could you imagine if their increase to enemy stats did tho? ppl be stacking thieves in golem maps just to see who got the bigger dick.Thieves' drop increase does not stack. Neither does the increase to enemy stats by the way.
The notes in the unit section on the Wiki say the skill is additive, meaning it adds a flat % to drop rates rather than increases their current drop rate by 3% multiplicative. It also notes that the highest thief percentage is what's applied, which should mean there's no stacking for multiple thieves.複数のシーフ系クラスを編成しても効果は累積しない
Multiple thief class effect doesn't stack.
But doesn't this say
トレジャーハント系のアビリティとは累積する
Treasure hunter ability stacks?
For general purpose? Yes. I've probably never had four healers in a team.Also do u think i have 2 many healers in my main team? Lmao.
Gotta be ready for that suprise golem out of nowhere thoFor general purpose? Yes. I've probably never had four healers in a team.
lol , I know DAT feel :VGrrr still 8 then 13 on the 7 stam map. Running twin awakened Leda, should I awaken Anita? Comes to 1.5 curse crystal/stam.
Fuck double XP. This is where it's at, bro.Half charisma story mission.
I'd go with enforcer, personally for that +10%-ish base attack. % chances can eff you up and ruin strats at times, depending on luck, so hey.What's the general consensus on Berna's 2nd AW? I've been stockpiling the resources to 2nd AW for over a month, but I just can't decide whether I should go for Enforcer or Night Assassin. I mean, I know I'll get a second copy of her once I go either way, and I'll certainly raise the second copy, but considering how many good black units are in my roster needing attention, it'll be a while.
I'm honestly leaning towards Night Assassin. The plus stats are nice, but even with the extra health, Berna still won't be able to tank big bosses, and she's fine against pretty much anything else already. Her current main use is to destroy early game swarms while I set up things and to dodge-tank midbosses. Considering that Night Assassin increases both the dodge chance and the assassination rate, that seems the most useful.
On the other hand, stronger enemies are very resistant to assassination and without the enforcer HP boost, a lot of things can 1 or 2 shot her.
I'll have to disagree. Berna's stats aren't particularly high to begin with, and Enforcer path does not change that by much. Personally I think it's better to just focus on her strong suit and use her as a niche AoE assassination unit that she really is. Half-assing both will just lead to a garbage unit imo, just like many of the hybrids in the game.Re: Aegis Thousand Year War - DMM Online Game
I'd go with enforcer, personally for that +10%-ish base attack. % chances can eff you up and ruin strats at times, depending on luck, so hey.