when you originally CC'd them matters (30CC60 level should still be awakenable, but who would want to do that :p)
 

Ophis

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Re: Aegis Thousand Year War - DMM Online Game

Oh I see, I thought the event is over.
50cc60 my only unit pass that requirement is Mehlis next will be Yurina50cc60 put plat unit max is 70, rest is either 50cc1 or 50cc30
 

Dragonpaladin

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Re: Aegis Thousand Year War - DMM Online Game

Nanaly doesn't have a CG update *tears*

PS: Bella has ranged assasination ... as permanent passive. ahahahahahahahahahaah ....
 

Petite Soeur

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Re: Aegis Thousand Year War - DMM Online Game

Maintenance Update:
-Awakening System Open.
-Daily Mission "Awakening Orb" added.
-Awakening Fairy added to Magic Crystal Trading Post.
-An entry on awakening added to help.
-Daily Wednesday Mission "Toast for Just Men" added.
-Locked units aren't displayed when you go to the disband menu.

Awakening System:
Requirements: Class-change Max Level and 100% affection
-3 class-changed silver units, or 3 non-class-changed gold units.
-1 awakening fairy (costs 100 magic crystals).
-blue orb(s) for the relevant class (obtained from daily mission), and gold:
+Gold units: 1 orb, and 200,000 gold.
+Platinum units: 2 orbs, and 250,000 gold.
+Black units: 3 orbs, and 300,000 gold.

Awakening Units is like an additional class-change (they gain further levels).

Serial Codes:
Gold Rogue Kyuteri: aigisgot
Gold Heavy Armour Berenice: aigiscomic

@Fruitsmoothie:
(Let it play for at least 2 minutes before opening the spoiler.)


When light goes down, I see no reason
For you to cry. We've been through this before
In every time, in every season,
God knows I've tried
So please don't ask for more.

Can't you see it in my eyes
This might be our last goodbye

Carrie, Carrie, things they change my friend
Carrie, Carrie, maybe we'll meet again

I read your mind, with no intentions
Of being unkind, I wish I could explain
It all takes time, a whole lot of patience
If it's a crime, how come I feel no pain.

Awakened Carrie:
 
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sagitta

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Re: Aegis Thousand Year War - DMM Online Game

Hah, Merrice gets increased ASPD.

Bashira gets kind of a minor upgrade: bonus ATK on flyers and changes AI to attack ranged mobs first. No art update.

Belinda gets an art upgrade and a +5% ATK to all witches when out. Pretty nice.
edit: Not when out even. Just needs to be in the party. Hilarious.

Hina also gets perma assassination, albeit extremely rare trigger :p

Can't awaken anyone yet, not enough crystals... And no blue orb.
 
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FruitSmoothie

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Re: Aegis Thousand Year War - DMM Online Game

Wow they do gain additional levels... RIP new players.

Bella <3 Oh man I might finally have a reason to level her now. I hope the wiki updates with all the awakening abilities soon. I have such a mighty need to compare all the girls now. The balance of the game has shifted dramatically~

Maintenance Update:
-Awakening System Open.
-Daily Mission "Awakening Orb" added.
-Awakening Fairy added to Magic Crystal Trading Post.
-An entry on awakening added to help.
-Daily Wednesday Mission "Toast for Just Men" added.
-Locked units aren't displayed when you go to the disband menu.

Awakening System:
Requirements: Class-change Max Level and 100% affection
-3 class-changed silver units, or 3 non-class-changed gold units.
-1 awakening fairy (costs 100 magic crystals).
-a blue orb for the relevant class (obtained from daily mission).

Awakening Units is like an additional class-change (they gain further levels).

@Fruitsmoothie:
(Let it play for at least 2 minutes before opening the spoiler.)


When light goes down, I see no reason
For you to cry. We've been through this before
In every time, in every season,
God knows I've tried
So please don't ask for more.

Can't you see it in my eyes
This might be our last goodbye

Carrie, Carrie, things they change my friend
Carrie, Carrie, maybe we'll meet again

I read your mind, with no intentions
Of being unkind, I wish I could explain
It all takes time, a whole lot of patience
If it's a crime, how come I feel no pain.

Awakened Carrie:
Horse flail seems legit. I believe in you, Carry. The music was surprisingly hilarious and fitting. Also quote because I kicked this off the lastest page.
 
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sagitta

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Re: Aegis Thousand Year War - DMM Online Game

Huh, awakened battle masters get Giant's Armor and block 4 now... And are the only class I've seen gain cost upon awakening :p But hey, I'm actually missing a bunch of classes so idk who else gets a bump. I will continue to lament the lack of awakening for princesses though...
 

FruitSmoothie

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Re: Aegis Thousand Year War - DMM Online Game

Has anybody awakened healers yet I'd imagine that'd be a good place to start awakening. I have Iris (50/44), Fedora (1) and the plat fairy healer (27), wondering how they stack up on awakened abilities. Apparently Julian has a chance to do 1.5 damage with 20% probability, Maribelle has a 10% chance to completely negate damage? Guessing by the translated wiki. There's some more changes listed there but it's difficult to understand.



