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Contra-Style ROR Game - Back at it


UrineOnU

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Re: Contra-Style ROR Game - Back at it

Well been awhile since I last posted here Rydin32 came back for now, but I'd just like to see what some peoples opinions are for the quality of the artwork I've been creating for it, if people wouldn't mind.
I've been on the fence if its acceptable or not for awhile now. You may need to be logged in to see them though.

Couple sprites

and a retro style cg trying to make it look as unique as possible
 
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Twisted1

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Re: Contra-Style ROR Game - Back at it

I only see the one sprite, but I really do like it.
 

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Re: Contra-Style ROR Game - Back at it

I'm not sure which thing is supposed to be your retro styled CG.

Is that small/medium/bigger setup with the black haired woman part of the test? I don't mind the idea, but the smallest size rounds out some of the oddities in the finer details that otherwise feel odd. For instance, in the larger pictures her face looks a bit butch; the nose might be too far out or too large, or the eye might be slightly off position or off shape. The shading, as well, becomes odd when the size is larger; the sections around her body and upper legs look more like a skin condition than shadows in the medium and large pictures. Of course, using the smaller picture means sacrificing clarity.

The girl's position in the alien/zombie-thing animation looks odd. Her back seems to be arching too far downwards, on the in-thrust if nowhere else. That, or the alien should be leaning forwards a little more; currently it's hard to get a sense for where the creature's groin is in the animation, so if it's body was bent a little over her, it would be more obvious where the hip-joint is, letting us see that she's being thrust into from above, rather than directly behind. It might also help to have the creatures' hands further forwards. If he is pulling her a little upwards with each thrust, it would be difficult to do by only hanging onto her upper buttocks. It would make more sense if the creature's claws were hooked around to the front of her thighs, to better force her back up.

The roper grab and caterpillar sex are good, and the lizard sex is stunning; it's easily your best animation yet.
 

UrineOnU

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Re: Contra-Style ROR Game - Back at it

I'm not sure which thing is supposed to be your retro styled CG.

Is that small/medium/bigger setup with the black haired woman part of the test? I don't mind the idea, but the smallest size rounds out some of the oddities in the finer details that otherwise feel odd. For instance, in the larger pictures her face looks a bit butch; the nose might be too far out or too large, or the eye might be slightly off position or off shape. The shading, as well, becomes odd when the size is larger; the sections around her body and upper legs look more like a skin condition than shadows in the medium and large pictures. Of course, using the smaller picture means sacrificing clarity.

The girl's position in the alien/zombie-thing animation looks odd. Her back seems to be arching too far downwards, on the in-thrust if nowhere else. That, or the alien should be leaning forwards a little more; currently it's hard to get a sense for where the creature's groin is in the animation, so if it's body was bent a little over her, it would be more obvious where the hip-joint is, letting us see that she's being thrust into from above, rather than directly behind. It might also help to have the creatures' hands further forwards. If he is pulling her a little upwards with each thrust, it would be difficult to do by only hanging onto her upper buttocks. It would make more sense if the creature's claws were hooked around to the front of her thighs, to better force her back up.

The roper grab and caterpillar sex are good, and the lizard sex is stunning; it's easily your best animation yet.
Nah I just didn't know you guys couldn't see private album pictures if i posted them in a thread, you can see the cg now in the last post i think.

The 3 sprites different sizes with the black hair woman was just an sprite I made quick with no intentions of being used in a game but just to show resizing but your feedback on it is very welcome it's not being used for this game or any game though.


The alien zombie thing is not yet finished completely, I still got some touch ups and frames to add there's a skip right now. I'm considering what you said though right now his hand is grasping her buttocks pulling her in for a bump but it's hard to see I guess, I was considering scraping the first loop and creating a loop from the climax position instead but I'll see.

Also twisted what sprite is it?

Thanks for the feedback so far I wanna get this right so if it's good or bad I'll take it.
 

ToxicShock

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Re: Contra-Style ROR Game - Back at it

I like yo sprites.

Lizard girl seems to be galloping though, maybe just a frame missing or two to balance it, or maybe it's just the illusion of her head going down on one foot and up on the other
 

UrineOnU

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Re: Contra-Style ROR Game - Back at it

I like yo sprites.

Lizard girl seems to be galloping though, maybe just a frame missing or two to balance it, or maybe it's just the illusion of her head going down on one foot and up on the other
She's supposed to be jumpy/skipping not galloping it's sorta intentional but i guess you could say she gallops a bit. Maybe if I put a horse head or random animal head on a stick between her legs it would look more natural.
 

