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[DMM] Tentacles Tactics


Keima

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Re: [DMM] Tentacles Tactics

I really hate my luck :mad:
Still I do not get any beelzebub neither in stages or roulette :(
 

prima99

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Re: [DMM] Tentacles Tactics

Guan Yu isn't meant to be spammed. My theory is that she's meant to have a team built around her (hence my Sarutobi binge - those two characters move at the same speed and work very well with each other from what I can see so far). The recent nerf to attack speed rendered her weaker than before, but at higher levels your energy isn't the issue, but rather cooldowns. Based on what the official forums are saying, she's meant to be a counterpusher - just look at her skill. They're trying to figure out a way to make the game more balanced so it'll draw more players for their eventual multiplayer, so take that as what you will.

Since she's obtainable from NR easily (komica has confirmed her drops from the stage), she's a proxy SR that has much lower cooldowns. At R+ for 43 seconds I'd rather have her than say, Toki-san or White-Black, both of whom are much harder to get than her (and doesn't perform noticably better).

Most of us are sitting on piles of leveled SRs and R+s anyways (let's face it, I've basically rebuilt my account in less than three weeks) that we often forget how useful characters like Yoshi or Guan Yu/Kanu could be.

Tiana: Tested her for hellmode once maxed. Definitely better than Ranmaru and Wizarda, Revoica or not. She's like a throwaway range unit that you can spam.

Farm R extensions on boss stages that you can clear quickly. Rotate different boss stages. .
duh, she IS meant meant to be spammed due her cooldown a bit lower than Hybrider. all she's good is she has Big damage. her skill? nope she doesnt have any at all. 420 cost? lol i'd rather summon Comet for her OHKO attack. like i said she's like Hybrider except she sucks at summoning cost and she doesnt have high critical rate like Hybrider. sure she's not much of a problem with high level players. but what about those mid and low level players? you cant expect every players to be high leveled to use her?

if she's THAT easily to obtain from NR gacha i'll be seeing a lot of players getting her in this forum. hell even Keima still unable to get Beelzebub from gacha. you shouldnt say getting her is easy just because you got her easier than others

also you cant say Kanu performed better than White Black or Amakusa if you hadnt tested them by yourself. Amakusa has anti-critical skill (friendly units getting hard to push back) while White Black though slow, delivers big AoE damage. i'm pretty sure my Wall team gets a lot better when i have Amakusa around when fighting against mobs like 6th Heaven Nobunaga, Devil Hajune, or Realizer while Kanu has nothing like special skill

duh this Tiana. tested a level 20 Tiana in 17-6 normal mode. gets spanked hard by Realizer to the point that i stopped summoning her and bring out the others. she cant be the Wall even with the lot of her and i'm not going to bother to use her as attacking unit as there are better girls to do the job. pretty sure she's nothing as useful as Akeno in 14-6 Hell Mode

and no farming stages for R Extenstion is waste of ST really. you can get R Extension from gacha with better chance than farming for something with drop rate as low as boss card drop rate
 

Ragnelle

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Re: [DMM] Tentacles Tactics

Guan Yu offers newer players basically a large, unspammable (I define spam as something <8 second cooldown) unit that can help them plow through harder stages, especially with the newer changes. She's going to fill a niche where she acts as their single big hitter due to her skill - again, see below, or she's going to be runnable in multiple copies (what I'm testing right now. 3x Guan Yu on a 30 second cooldown breaks normal stages and makes hell 3-6 a breeze) for players with super high levels.

I have Amakusa and took her off my roster because the anti-knockback isn't as useful even in hell stages since I use Maia as my main source of wall. I don't have White-Black but based on how often she gets summoned as an ally unit, my un-maxed level 31 Guan Yu does more AoE damage than her (tested using Sixth Heaven's stage because it's good efficiency), mostly because I only play her when it's time for a push (i.e. the enemy has enough units stacked up that I need to start moving my line). It's probable that once the White-Black gets maxed she'd do better, and I don't disagree, but I only report what I see. Therefore, tentatively, I'm suggesting to newer players that Guan Yu might act as a decent unit until they can RNG their way into an SR card because no other R character has the same degree of durability, damage, and speed.

