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SDTT7 (plus intro) *Game over*


Re: SDTT7 (plus intro) *Game over*

this game took so long i forgot i had even joined it...
*stalks away to murder siphon in his sleep for that night 1*
 
Re: SDTT7 (plus intro) *Game over*

What can I say, lucky guess. Too bad it didn't give me a win.


*cloaks and hides from Dreana.*
 
Re: SDTT7 (plus intro) *Game over*

this was a fun game although i do feal abit guilty about barriering bartnum just about every night
 
Re: SDTT7 (plus intro) *Game over*

I'd like comments on the fool+lyncher idea. I thought that would end up being pretty fun. I was anxious to see if they'd react differently, seeing as how they knew each others roles and shared the same goal.
 
Re: SDTT7 (plus intro) *Game over*

I'd like comments on the fool+lyncher idea. I thought that would end up being pretty fun. I was anxious to see if they'd react differently, seeing as how they knew each others roles and shared the same goal.
It's an interesting concept. The problem is, the lyncher (Keylo) got killed out pretty early, so we didn't really have a chance to see it in action. I'm not sure how well it'll balance out in a secret DTT, given that the players won't necessarily know there's a Fool trying to win, and that will let a well-played Fool sneak in their vote, particularly with the backing of the Lyncher. A standard DTT, with the roles known to exist, might be a better choice for the Lyncher-plus-Fool combo.
 
Re: SDTT7 (plus intro) *Game over*

Should everyone else KNOW the lyncher and fool are in cohoots in that case?
 
Re: SDTT7 (plus intro) *Game over*

Depends how the GM is feeling. Could be interesting.
 
Re: SDTT7 (plus intro) *Game over*

Should everyone else KNOW the lyncher and fool are in cohoots in that case?
Um... my opinion is "no" - only the Lyncher and the Fool would know they both wanted the Fool lynched.
 
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