Ironstrom
Demon Girl Master
- Joined
- Jun 21, 2015
- Messages
- 145
- Reputation score
- 11
Re: Aylia's Story - English H-Game Goodness!
In my quest to try out more games of other devs around the forum I tried Aylia's Story out today. I found it really interesting having played numerous rpgmaker games to date I think for me it kinda trumps everything else I've tried. The good thing it does it that it starts like a proper game with a introduction in a weird way it reminded me of technomage but only ever so slightly.. Well proper game is a very loose term but as a rpgmaker title it felt like I knew where to go and that their was a path to start learning about the world along with the story. Whilst games that let you go in 20 different directions at first are ok I prefer how this one has been set up.
Whilst I'm not the biggest fan of how the inventory/menu Ui works in rpgmaker titles that's not the developers fault although I noticed it was a little different for the good of it I think I mean the character preview showing from the main tab.
I got up to the first town just after obtaining the peasant dress.
Unfortunately entering the Mayors house my game froze.
"willem!!! "ugh"
It became unresponsive after this. I have no idea how old the public viewable build on the forum here is I tried to look through about 50% of the posts to see if it was mentioned before but couldn't find it
I'l probably get around to trying out a little bit more at a later date.
In my quest to try out more games of other devs around the forum I tried Aylia's Story out today. I found it really interesting having played numerous rpgmaker games to date I think for me it kinda trumps everything else I've tried. The good thing it does it that it starts like a proper game with a introduction in a weird way it reminded me of technomage but only ever so slightly.. Well proper game is a very loose term but as a rpgmaker title it felt like I knew where to go and that their was a path to start learning about the world along with the story. Whilst games that let you go in 20 different directions at first are ok I prefer how this one has been set up.
Whilst I'm not the biggest fan of how the inventory/menu Ui works in rpgmaker titles that's not the developers fault although I noticed it was a little different for the good of it I think I mean the character preview showing from the main tab.
I got up to the first town just after obtaining the peasant dress.
Unfortunately entering the Mayors house my game froze.
"willem!!! "ugh"
It became unresponsive after this. I have no idea how old the public viewable build on the forum here is I tried to look through about 50% of the posts to see if it was mentioned before but couldn't find it
I'l probably get around to trying out a little bit more at a later date.