As for skill, read the wiki. Search for 一騎当千 if you can't read the language. If you don't believe it or me, try it yourself. Her attack powers increase by a flat rate for every enemy that is present on the field. Go run a 3-5 crystal stage if you want to test it.

Tiana's main purpose is damage. She's not a wall. No walls beat "sister" because of the RNG proc. She's a throwaway unit that does her damage and dies. Works for me. :p

People who don't have their friends list maxed out will want other ways to obtain R expansions. EXP and drops-wise most of the boss stages are better, and you'll frequently find yourself with a stack of R+s if you're after a card specifically. If farming boss stages is a waste of ST, I'm not sure what's actually not a waste of ST. :p
 

theazntiger

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Re: [DMM] Tentacles Tactics

@rag You've managed to get 3 of her? Man I've gotten 0.

18-6 is also being annoying to run with no confirmation (solid) of either card dropping, been running it for almost a month and havn't seen news/gotten anything. Wish they would just state if it dropped or not instead of some ambiguous crap
 

prima99

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Re: [DMM] Tentacles Tactics

Guan Yu offers newer players basically a large, unspammable (I define spam as something <8 second cooldown) unit that can help them plow through harder stages, especially with the newer changes. She's going to fill a niche where she acts as their single big hitter due to her skill - again, see below, or she's going to be runnable in multiple copies (what I'm testing right now. 3x Guan Yu on a 30 second cooldown breaks normal stages and makes hell 3-6 a breeze) for players with super high levels.

I have Amakusa and took her off my roster because the anti-knockback isn't as useful even in hell stages since I use Maia as my main source of wall. I don't have White-Black but based on how often she gets summoned as an ally unit, my un-maxed level 31 Guan Yu does more AoE damage than her (tested using Sixth Heaven's stage because it's good efficiency), mostly because I only play her when it's time for a push (i.e. the enemy has enough units stacked up that I need to start moving my line). It's probable that once the White-Black gets maxed she'd do better, and I don't disagree, but I only report what I see. Therefore, tentatively, I'm suggesting to newer players that Guan Yu might act as a decent unit until they can RNG their way into an SR card because no other R character has the same degree of durability, damage, and speed.

As for skill, read the wiki. Search for 一騎当千 if you can't read the language. If you don't believe it or me, try it yourself. Her attack powers increase by a flat rate for every enemy that is present on the field. Go run a 3-5 crystal stage if you want to test it.

Tiana's main purpose is damage. She's not a wall. No walls beat "sister" because of the RNG proc. She's a throwaway unit that does her damage and dies. Works for me. :p

People who don't have their friends list maxed out will want other ways to obtain R expansions. EXP and drops-wise most of the boss stages are better, and you'll frequently find yourself with a stack of R+s if you're after a card specifically. If farming boss stages is a waste of ST, I'm not sure what's actually not a waste of ST. :p
before Kanu released there's this Hybrider. back then when i'm still new to this game i tend to summon Hybrider. she's a super fast high critical rate buldozer biker girl making any hell stages piece of cake. she's listed as recommended girl in the first post due to her usefulness. now since the game's changed she's not as good as she used to. why i always says Hybrider on things with Kanu? here it is

- Kanu : big damage. lower cooldown. huge cost. lower critical rate.