Ah here we go (They could have added "Saint" to Saint Iris to avoid confusion >.>):

And I hope to be accustomed to adding even a little of the information
I Place the awakening skill and occupation of the unit.
I will divided into several times the number of characters so many

· Desupia
Attack Speed ​​UP
I shorten a little always liked the attack after the occurrence
Arc witch
I further reduce the movement speed of the enemy

· Camilla
Miracle of healing
Recover HP of all the moment you place the unit
Saint
Recovers HP of friendly units, to accelerate the recovery of the abnormal state

- Iris
Small miracle of healing
The small Restores HP of all the moment you place the unit
Saint
Recovers HP of friendly units, to accelerate the recovery of the abnormal state

- Iris
Fast chant
I always slightly shorten the time of the attack to occur
Archmage
Attack range of defense bypassing

· Garania
Attack Bonus of Meiji
Attack power of all class-based Meiji 5% rise in just being sortie members
Archmage
Attack range of defense bypassing

· Nunnally
Range up Ⅱ
Range +20
Artemis
Attack in favor of the flight unit
The attack power up to flight unit

· Kurissa
War spear of flame
I put out an attack defense, magic resistance ignored with a probability of 30%
Brünnhilde
Sortie cost recovery and defeat the enemy
The cost recovery to all-time withdrawal

-Tethys
Abnormal state invalid
It is possible to completely disable the poison-state anomaly
Brünnhilde
Sortie cost recovery and defeat the enemy
The cost recovery to all-time withdrawal

· Berunisu
Defense up of heavy armor
Attack power of all heavy armor system class 3 percent rise in just being sortie members
Gigant Armor
I can stalling the enemy up to 4 body

· Mariberu
Shield of miracle
To completely disable enemy attacks with a probability of 10%
Gigant Armor
I can stalling the enemy up to 4 body

-Julian
Deadly blow
Attack force issues a strong attack of 1.5 times with a probability of 20%
Soldier Elite
I can stalling the enemy up to three bodies

Katie (Soldier Elite)
Defense of everyone 1% increase in just being in the sortie members: Defense up everyone [Small]

(Note: to instant death the enemy in rare cases, there is something you avoid attacks from enemy master Assassin) Shipuria
Put out an attack defense, magic resistance ignored with a probability of 15%: through attack

Conrad (Destroyer: Attack Bonus against enemy armor type)
Attack power of all banded system class 5% rise in just being sortie members: Attack Bonus of bandit

Yes Saki (Ultra Shinobu) ※ new illustrations
I shorten a little always liked after the occurrence of the attack: attack speed up

Cyrus (Archmage)
Range is reduced instead of attack speed increases: essence, black magic
There Odette ※ new illustrations
Magic resistance: magic resistance +10
Mole debate
Abnormal state invalid

Fedora
Sortie cost reduction: sortie cost is -1

Chloris (witch arc: further reduce the movement speed of the enemy) Yes ※ new illustrations
Have you defeat an enemy with a single blow very rarely in normal attack: instant death attack
There Belinda ※ new illustrations
Attack power of all witch-based class is 5% rise in just being sortie members: Attack Bonus of witch

Mariberu also pattern of cost +2. Gigant wonder if the same?

Anybody who can translate them more accurately than google translate, it'd be appreciated. I'd love to know exactly what Iris's or Carry's bonuses are. I'm pretty impatient/excited about this, sorry x.X
 
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sagitta

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Re: Aegis Thousand Year War - DMM Online Game

Ah here we go (They could have added "Saint" to Saint Iris to avoid confusion >.>):

And I hope to be accustomed to adding even a little of the information
I Place the awakening skill and occupation of the unit.
I will divided into several times the number of characters so many

· Desupia
Attack Speed ​​UP
I shorten a little always liked the attack after the occurrence
Arc witch
I further reduce the movement speed of the enemy

· Camilla
Miracle of healing
Recover HP of all the moment you place the unit
Saint
Recovers HP of friendly units, to accelerate the recovery of the abnormal state

- Iris
Small miracle of healing
The small Restores HP of all the moment you place the unit
Saint
Recovers HP of friendly units, to accelerate the recovery of the abnormal state

- Iris
Fast chant
I always slightly shorten the time of the attack to occur
Archmage
Attack range of defense bypassing

· Garania
Attack Bonus of Meiji
Attack power of all class-based Meiji 5% rise in just being sortie members
Archmage
Attack range of defense bypassing

· Nunnally
Range up Ⅱ
Range +20
Artemis
Attack in favor of the flight unit
The attack power up to flight unit

· Kurissa
War spear of flame
I put out an attack defense, magic resistance ignored with a probability of 30%
Brünnhilde
Sortie cost recovery and defeat the enemy
The cost recovery to all-time withdrawal

-Tethys
Abnormal state invalid
It is possible to completely disable the poison-state anomaly
Brünnhilde
Sortie cost recovery and defeat the enemy
The cost recovery to all-time withdrawal

· Berunisu
Defense up of heavy armor
Attack power of all heavy armor system class 3 percent rise in just being sortie members
Gigant Armor
I can stalling the enemy up to 4 body

· Mariberu
Shield of miracle
To completely disable enemy attacks with a probability of 10%
Gigant Armor
I can stalling the enemy up to 4 body

-Julian
Deadly blow
Attack force issues a strong attack of 1.5 times with a probability of 20%
Soldier Elite
I can stalling the enemy up to three bodies
The second Iris you put there is actually a misspelled Merrice (wiki misspelled it) :p And Dina gets a 20% chance of disabling physical attacks. Pretty broken. So they're going to introduce status effects now? Awakened priestesses seem to heal those... Also the whole party mini heal when coming out to the field is kind of cute.