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Re: Contra-Style ROR Game - Back at it

HAH! Fantastic
 

TentanariX

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Re: Contra-Style ROR Game - Back at it

Zombalien sex sprite looks like the main lady is puking blood to me, at climax. But looks good otherwise.
 

UrineOnU

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Re: Contra-Style ROR Game - Back at it

Zombalien sex sprite looks like the main lady is puking blood to me, at climax. But looks good otherwise.
It spits acid in game (not sure yet though) so it ejaculates acid, so yea it's guro she falls down and lays motionless after till you press continue i guess, trying to appeal to all audiences but if the majority of people think it's too much, I'll remove it.
It'll look relatively the same anyway just less red everywhere.
 

Twisted1

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Re: Contra-Style ROR Game - Back at it

It spits acid in game (not sure yet though) so it ejaculates acid, so yea it's guro she falls down and lays motionless after till you press continue i guess, trying to appeal to all audiences but if the majority of people think it's too much, I'll remove it.
It'll look relatively the same anyway just less red everywhere.
It's fairly tame for guro, though without the explanation it was a little confusing. I'd vote to keep it.
 

MasterLovesKitty

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Re: Contra-Style ROR Game - Back at it

I am glad to see you guys are back at it. I really liked this idea.
 
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rydin32

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Re: Contra-Style ROR Game - Back at it

Hah, I had no idea that conversations were still going on in this thread. I do everything via PM these days.

I'm actually pretty impressed with what we have so far, it has a much more polished look than I originally planned. Urine's sprite work gets more and more impressive as we go on.

There will be some really mild guro toward the end of the game. Nothing that will turn off the non-guro fans but enough to include the fetish. Each boss has their own fetish (since they are based off real people) and the last boss of the game happens to be the guro one.

We still got a while till we get to that stage but Urine and I will be asking for input when we reach it im sure.
 

kiko

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Re: Contra-Style ROR Game - Back at it

How come I didn't see this in the under construction section?This is fucking awesome!How's the game going rydin?
 

UrineOnU

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Re: Contra-Style ROR Game - Back at it

Hah, I had no idea that conversations were still going on in this thread. I do everything via PM these days.

I'm actually pretty impressed with what we have so far, it has a much more polished look than I originally planned. Urine's sprite work gets more and more impressive as we go on.

There will be some really mild guro toward the end of the game. Nothing that will turn off the non-guro fans but enough to include the fetish. Each boss has their own fetish (since they are based off real people) and the last boss of the game happens to be the guro one.

We still got a while till we get to that stage but Urine and I will be asking for input when we reach it im sure.
I don't mind drawing or animating sprites for any fetish it's just I'm aware most people do not like everything like i do. So when we get to that point I think feedback/input will be best.
 

Sizer

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Re: Contra-Style ROR Game - Back at it

I don't mind drawing or animating sprites for any fetish it's just I'm aware most people do not like everything like i do. So when we get to that point I think feedback/input will be best.
Well I'm certainly liking them so far. The only glaring issue I've noticed was the galloping lizard-girl, but that's already been pointed out. I also could do without the blood. I like my disbelief fully suspended when watching / playing hentai
 
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Xol

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Re: Contra-Style ROR Game - Back at it

Is there a demo for the game yet? And do you have a blog for this stuff? Looks quite intruiging so far owo
 

kiko

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Re: Contra-Style ROR Game - Back at it

Is there a demo for the game yet? And do you have a blog for this stuff? Looks quite intruiging so far owo
There was a demo but unfortunately rydin's house flooded and his laptop was destroyed,and all the links were taken down.I want a demo too! :)

I don't mind drawing or animating sprites for any fetish it's just I'm aware most people do not like everything like i do. So when we get to that point I think feedback/input will be best.
Your sprites are awesome!
 

Xol

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Re: Contra-Style ROR Game - Back at it

Oh damn, that sucks x.X Sorry to hear that Rydin, hope you're doing better now at least!
 

UrineOnU

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Re: Contra-Style ROR Game - Back at it

A new demo is being made right now Rydin is working on an entirely new engine, i don't know if we are going to upload the entirety of the first level but it should have, around 5 erotic enemies and a boss when completed.

The old demo still uses the old sprites so it's way outdated now and had a major clipping problem when jumping so it probably would be better to wait for the new one when it comes out one day in the future.
 

Xol

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Re: Contra-Style ROR Game - Back at it

Woo! Look forward to seeing it. ^^
 
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