- Hybrider : high critical rate. faster movement. lower cost. bigger cooldown.
big damage

she's an exact opposite of Hybrider. if the game didnt changed, i'd never want to remove Hybrider since she's been my number one in pushing back the mobs while Kanu tends to have trouble with units in line even with her big damage. her big size also makes her easy target for enemy Elfellas. Beelzebub homing shoots might target her as well for being the biggest.

for Amakusa, i cant approve if her skill is really isnt so useful since i'm yet to test her myself there's been lots of untrue infos about girls in this forum lately. White Black definitely better since all SR max leveled in 50. durability wise Kanu sucks i dont know what you're talking about since she gets punished hard by AoE mid range like Realizer. speed wise, nothing special there's a girl with faster speed than her. i do agree that she deals big damage but aside that she's really nothing special

i did read the wiki about Ikkitousen Match for Thousand skill for Kanu. yet there's nothing to indicate (like an icon or something) that either she has the skill or not. i've been summoning Kanu when there are lots of mobs mid field, nothing special to be seen. perhaps you can put some screenshot for it?

all the more reason not to put Tiana on team then.

people will have their friend list filled. it takes some time for people to add each other because either their friend slot is full or he/she were offline at the time. indeed boss stages is good for farming it's so obvious. what i mean by wasting ST is this :



sure go ahead and waste your ST on this stage for an R Extension

in case if you dont know how low R Expansion drop rate is, it's the same as ST Potion drop rate. why doing the hard way when there's 10% chance of getting R Expansion from Gacha? lol. of course if you were so adamant with R Expansion, be my guest and try it yourself lol
 
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FruitSmoothie

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Re: [DMM] Tentacles Tactics

I don't think you have to waste your ST on R extensions, usually you just farm whatever boss you still want/need and get them in the process.

Also saying you have 10% chance at an R extension isn't super accurate. It's 10% at an item, which is more likely to be a Whip, BP potion and Regen potion rather than an ST potion/Premium Whip. R extensions may be somewhere in between those. It may seem like you get a ton of R extensions from NR gacha, but it's also because you're spending limited currency in a very quick manner.

You can spend 20k RP in a matter of minutes and of course you'll get plenty of rare items. You can't acquire 20k RP too quickly though. Either way you're gambling. I try not to think too much about them and they pile up as I farm Revoica and Kanu's stage.
 

prima99

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Re: [DMM] Tentacles Tactics

Also saying you have 10% chance at an R extension isn't super accurate. It's 10% at an item, which is more likely to be a Whip, BP potion and Regen potion rather than an ST potion/Premium Whip. R extensions may be somewhere in between those. It may seem like you get a ton of R extensions from NR gacha, but it's also because you're spending limited currency in a very quick manner.

You can spend 20k RP in a matter of minutes and of course you'll get plenty of rare items. You can't acquire 20k RP too quickly though. Either way you're gambling. I try not to think too much about them and they pile up as I farm Revoica and Kanu's stage.
well yeah it isnt always R Extension from 10% chance in NR Gacha. but it's still way better than farming R Extension from stage. i'm guessing that most of you guys gets R Extension more often from Gacha than stage drop. that's why i suggested it to people, mostly for new players to avoid misleading infos
 

Ragnelle

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Re: [DMM] Tentacles Tactics

Prima, you linked a page that talks about stage 2. I'm not sure what's the purpose, but if you're saying that farming stage 2 is a waste of time if you're after R expansions, I agree.

But it's like Fruit said, R expansions pile up if you farm boss stages. I personally use Revoica's stage myself and it's generally a round or two and an R expansion drops for me. I don't play this often enough to warrant continuous farming (being a doctor-in-training has its downsides. :p), but what I have noticed is that R expansion drops frequently enough that in my play sessions I get a substantial amount of them effortlessly.

Besides, when you load up the game, what are you going to do? Wait for RP so you can spin or play a stage? If you're playing a stage you might as well go hit a boss stage unless you 1) hate the clicking minigame, 2) hate the boss CG (THANK YOU FAW MAW FOR SCARRING ME FOR LIFE. I LEARNED A NEW TERM THAT DAY), 3) want to farm something that only drops elsewhere (Jean being a good example) or 4) want to burn ST as fast as you can.

Fatigue: This goes back to my initial guesswork on some sort of fatigue system that's inherent in the game. I know that - based on stuff from - (you need to join their internal discussion group to see more details) that a fatigue system exists for LoW, where drops decrease dramatically if you play a big block of time, thereby prompting players into spending money into the cash shop because the game isn't doing it for them.

