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Thread moved to the H-Games section.
I've just been holding W and it works fine for me. It was definitely buggy in terms of checkpoints. Sometimes you will die and then the game respawns you into the ether and you have to quit the game and restart. The game will not register that a H-scene was unlocked unless it was played all the way through.Ok I'm going to say it once again. This game is fucking broken and unplayable because jump doesn't work. How are you guys able to play it? Whenever she does jump she falls on her ass. I literally can't progress any further from here. Can't move forward and can't jump and grab to the platform
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I don't know if he will be working on a game with that knight girl but man... his live2D stuff is so good. Kinda makes me wish he focused on that instead of making games. Overall I liked the H-stuff a lot and I'm surprised to see a few scenes missing that were in ci-en demos and stuff. Wonder if it will be added later as dlc or something or something just locked to ci-en/fantia I probably have to get the past issues to get all of his stuff.I enjoyed the last boss, very challenging and difficult.
I felt the producer's unique worldview was one-of-a-kind.
I want to play this author's games forever.
How odd, this is precisely what i liked about the game compared to most h-games which lack it, lol.Overall I'm pretty disappointed with this game. Its animated h-scenes are high quality, but they're few and far between - and for the most part really not my thing. It's all GOR, it spends way too much time on dialog, cutscenes and plot, and the non-combat navigational puzzles were just tedious. I wish they'd stuck with one or maybe two characters, cut out the majority of the plot, and had more focus on h-mechanics, scenes and enemy/scenario variety.