Re: Goddess of Memorier
Anyways, I can see how a new MapData and BasicData.wolf can mean dire consequences for someone trying to provide a partial... I feel for you, bro!
Don't give up! xD
The main problem with porting translation for this game is that some item and character names are linked with event start.
So if I translate one of the character names, play the game and trigger an event for that character, I will get a green error message. The only way to fix that is to manually find the event, edit it and change to the new value( which is translated character or item name)... I did that for v1.02 as I was playing the game to make sure every event triggers right...
Switching to new version would require me to play the game from start again and do it all over since I don't remember all the events I edited.
Maybe there is some easier way to do this but since wolf editor is completely in Japanese I have no clue.
Also, a lot of UI stuff is located inside common and world events which also require manual edits. Seeing that I already made changes on 1.02 version porting this should be pretty easy.
I still got about 30% item descriptions left and few skills and then 1.02 version should be done.
There is no way in hell I give up on finishing the partial, especially now that I finished translating and editing 179 images which took over 15hours.
All in all, this should probably be one of the best partials I did once it's finished and hopefully, someone else picks it up then and translates the story.