Given that devs have neither confirmed nor denied this despite drops being one of the most commonly asked topics on their official forums, I'm inclined to think there might be something systematic, but this is all guesswork.

On girls:
As far as the girls: I've told you that you can test Guan Yu's damage output on crystals in 3-5. It costs 1 ST. Take a level 1 and see it for yourself if you send her out solo. At level 1 she can't oneshot the card-drop reliably, but the instant a few ninjas pop onto the field she'll start to oneshot things, and her damage'll fall back off to normal as she clears the field. Remember that her attack powers up based on how many enemies and how many allies you have on the field. I don't run fodder, so that might also explain why I see such a large disparity in her parameters.

Durability-wise I've been using Sixth Heaven's stage and she is easily more tanky (at her level) than the Space Sheriff or White-Black (I don't know what levels they are, but they should be players here). I use Sixth Heaven because unlike the next set of stages, Sixth Heaven spawns a consistent pattern roughly 1/2 times for me, so it provides me with a useful metric. Your comment about her dying to midrange is valid, but most things without dodge will die to midrange swarm. She's certainly better than all the R alternatives present, which is the only point I'm actually harping on about.

Guan Yu doesn't have a visual indicator at the moment, but to be perfectly fair, White-Black's "iron wall", Tamaki's "status immunity", and a host of other skills don't have indicators either.

I've given an opinion on Tiana. I'm not asking for people to agree with it, because in the end this browser-based game is one where you can pretty much pick your favorite characters based on persona and playstyle. I'm just reporting based on what I've seen and what I've heard. The "community" is small enough that I don't think it needs to get this heated (which, incidentally, is the exact sort of problem that plagues 2ch and TTT's official forums. The few players that are active posters are very, very vocal), and I reiterate that the only reason why I signed up here in the first place was because I thought, oh, I don't know, people might benefit from having someone who's fluent in most Asiatic languages while still being a native English speaker? It might not hurt seeing what the players from the other side feel about things?

@azntiger: Supposedly 18-6 drops her, like supposedly all stages drop boss cards (by definition, based on their dev comments in thread 6 - "all drop rates are as is and we will never lower the droprates without telling you first"). My contacts ended up sharing two accounts and they've farmed something like 2400 times (they had 1200 ST ups from back in November when a bug increased its droprate by 5x) more or less non-stop (different timezones help) and still haven't seen it drop.

Yeah, luck is luck. I have zero luck in KanColle (which I actually have my own account) and a few of the other games I play, though, so I think everything balances out. :p
 
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boyo111

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Re: [DMM] Tentacles Tactics

I've recently signed up for this, since it seems to be pretty fun.

boyo boy - 36F36E
 

prima99

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Re: [DMM] Tentacles Tactics

Prima, you linked a page that talks about stage 2. I'm not sure what's the purpose, but if you're saying that farming stage 2 is a waste of time if you're after R expansions, I agree.

But it's like Fruit said, R expansions pile up if you farm boss stages. I personally use Revoica's stage myself and it's generally a round or two and an R expansion drops for me. I don't play this often enough to warrant continuous farming (being a doctor-in-training has its downsides. :p), but what I have noticed is that R expansion drops frequently enough that in my play sessions I get a substantial amount of them effortlessly.

Besides, when you load up the game, what are you going to do? Wait for RP so you can spin or play a stage? If you're playing a stage you might as well go hit a boss stage unless you 1) hate the clicking minigame, 2) hate the boss CG (THANK YOU FAW MAW FOR SCARRING ME FOR LIFE. I LEARNED A NEW TERM THAT DAY), 3) want to farm something that only drops elsewhere (Jean being a good example) or 4) want to burn ST as fast as you can.

Fatigue: This goes back to my initial guesswork on some sort of fatigue system that's inherent in the game. I know that - based on stuff from - (you need to join their internal discussion group to see more details) that a fatigue system exists for LoW, where drops decrease dramatically if you play a big block of time, thereby prompting players into spending money into the cash shop because the game isn't doing it for them.