And ouch, Saki gets an ASPD boost too. Man, making ninjas more broken :p I wonder what Hina gets upon awakening...
 
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FruitSmoothie

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Re: Aegis Thousand Year War - DMM Online Game

Yeah so there's CC'ing even after awakening too? Geez. Or is that just the class ability they all share? This update is much bigger than I imagined. I think I'ma have to end the Ada event and just focus on awakening Iris. With all this, it seems the new event might require awakenings.
 
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Dragonpaladin

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Re: Aegis Thousand Year War - DMM Online Game

Due to the fact awakening requires Orbs, you can only awaken 4 types of unit today.
Unicorn Knight, Master Monk, Berserker, and Pegasus Knight.
:/
This means no Nanaly
 

sagitta

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Re: Aegis Thousand Year War - DMM Online Game

Yeah so there's CC'ing even after awakening too? Geez. This update is much bigger than I imagined. I think I'ma have to end the Ada event and just focus on awakening Iris. With all this, it seems the new event might require awakenings.
Pretty sure awakening is a second CC and there's only leveling afterwards... for now. I doubt they'd add another level awakening anytime soon... These level caps get ridiculous already (black go to 99 now, plat to 90, gold to 80)
 

FruitSmoothie

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Re: Aegis Thousand Year War - DMM Online Game

Pretty sure awakening is a second CC and there's only leveling afterwards... for now. I doubt they'd add another level awakening anytime soon... These level caps get ridiculous already (black go to 99 now, plat to 90, gold to 80)
Abandon all hope. Sadly there's not much I can do atm but wait. I guess I could try the new daily.
 

Petite Soeur

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Re: Aegis Thousand Year War - DMM Online Game

I wonder what Hina gets upon awakening...
Hina's unique awakened ability gives her a 15% chance to ignore the target's defence and magic resistance per blow.

It seems like a lot of characters that were supposed to get updated illustrations haven't got theirs yet.

@Fruitsmoothie:
The new daily mission maps are god-tier difficult:
 

sagitta

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Re: Aegis Thousand Year War - DMM Online Game

Ugh, shiny evil Cryssa > my Cryssa :< That was brutal and scraped by with 1 star but not getting that blue crystal anytime soon :D
 

FruitSmoothie

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Re: Aegis Thousand Year War - DMM Online Game

@Fruitsmoothie:
The new daily mission maps are god-tier difficult:
Geez.

Man it's going to be hard to keep track of all these abilities, and they really ramped up the strategy elements. Picking your team is more difficult than just picking a certain type of unit now. People's teams will vary much more and there will be much crazier and varied strategies. It's going to be hella hard to share strategies now lol. RIP strategy videos. Even if you have all the same rarity and similar type of units, if you're missing a certain bonus, it might collapse the entire strategy. How some of the new awaken abilities even change the AI and such...udsfushfs. You can't trust strategy videos anymore for a demonstration of the map, haha.

I'm smelling major incoming bugs too. All these new abilities clashing together, seems there's going to be some conflicts and problems unless they've been testing all this for months.

Group photo posted at


What have we learned from all this? Carry doesn't wear panties and you should all feel bad for making fun of her now >.> (Also her knees look fixed). The wings make me think she becomes a pegasus rider on awakening... I guess they finally caught up to her sprite though.
 
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sagitta

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Re: Aegis Thousand Year War - DMM Online Game

Hina's unique awakened ability gives her a 15% chance to ignore the target's defence and magic resistance per blow.

It seems like a lot of characters that were supposed to get updated illustrations haven't got theirs yet.
Nice art update - thanks for sharing. I think I like this way more than her standard art. Awakened Cryssa is really cute though ><
 

tenshiryu

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Re: Aegis Thousand Year War - DMM Online Game

Hmmm no awakening for non-cc units it seems, no boost to for my Sybella :(
 

FruitSmoothie

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Re: Aegis Thousand Year War - DMM Online Game

Hmmm no awakening for non-cc units it seems, no boost to for my Sybella :(
Yeah, future looks bleak for all non-cc'able units sadly. Maybe in the future there will be something for them, but right now it seems like they may be left behind a bit.
 

Dragonpaladin

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Re: Aegis Thousand Year War - DMM Online Game

@Fruitsmoothie:
The new daily mission maps are god-tier difficult:
The above is interestingly enough, quite easy with Nanaly. In fact, it's doable without black and just using Bella ~~ probably
 
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