Dragonpaladin
Tentacle God
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- Oct 3, 2012
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My dilemma is which of the two would let me get to my 2nd Valerie.Her attack range increase is much more useful than you would think and she really shines once she's an warlock. Alternatively, a CC witch (I have a lv50 silver one as well) is very useful, but not game changing (imo breaking) as 見習い魔術師メーリス
It's a trap, period. It took me 4 bars of charisma (12 tries+ = 720 charisma) to get all the items to drop.However, that event mission costs 60 charisma and 1 stamina, so it might be a trap in terms of being the most effective way to get my second Vallerie.
@FruitSmoothie
Fledgling pirate Monica get to Lv40 with 40% affection points, apparently can solo the second map. Quick, get her to 40 with 50% affection first!
So just asking again to make sure because I didn't see an answer: Does the 10 cost event map count towards the 4 map clear reward? Or do we have to beat the 60 cost map. Because I'm scared to even try that.
Mmmm actually the first objective say "clear 4 or more event map". I think you are ok without the 60/1 map. (i say i think)
Did you guys that cleared the 60/1 map get some kind of confirmation on that screen where it lists the trials or something?
It says
1)clear 4 or more maps
2)get 12 stars
and then all ???
So if you guys get the 1st completed here after beating the 60/1 map, it means we need it too :/
i have cleared all with 3 stars and don't have any confirmation.
Misha is really good, especially when her cost is lowered because the Valkyrie class ability gives bonus deployment cost per kill, and her affection raises her attack, so she's the best silver Valkyrie to deploy at the start of a mission. I used both Misha and Phillis to clear Armour of the Dead, which has a pretty brutal start, since the main goal is to get multiple mages at the crossroad area as soon as possible.All three have very different special abilities and bonuses/stats (Looking at their wiki pages). Are there any of those three that remain good later on?
I would definitely keep the archers, since a lot of class change recipes use them. The same goes for soldiers, heavy armours, and mages.I still have doubles of some units that I don't know if I should hold onto to use for CC recipes or just combine them into the other version of themselves to try to lower their summon cost.
Yes, if the class changed unit has a new skill with a different name (Strengthen I versus Strengthen II), then it will reset at 1/5. If it's the same skill, it will be kept, so feeding Mariebelle to herself pre-class change is fine. However, it can be difficult to raise certain skills for the higher tier class-changed units, since very few units have the same skills.Don't they also acquire higher ranks of their skills, but they are reset when they're CC'd?
*Helpful info*
Unfortunately, Monica can no longer solo that map due to lack of 1.5x atk boost. Seems like on those 2 events maps, Monica used to get a 1.5x atk boost (since was just out), but that's no longer the case now.Argh I need gold fairies to level up my pirate quicker, but I'm still a few levels away from the most efficient spot x.X That level that only lets you spawn male fighters blows.
Speculation: The first map is count as an introduction to event if I recall correctly and not part of the event. Reason is, you need to finish the introduction map in order access to Goddess Blessings.1)clear 4 or more maps
Nah, wiki suggested doing that, you are fine. You don't have to right click, just click and hold down on 2x mouse button and drag out of screen.Err I wonder, is tricking the game into thinking you're holding down the 2X mouse button a bad thing? It's kind of annoying to have to hold it down. I know you can just move off the game and right click and it will still think you're pressing the button down. I guess we wouldn't know if people have been banned for that.
The thing is, the 60/1 map is impossible for me. I have 1 mage at level 20 or so, only 1 CC which is the silver heavy armor, and other cards aren't anything special. So I lose a lot of units even before dragons start appearing.
Yeah, probably intro map doesn't count :/
Suggestion for 30 CC:Most my fighters are 15-25. Deciding who to CC at 30 is so rough, I really hate missing out on max stats
Suggestion for 30 CC:
1) Guys (due to affection point, also every level post CC gives +20 exp (versus +5). They aren't wasted)
2) Same class, same rarity, another unit available (like the 3 valkyries or 2 silver healers. 槍騎兵キャリー for example makes a very good 30cc)
Note:
I would suggest 40cc silver Mage/Witch/Healer, 40>50 doubles the amount of exp required for only 5% boost. Take a witch for example. 40CC versus 50CC at lv50, the difference is 228 (+96) versus 240 (+96). 12 ATK might make a difference if you are attacking 200 armor, but mage/witch/healer ignores armor -> You lose exactly 12 damage. Say if you have x1.5 atk boost, this 12 damage becomes 18 damage. But in the scale of things, when you are doing 400+ damage with a lord witch anyways, I don't think it matters.
And that amount of exp is enough to level another silver unit to lv40. If it's a solo map, then that does matter. Like on some of the quest maps. However, it's how strong your "A-team" is that decides how strong you are in game.Actually, that little extra bit of damage could spell the difference between killing an enemy in one less hit.