Given that devs have neither confirmed nor denied this despite drops being one of the most commonly asked topics on their official forums, I'm inclined to think there might be something systematic, but this is all guesswork.

On girls:
As far as the girls: I've told you that you can test Guan Yu's damage output on crystals in 3-5. It costs 1 ST. Take a level 1 and see it for yourself if you send her out solo. At level 1 she can't oneshot the card-drop reliably, but the instant a few ninjas pop onto the field she'll start to oneshot things, and her damage'll fall back off to normal as she clears the field. Remember that her attack powers up based on how many enemies and how many allies you have on the field. I don't run fodder, so that might also explain why I see such a large disparity in her parameters.

Durability-wise I've been using Sixth Heaven's stage and she is easily more tanky (at her level) than the Space Sheriff or White-Black (I don't know what levels they are, but they should be players here). I use Sixth Heaven because unlike the next set of stages, Sixth Heaven spawns a consistent pattern roughly 1/2 times for me, so it provides me with a useful metric. Your comment about her dying to midrange is valid, but most things without dodge will die to midrange swarm. She's certainly better than all the R alternatives present, which is the only point I'm actually harping on about.
yes it's obvious that i refer to the page to point that farming R Extension would be just ST wasting.

isnt fruit referring to piled up RP? if getting R Extension is THAT easy even in boss stages, no people will ask as HOW to farm R Extension, really. you dont say getting R Extension is easier just because it works with you. again, things that works with you doesnt ALWAYS work with others. just stop this bullshit

seriously, people playing stages because there's something he wants to get. mostly loot or boss cards. what's your point anyway? if it's R Extension, read above

looks bullshit. this and that is different game. to confirm that this is just some bullshit, i've farmed Santa Claus in the last christmas 6 hour straight she still drops to me even without all other loot drops. Fruit has done the same thing too i think

if that is how Kanu attack works then that's just be her downside rather than her strength. pretty much you're in a deep shit when enemies are piled up except if you can handle the situation with stronger Girl than Kanu. looking this way, she cant be called as counter pusher as it only increase her damage, besides she needs to have some backup otherwise it's useless sending her alone, meanwhile your backup are having trouble with piled up mobs either. running more than one Kanus is different story. hell it's better to have 6th Heaven Nobunaga or Devil Hajune to do the job rather than them spammed Kanus

nope. durability wise Kanu really is nowhere as tanky as both Guillvan (i call her Gavan since she's a parody of that tokusatsu show) and White Black. tested a level 30 Kanu against 18-6 rangers, died in 2x critical hits while Guillvan i need to take eight level 40 Elfellas to take her down before reaching them. WHite Black should be obvious in terms of durability than Kanu even if they're on the same level because she's made for damage and durability. i confirmed this during the time a level 30 White Black appeared as backup when there's only one Kanu mid field.

iindeed she gets punished by mid ranger like Realizer is because Realizer does line damage. i know every other girl will meet the same fate against spammed mid ranger. then again i say Kanu is perfect target for Elfellas and/or Beelzebub because her big size.

and nope she's not better than any present R girls. there are girls who does the work better but the game's been fucked them up they're useless (i want my Hybrider back!!)
 

Ragnelle

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Re: [DMM] Tentacles Tactics

Not everyone has a Sixth Heaven or Hajune or SR cards like we do. That's what I've been saying for this whole time. I get that you gotta be right all the time, but I'm simply echoing opinions in 2ch and sharing my experiences. Why not be a gentleman and spare me the harsh language? ;)

You can only have 15 characters on the stage at a time. This goes for you and your opponent. There is a hard limit to how many characters that appears at a time. If you spawn Guan Yu willy-nilly she's not going to do you any good. You spawn her once your cooldowns are almost refreshed where she can go in and spike your opponent since most of the time if your line's collapsing your backline and midline is going to be relatively untouched. Then you refresh you own line and blow your CDs or let her push on her own a few times.

SR girls on hell stages have vastly boosted health in comparison to their normal counterparts. That's probably not the fairest of comparisons. Even the normal N girls are about as durable as Jean on hell stages. I have an allied level 50 Black-White and she survives about as long as my unmaxed out level 33+ Guan Yu on 17-6 due to the same spawn patterns. Until health numbers on the wiki actually gets filled in by the Japanese players I'm going to stick by my point. If I'm wrong I'm wrong, I'll admit it then. I'm not saying I know everything, but you gotta give me a little credit now and then. How's that?

and nope she's not better than any present R girls. there are girls who does the work better but the game's been fucked them up they're useless (i want my Hybrider back!!)
Therefore she's the best one for the job now. No other R card (short of multiple RNG proc Yoshi) have the same impact, card per card, as Guan Yu at max level. Hybrider has lower base attack (50/86 vs 35/71), a higher cooldown and slower attack interval, but a cheaper cost. If anything she's the transition I think a lot of people would benefit from for getting past Sapphire/Maia's stage.

Although I'll point out if you want to break lines Y-Poola in multiple copies does the job far better than any single character.
 
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theazntiger

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Re: [DMM] Tentacles Tactics

Edit: Patch not done, game trolled me - but there is a new event or something
 

theazntiger

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Re: [DMM] Tentacles Tactics

K now patch is done. Just new girls added to NR and R roulettes. Increase of 5% to 10% for SR rolling, nothing new unforchuantly :(
 

Ragnelle

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Re: [DMM] Tentacles Tactics

Yeah. I got another Tamaki from the newest round of SR trolling. xD

However, looks like a ton of free rare tickets for just logging in. So even if you don't play, log in to pick those up!
 
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prima99

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Re: [DMM] Tentacles Tactics

i got this today!



ohhh soo happy now my collection of Revoica and friends now complete

NOTE : will edit this post later lol

EDIT :

wow.. Hajune really makes such great birthday present lol. i've been farming her ever since the last update and then she joined my side at last!

could anyone tell me what's with the update? does it says about the girls in both NR and RSR being limited until the end of event?

@Ragnelle

i didnt meant to be mean. i had to shout it out because you've been making stuff that hard to find to be real piece of cake just because it works out with you alone. thing is, nothing works the same to you with others this should be obvious. please dont mislead the people

and yes there are limit to girls that you can have on the field i do know that as well. still cant find any use for Kanu except she's being with one of the many R AoE attacker that definitely done job better most of the time [girls who listed on the first page]

i didnt even mentioned a thing about SR in hell mode what are you talking about? you're making Kanu like some godly R when in fact she's not as better as the other recommended R. seriously a max leveled SR definitely gets higher stat than R and in terms of durability most of the people here knows White Black being one of the toughest SR durability wise. you're comparing max leveled SR with R like Kanu is like a joke. well then i welcome anyone who has WHite Black to test it for durability. i'd believe if you say Tamaki's durability is about as equal as White Black. but Kanu? lol nope.

i'm not going based my statement of specific girl based on the wiki. there's been lots of girl written bad in papers but actually works it better. the only thing that i care to look into the wiki is obtainable loot and that's not really accurate because, uhh.. any people can edit the page?

then how about Revoica? high critical rate, damage, lower cooldown and normal summon cost. also, you forgot to add that Hybrider main stat is about her high critical rate because she is. i do benefit from her before, hell she's listed on the first page because of her usefullness. pretty sure if the game didnt changed, a lot of the people here wouldnt want to switch their Hybrider with Kanu ever. oh and Hybrider still remained the fastest girl.

and now here my test report on Kanu for everyone :

Pro :

- Kanu's good with attack power. it's the one that points her out most of the time.

- a relatively good speed with equal to Sasuke's so she can catch up with others

- CG. yeah she's one hell of a cutie.

Cons :

- 420 summoning cost. too big for an R. you better save your energy unless you either has spare energy to summon her or just summon her for fun that works too. of course if you have level 10 energy regen this isnt much of a problem.

- low attack speed. she'll most likely stand there after attacking once. she'll be hardly compatible with other attacker as most of the time when you pushed an enemy back (if you have high critical rated girl like Revoica) she'll missed her attack

- attack animation wise she's quite slow compared to others. it wouldnt be to too weird to see her missed her attack target

- durability wise, she cant stand on the line without someone covering for her. she's hardly as tanky as the other girl listed on the first page

- bigger size makes her very vulnerable to archers like Elfellas, and/or Beelzebub (when her shoot homings to her).

Conclusion : she's not really recommended as stated above. go ahead and take her into your team as you wish if she's your type of girl. i honestly thought that she's really great for an R before getting my hands on her. well, it proved that she's not a godly R at all. i've switched her out for other because most of the time my grim reapers (Yoshitsune, Revoica, and Nobunaga) either one of them does it better at most things (excluding damage that Kanu boasts). her CG is nice too if you wish to collect it. there's exhentai gallery to view her CG too, if you dont want to work it out just to look at it
 
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FruitSmoothie

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Re: [DMM] Tentacles Tactics

Grats Prima!!


Alright changes:

◆ ◆ ◆ contact you to resume service ◆ ◆ ◆

Routine maintenance of today ended a little earlier than 16:00 schedule ,
We have to restart the service now .

Updates in the maintenance of today is as follows .

-------------------------------------------------- ---------------

[ Updates ]

◎ Valentine Event
※ Please refer to the topic "Notice " event " from management " for more information

◎ It is to continue attacking the wait time had been reset to hit back after

◎ attack " Erufera " (R) evolution of post- fix the bug that had been three arrow becomes one

◎ Fixed a bug that effect Killer Move " by UGG Configuration High " has not been reflected in some units

◎ effect of " para- UP" Fixed the bug that has not been reflected in the unit of some

◎ Fixed a bug that had been support unit to attack

◎ finishing move in the " spell Mars " Fixed a bug that attack motion of mini tentacles the Emperor was gone

◎ If you revive the support unit special move " Revival Days " , fixed a bug that skill is not invoked

◎ Fixed a bug that takes time of mail is not reflected correctly

◎ when you switch between special moves , and fixes the display of the special moves of the profile screen is not switched

◎ modified to change according to the changes in the appearance of the Emperor tentacle , tentacles title of Emperor of the Lv70 later had shifted

◎ Fixed bug other details

-------------------------------------------------- ---------------

◇ ◇ ◇ ◇ Please ◇ ◇ ◇ ◇

When it is restarted the game in maintenance dawning , Because there is the case that the image is not displayed correctly ,
Once , so that you will be play by clearing the cache of your browser , thank you .

◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇

So ,
Thank you to " heaven ☆ Taku " continue .
+ the current event:

◆ ◆ ◆ Announcement Valentine event held ◆ ◆ ◆

I held a " Valentine event " from the end of the maintenance today .

Details of the event is as follows .

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[ Event Information ]

◎ new girl comes up from time-limited normal / rare roulette !
· The 99 generation Waren Augustine (SR)
- Null tree Chiyako (R)
Cocoa Ali Jiajia (R)

◎ rare roulette SR emission rate UP!
• The 10% 5% ⇒

◎ I present a rare ticket in the event every day during login !
• 1 piece of one day. Sundays and public holidays 2 whopping !

[ Events ] period

◎ up to 2 /6 ( Thu) 16:00 ( maintenance end ) to 2/ 17 (Mon) 11:00 ( maintenance start )

-------------------------------------------------- ---------------

◇ ◇ ◇ ◇ Please ◇ ◇ ◇ ◇

When it is restarted the game in maintenance dawning , Because there is the case that the image is not displayed correctly ,
Once , so that you will be play by clearing the cache of your browser , thank you .

◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇

So ,
Thank you to " heaven ☆ Taku " continue .

The girls are only limited in normal/rare roulette? Well that blows. Seems they fixed the Elfella bug and fixed some girls not getting their teammate buff working properly? (I think that's para up). Also makes it sound like maybe Yae attacking was an accident? They say support unit attacking fixed. Guess I can test that soon.


Well fuck, lol



First spin of the event. Think I gotta ditch Otomano and maybe Y-Poola to make room. I only got to test her to 21 but she isn't my cup-o-tea. I don't like having to summon her later or she completely fails. Otomano is certainly more useful now, but I just like Cleo better.
 
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prima99

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Re: [DMM] Tentacles Tactics

lol congrats Fruit! now we have something worth to test :D

oh man.. it sucks to see the newest girls are gacha exclusive and in limited time too. i really hoped they'd include those girls in event stage later (like the last christmas event)
 
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FruitSmoothie

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Re: [DMM] Tentacles Tactics

lol congrats Fruit! now we have something worth to test :D

oh man.. it sucks to see the newest girls are gacha exclusive and in limited time too. i really hoped they'd include those girls in event stage later (like the last christmas event)
Yeah fastest way to make me not want to play is when I have nothing new to test, glad I found a new girl, I was getting bored. Just need Revoica now and I'm done for stage R's, weee. Wow Kanu is extremely strong for a level 1. I'm impressed already. I like how she's a short range girl so can hit projectile immune enemies but her attack also has some range on it for if she misses an enemy, it'll keep going and hit someone else. One of my new favorite girls, she works really well with 6th Heaven Oda too and gives Yae more purpose with her high health pool.

Yeah I hoped so too. I guess it was inevitable that they'd do this eventually. At least I think it says they're all limited, but it's just by google translate. Anybody with some better Japanese knowledge sharing info on it would be great.
 
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prima99

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Re: [DMM] Tentacles Tactics

Yeah fastest way to make me not want to play is when I have nothing new to test, glad I found a new girl, I was getting bored. Just need Revoica now and I'm done for stage R's, weee. Wow Kanu is extremely strong for a level 1. I'm impressed already. I like how she's a short range girl so can hit projectile immune enemies but her attack also has some range on it for if she misses an enemy, it'll keep going and hit someone else. One of my new favorite girls, she works really well with 6th Heaven Oda too and gives Yae more purpose with her high health pool.

Yeah I hoped so too. I guess it was inevitable that they'd do this eventually. At least I think it says they're all limited, but it's just by google translate. Anybody with some better Japanese knowledge sharing info on it would be great.
now that you mentioned it i haven't see Kanu's health pool. her defense is reasonably weaker as i tested but perhaps having Yae around could give some hand.

anyway is Yae good as for now? i'm not sure to include her into the team. would you suggest using Yae as supporter?

also fruit, have you try this game?



it's on the DMM game page for quite some time. it's good to kill some time too as it's easy to level up just like Tentacle Tactics.
 
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FruitSmoothie

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Re: [DMM] Tentacles Tactics

now that you mentioned it i haven't see Kanu's health pool. her defense is reasonably weaker as i tested but perhaps having Yae around could give some hand.

anyway is Yae good as for now? i'm not sure to include her into the team. would you suggest using Yae as supporter?

also fruit, have you try this game?



it's on the DMM game page for quite some time. it's good to kill some time too as it's easy to level up just like Tentacle Tactics.
Yae is alright, I think she got a buff with the latest patch but I didn't have a chance to test her much before it came to really understand it. She seems better now though. She's not high tier or anything and works best with high hp girls. She's like Elfella in a way that only having one out at a time isn't noticeable, but once they stack up you just roll past the enemy. If you wanted to put like 3 on your team at once to use that to your advantage and run a bunch of high HP R girls (No SRs or high wait time girls), your team would probably be unstoppable. So she's potentially abusable like a lot of girls if enough are on your roster, but only so-so when there's just one in your roster.

Nah I can't afford to play any other games, cute graphics though. I'm trying to just stick with 2 games at a time or I waste too much time and have trouble focusing on stuff I need to get done :p I like Tentacles Tactics and Aegis because they have limits on how much you can play, rather than requiring constant attention like Pero Pero/LoW. Tentacles Tactics does have some soul crushing events like Santa Girl one, but it's rarer.
 
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